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hitme.cpp: Rename m21 to mirco21 to resolve name collision
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@ -638,7 +638,7 @@ ROM_START( hitme1 )
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ROM_LOAD( "hmcg.h7", 0x0000, 0x0200, CRC(818f5fbe) SHA1(e2b3349e51ba57d14f3388ba93891bc6274b7a14) )
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ROM_END
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ROM_START( m21 )
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ROM_START( mirco21 )
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ROM_REGION( 0x2000, "maincpu", ROMREGION_INVERT )
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ROM_LOAD( "mirco1.bin", 0x0000, 0x0200, CRC(aa796ad7) SHA1(2908bdb4ab17a2f5bc4da2f957906bf2b57afa50) )
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ROM_LOAD( "hm2.c7", 0x0200, 0x0200, CRC(25d47ba4) SHA1(6f3bb4ca6918dc07f37d0c0c7fe5ec53aa7171a5) )
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@ -693,7 +693,7 @@ ROM_END
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GAME( 1976, hitme, 0, hitme, hitme, hitme_state, empty_init, ROT0, "Ramtek", "Hit Me (set 1)", MACHINE_SUPPORTS_SAVE ) // 05/1976
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GAME( 1976, hitme1, hitme, hitme, hitme, hitme_state, empty_init, ROT0, "Ramtek", "Hit Me (set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1976, m21, hitme, hitme, hitme, hitme_state, empty_init, ROT0, "Mirco Games", "21 (Mirco)", MACHINE_SUPPORTS_SAVE ) // 08/1976, licensed?
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GAME( 1976, mirco21, hitme, hitme, hitme, hitme_state, empty_init, ROT0, "Mirco Games", "21 (Mirco)", MACHINE_SUPPORTS_SAVE ) // 08/1976, licensed?
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GAME( 1978, super21, 0, hitme, super21, hitme_state, empty_init, ROT0, "Mirco Games", "Super Twenty One", MACHINE_SUPPORTS_SAVE )
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GAMEL(1976, barricad, 0, barricad, barricad, hitme_state, empty_init, ROT0, "Ramtek", "Barricade", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
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GAMEL(1976, brickyrd, barricad, barricad, barricad, hitme_state, empty_init, ROT0, "Ramtek", "Brickyard", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barricad )
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@ -15731,7 +15731,7 @@ barricad // (c) 1976 Ramtek
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brickyrd // (c) 1976 Ramtek
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hitme // (c) 05/1976 Ramtek
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hitme1 // (c) 05/1976 Ramtek
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m21 // (c) 08/1976 Mirco
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mirco21 // (c) 08/1976 Mirco
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super21 // (c) 1978 Mirco
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@source:hitpoker.cpp
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