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https://github.com/holub/mame
synced 2025-04-19 23:12:11 +03:00
bbd: Add support for a continuously-varying frequency to avoid abusing the sound manager.
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@ -17,7 +17,9 @@ bbd_device_base<Entries, Outputs>::bbd_device_base(const machine_config &mconfig
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device_t(mconfig, type, tag, owner, clock),
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device_sound_interface(mconfig, *this),
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m_stream(nullptr),
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m_curpos(0)
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m_curpos(0),
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m_cv_handler(*this),
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m_next_bbdtime(attotime::zero)
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{
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std::fill_n(&m_buffer[0], Entries, 0);
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}
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@ -30,8 +32,16 @@ bbd_device_base<Entries, Outputs>::bbd_device_base(const machine_config &mconfig
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template<int Entries, int Outputs>
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void bbd_device_base<Entries, Outputs>::device_start()
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{
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m_stream = stream_alloc(1, Outputs, sample_rate());
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m_cv_handler.resolve();
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if (m_cv_handler.isnull())
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m_stream = stream_alloc(1, Outputs, sample_rate());
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else
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m_stream = stream_alloc(1, Outputs, SAMPLE_RATE_OUTPUT_ADAPTIVE, STREAM_DISABLE_INPUT_RESAMPLING);
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save_item(NAME(m_buffer));
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save_item(NAME(m_curpos));
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save_item(NAME(m_next_bbdtime));
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}
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@ -56,12 +66,49 @@ void bbd_device_base<Entries, Outputs>::sound_stream_update(sound_stream &stream
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// BBDs that I've seen so far typically have 2 outputs, with the first outputting
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// sample n-1 and the second outputting sampe n; if chips with more outputs
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// or other taps turn up, this logic will need to be made more flexible
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for (int sampindex = 0; sampindex < outputs[0].samples(); sampindex++)
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if (m_cv_handler.isnull())
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{
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for (int outnum = 0; outnum < Outputs; outnum++)
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outputs[outnum].put(sampindex, m_buffer[(m_curpos + (Outputs - 1) - outnum) % Entries]);
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m_buffer[m_curpos] = inputs[0].get(sampindex);
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m_curpos = (m_curpos + 1) % Entries;
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for (int sampindex = 0; sampindex < outputs[0].samples(); sampindex++)
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{
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for (int outnum = 0; outnum < Outputs; outnum++)
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outputs[outnum].put(sampindex, m_buffer[(m_curpos + (Outputs - 1) - outnum) % Entries]);
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m_buffer[m_curpos] = inputs[0].get(sampindex);
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m_curpos = (m_curpos + 1) % Entries;
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}
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}
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else
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{
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read_stream_view in(inputs[0], m_next_bbdtime);
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attotime intime = in.start_time();
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attotime outtime = outputs[0].start_time();
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int inpos = 0;
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// loop until all outputs generated
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for (int sampindex = 0; sampindex < outputs[0].samples(); sampindex++)
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{
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// we need to process some more BBD input
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while (outtime >= m_next_bbdtime)
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{
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// find the input sample that overlaps our start time
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while (intime + in.sample_period() < m_next_bbdtime)
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{
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inpos++;
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intime += in.sample_period();
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}
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// copy that to the buffer
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m_buffer[m_curpos] = in.get(inpos);
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m_curpos = (m_curpos + 1) % std::size(m_buffer);
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// advance the end time of this BBD sample
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m_next_bbdtime += attotime(0, m_cv_handler(m_next_bbdtime));
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}
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// copy the most recently-generated BBD data
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for (int outnum = 0; outnum < Outputs; outnum++)
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outputs[outnum].put(sampindex, outputval(outnum - (Outputs - 1)));
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outtime += outputs[0].sample_period();
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}
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}
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}
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@ -14,13 +14,19 @@
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template<int Entries, int Outputs>
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class bbd_device_base : public device_t, public device_sound_interface
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{
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public:
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// configuration
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template <typename... T> void set_cv_handler(T &&... args)
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{
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m_cv_handler.set(std::forward<T>(args)...);
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}
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protected:
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using cv_delegate = device_delegate<attoseconds_t (attotime const &)>;
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// internal constructor
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bbd_device_base(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock, device_type type);
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// override to convert clock to sample rate
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virtual u32 sample_rate() const { return clock(); }
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// device-level overrides
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virtual void device_start() override;
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virtual void device_clock_changed() override;
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@ -29,9 +35,15 @@ protected:
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virtual void sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs) override;
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protected:
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// override to convert clock to sample rate
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stream_buffer::sample_t outputval(s32 index) const { return m_buffer[m_curpos + Entries + index]; }
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virtual u32 sample_rate() const { return clock(); }
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sound_stream * m_stream;
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u32 m_curpos;
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stream_buffer::sample_t m_buffer[Entries];
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cv_delegate m_cv_handler;
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attotime m_next_bbdtime;
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stream_buffer::sample_t m_buffer[Entries + 1];
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};
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