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https://github.com/holub/mame
synced 2025-05-22 05:38:52 +03:00
hooked up cram (does not look correct)
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@ -59,19 +59,34 @@ public:
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};
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};
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PALETTE_INIT( flipjack )
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{
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// from prom
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const UINT8 *color_prom = machine.root_device().memregion("proms")->base();
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for (int i = 0; i < 0x40; i++)
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{
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palette_set_color(machine, i*2, RGB_BLACK);
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palette_set_color_rgb(machine, i*2+1, pal1bit(color_prom[i] >> 0), pal1bit(color_prom[i] >> 1), pal1bit(color_prom[i] >> 2));
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}
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// standard 1bpp for blitter
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for (int i = 0; i < 8; i++)
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palette_set_color_rgb(machine, i+0x80, pal1bit(i >> 0), pal1bit(i >> 1), pal1bit(i >> 2));
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}
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static SCREEN_UPDATE_RGB32( flipjack )
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static SCREEN_UPDATE_RGB32( flipjack )
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{
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{
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flipjack_state *state = screen.machine().driver_data<flipjack_state>();
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flipjack_state *state = screen.machine().driver_data<flipjack_state>();
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int x,y,count;
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int x,y,count;
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const UINT8 *blit_ram = state->memregion("gfx2")->base();
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bitmap.fill(get_black_pen(screen.machine()), cliprect);
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bitmap.fill(get_black_pen(screen.machine()), cliprect);
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// draw playfield
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// draw playfield
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if (state->m_layer & 2)
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if (state->m_layer & 2)
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{
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{
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const UINT8 *blit_data = state->memregion("gfx2")->base();
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count = 0;
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count = 0;
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for(y=0;y<192;y++)
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for(y=0;y<192;y++)
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@ -81,18 +96,18 @@ static SCREEN_UPDATE_RGB32( flipjack )
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UINT32 pen_r,pen_g,pen_b,color;
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UINT32 pen_r,pen_g,pen_b,color;
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int xi;
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int xi;
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pen_r = (blit_ram[count] & 0xff)>>0;
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pen_r = (blit_data[count] & 0xff)>>0;
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pen_g = (blit_ram[count+0x2000] & 0xff)>>0;
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pen_g = (blit_data[count+0x2000] & 0xff)>>0;
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pen_b = (blit_ram[count+0x4000] & 0xff)>>0;
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pen_b = (blit_data[count+0x4000] & 0xff)>>0;
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for(xi=0;xi<8;xi++)
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for(xi=0;xi<8;xi++)
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{
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{
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if(cliprect.contains(x+xi, y))
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if(cliprect.contains(x+xi, y))
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{
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{
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color = ((pen_r >> (7-xi)) & 1);
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color = ((pen_r >> (7-xi)) & 1)<<0;
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color|= ((pen_g >> (7-xi)) & 1)<<1;
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color|= ((pen_g >> (7-xi)) & 1)<<1;
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color|= ((pen_b >> (7-xi)) & 1)<<2;
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color|= ((pen_b >> (7-xi)) & 1)<<2;
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bitmap.pix32(y, x+xi) = screen.machine().pens[color];
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bitmap.pix32(y, x+xi) = screen.machine().pens[color+0x80];
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}
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}
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}
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}
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@ -107,9 +122,10 @@ static SCREEN_UPDATE_RGB32( flipjack )
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for (x=0;x<32;x++)
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for (x=0;x<32;x++)
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{
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{
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const gfx_element *gfx = screen.machine().gfx[0];
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const gfx_element *gfx = screen.machine().gfx[0];
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UINT16 tile = state->m_bank << 8 | state->m_vram[x+y*0x100];
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int tile = state->m_bank << 8 | state->m_vram[x+y*0x100];
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int color = state->m_cram[x+y*0x100] & 0x3f;
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drawgfx_transpen(bitmap,cliprect,gfx,tile,0,0,0,x*8,(y*8),0);
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drawgfx_transpen(bitmap,cliprect,gfx,tile,color,0,0,x*8,(y*8),0);
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}
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}
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}
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}
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@ -131,7 +147,7 @@ static SCREEN_UPDATE_RGB32( flipjack )
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{
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{
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if(cliprect.contains(x+xi, y))
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if(cliprect.contains(x+xi, y))
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{
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{
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color = ((pen >> (7-xi)) & 1) ? 7 : 0;
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color = ((pen >> (7-xi)) & 1) ? 0x87 : 0;
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if(color)
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if(color)
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bitmap.pix32(y, x+xi) = screen.machine().pens[color];
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bitmap.pix32(y, x+xi) = screen.machine().pens[color];
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}
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}
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@ -351,7 +367,7 @@ static const gfx_layout tilelayout =
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static GFXDECODE_START( flipjack )
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static GFXDECODE_START( flipjack )
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GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 2 )
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GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 64 )
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GFXDECODE_END
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GFXDECODE_END
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@ -391,7 +407,9 @@ static MACHINE_CONFIG_START( flipjack, flipjack_state )
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 0x188, 0, 0x100, 0x100, 0, 0xc0) // from crtc
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MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 0x188, 0, 0x100, 0x100, 0, 0xc0) // from crtc
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MCFG_PALETTE_LENGTH(256)
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MCFG_PALETTE_LENGTH(128+8)
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MCFG_PALETTE_INIT(flipjack)
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MCFG_SCREEN_UPDATE_STATIC(flipjack)
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MCFG_SCREEN_UPDATE_STATIC(flipjack)
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MCFG_GFXDECODE(flipjack)
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MCFG_GFXDECODE(flipjack)
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