New working machines

--------------------
The Dice Game! [Jonas Jago]
This commit is contained in:
Robbbert 2022-01-28 14:13:38 +11:00
parent 7beed40400
commit 7b947eb7f0
2 changed files with 78 additions and 0 deletions

View File

@ -657,6 +657,58 @@ static INPUT_PORTS_START( riskchal )
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( dicegame )
PORT_START("P1_P2")
IREM_GENERIC_JOYSTICKS_2_BUTTONS(1, 2)
PORT_START("SYSTEM")
IREM_COINS
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( No ) )
PORT_DIPSETTING( 0x0020, DEF_STR( Yes ) )
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" )
PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0200, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0800, 0x0800, "Coin Mode" ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, "1" )
PORT_DIPSETTING( 0x0000, "2" )
/* Coin Mode 1 */
IREM_COIN_MODE_1_NEW_HIGH
/* Coin Mode 2 */
IREM_COIN_MODE_2_HIGH
PORT_START("P3_P4") /* unused */
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
/*****************************************************************************/
static const gfx_layout charlayout =
@ -859,6 +911,12 @@ void m90_state::dynablsb(machine_config &config)
subdevice<ym2151_device>("ymsnd")->irq_handler().set_nop(); /* this bootleg polls the YM2151 instead of taking interrupts from it */
}
void m90_state::dicegame(machine_config &config)
{
m90(config);
m_screen->set_visarea(10*8, 50*8-1, 17*8, 47*8-1);
}
/***************************************************************************/
@ -1245,6 +1303,24 @@ ROM_START( shisen2 )
/* No samples */
ROM_END
ROM_START( dicegame ) // JP language, but it came from Germany sold by Turing.
ROM_REGION( CODE_SIZE, "maincpu", 0 )
ROM_LOAD16_BYTE( "dice-p1.ic61", 0x00001, 0x20000, CRC(8f2257d8) SHA1(d804c0ca7cd70bdc30c028607040eaf260d877d4) )
ROM_LOAD16_BYTE( "dice-p0.ic65", 0x00000, 0x20000, CRC(9c191d18) SHA1(5016b0c688cfd62aee5b829653f28ab1889e5b46) )
ROM_COPY( "maincpu", 0x3fff0, 0xffff0, 0x10 ) /* start vector */
ROM_REGION( 0x20000, "soundcpu", 0 )
ROM_LOAD( "dice-sp.ic23", 0x0000, 0x20000, CRC(73e8796e) SHA1(3edcc462254ec42a80be036e3c87c3a506b00679) )
ROM_REGION( 0x80000, "gfx1", 0 )
ROM_LOAD( "dice-c0.ic66", 0x000000, 0x20000, CRC(a1eda342) SHA1(59f23528d0d04115a0bd062911772446e342520d) )
ROM_LOAD( "dice-c1.ic67", 0x020000, 0x20000, CRC(20850a15) SHA1(b1e3478ae883a9de5accd3b79a64b27138c79829) )
ROM_LOAD( "dice-c2.ic68", 0x040000, 0x20000, CRC(6c39915f) SHA1(5862f2b442417c243e4c34122f88d4903497d8f4) )
ROM_LOAD( "dice-c3.ic69", 0x060000, 0x20000, CRC(81d58e68) SHA1(af0e34f276d2607f5c7ed2c50e417b2e7fcef83d) )
ROM_REGION( 0x20000, "m72", 0 ) /* samples */
ROM_LOAD( "dice-v0.ic20", 0x0000, 0x20000, CRC(04dc9196) SHA1(3e3ecbf0e2b6e691f9894698aaf41a64ec7b41f1) )
ROM_END
void m90_state::init_quizf1()
@ -1286,3 +1362,4 @@ GAME( 1993, riskchal, 0, riskchal, riskchal, m90_state, empty_init, RO
GAME( 1993, gussun, riskchal, riskchal, riskchal, m90_state, empty_init, ROT0, "Irem", "Gussun Oyoyo (Japan)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, matchit2, 0, matchit2, matchit2, m90_state, empty_init, ROT0, "Tamtex", "Match It II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1993, shisen2, matchit2, matchit2, shisen2, m90_state, empty_init, ROT0, "Tamtex", "Shisensho II", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, dicegame, 0, dicegame, dicegame, m90_state, empty_init, ROT0, "bootleg", "The Dice Game!", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )

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@ -20488,6 +20488,7 @@ bbmanwj // (c) 1992 Irem (Japan)
bbmanwja // (c) 1992 Irem (Japan) - revised sound hardware
bomblord // bootleg
bombrman // (c) 1991 Irem (Japan)
dicegame // bootleg
dynablst // (c) 1991 Irem (World)
dynablstb // bootleg
dynablstb2 // bootleg