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https://github.com/holub/mame
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reactmd: added player 1 controls.
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@ -76,24 +76,18 @@ static INPUT_PORTS_START( megadriv_sunplus )
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PORT_INCLUDE( md_common )
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PORT_MODIFY("PAD1")
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#if 0
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
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#else
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PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
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#endif
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//PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_MODIFY("PAD2")
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#if 0
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
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##else
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PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
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#endif
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//PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
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INPUT_PORTS_END
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@ -171,7 +165,7 @@ ROM_END
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// Two systems in one unit - Genesis on a Chip and SunPlus, only the SunPlus part is currently emulated. Genesis on a chip is a very poor implementation with many issues on real hardware.
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// This should actually boot to a menu on the MD size, with the SunPlus only being enabled if selected from that menu. MD side menu runs in some enhanced / custom MD mode though.
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// This should actually boot to a menu on the MD side, with the SunPlus only being enabled if selected from that menu. MD side menu runs in some enhanced / custom MD mode though.
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// Badminton hangs, as it does in the 49-in-1 above
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CONS( 2009, reactmd, 0, 0, megadriv_sunplus_pal, megadriv_sunplus, megadriv_sunplus_state, init_reactmd, "AtGames / Sega / Waixing", "Reactor MD (PAL)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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CONS( 2009, reactmd, 0, 0, megadriv_sunplus_pal, megadriv_sunplus, megadriv_sunplus_state, init_reactmd, "AtGames / Sega / Waixing", "Reactor MD (PAL)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
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