update some info on taiyo company

This commit is contained in:
hap 2021-04-30 21:32:59 +02:00
parent 45538e2d9e
commit 7ae546e0b6
2 changed files with 13 additions and 12 deletions

View File

@ -15072,9 +15072,9 @@ GAME( 19??, scorpionmc, scorpion, scorpnmc, scorpnmc, galaxian_state, init_
GAME( 19??, aracnis, scorpion, scorpnmc, aracnis, galaxian_state, init_batman2, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
// SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player
GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE )
GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu USA", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nihon Game", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu license)", "SF-X", MACHINE_SUPPORTS_SAVE )
GAME( 1983, skelagon, sfx, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System (Nichibutsu USA license)", "Skelagon", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE)
GAME( 1982, monsterz, 0, monsterz, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Taiyo System", "Monster Zero", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING )
/*

View File

@ -4,7 +4,7 @@
Dynamic Ski
(c)1984 Taiyo
Dynamic Ski runs on a single Z80. It has the same graphics format as the
Dynamic Ski runs on a single Z80. It has the same graphics format as the
newer Taiyo games.
The game has some minor priority glitches.
@ -40,7 +40,8 @@ There is a small smt IC on the video board with the numbers ground off.
Some company history:
Nihon Game changed their name to Culture Brain.
Taiyo System (not to be confused with Taiyo Jidoki) was the subsidiary arcade
brand of Nihon Game. Nihon Game changed their name to Culture Brain in 1987.
Games by Nihon Game/Culture Brain:
1982 Monster Zero
@ -1030,10 +1031,10 @@ ROM_START( dynamski )
ROM_END
GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo", "Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) // by Nihon Game?
GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, dynamski, 0, dynamski, dynamski, dynamski_state, empty_init, ROT90, "Taiyo System (Nichibutsu license)","Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinhero, 0, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero", MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinhero2, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinhero3, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1984, chinherot, chinhero, chinhero, chinhero, chinhero_state, empty_init, ROT90, "Taiyo System (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE )
GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, empty_init, ROT0, "Taiyo System (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )