Changing a few double constants to explicitly be float, appease MSVC

This commit is contained in:
npwoods 2019-06-16 12:11:20 -04:00
parent 55e52efcd1
commit 7b08bfc34b

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@ -213,19 +213,19 @@ void nes_namcot163_device::device_start()
// TODO : Measure actual volume // TODO : Measure actual volume
if (m_n163_vol == 2) // Submapper 2 - No expansion sound if (m_n163_vol == 2) // Submapper 2 - No expansion sound
{ {
m_namco163snd->set_output_gain(ALL_OUTPUTS, 0.0); m_namco163snd->set_output_gain(ALL_OUTPUTS, 0.0f);
} }
else if (m_n163_vol == 3) // Submapper 3 - N163 expansion sound: 11.0-13.0 dB louder than NES APU else if (m_n163_vol == 3) // Submapper 3 - N163 expansion sound: 11.0-13.0 dB louder than NES APU
{ {
m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.125); m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.125f);
} }
else if (m_n163_vol == 4) // Submapper 4 - N163 expansion sound: 16.0-17.0 dB louder than NES APU else if (m_n163_vol == 4) // Submapper 4 - N163 expansion sound: 16.0-17.0 dB louder than NES APU
{ {
m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.17); m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.17f);
} }
else if (m_n163_vol == 5) // Submapper 5 - N163 expansion sound: 18.0-19.5 dB louder than NES APU else if (m_n163_vol == 5) // Submapper 5 - N163 expansion sound: 18.0-19.5 dB louder than NES APU
{ {
m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.19); m_namco163snd->set_output_gain(ALL_OUTPUTS, 1.19f);
} }
} }