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Moon Light: Rearrange and split by program. this generated
new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] New clones added or promoted from NOT_WORKING status ---------------------------------------------------- Moon Light (v.0629, high program) [Roberto Fresca, f205v] Moon Light (v.02L0A, low program) [Roberto Fresca, f205v] Moon Light (v.02L0A, high program, alt gfx) [Roberto Fresca, f205v]
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@ -10075,7 +10075,9 @@ haekaka // (c) 2001 Sammy
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goldstar // (c) 198? IGS
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goldstar // (c) 198? IGS
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goldstbl // (c) 198? IGS
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goldstbl // (c) 198? IGS
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moonlght // bootleg
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moonlght // bootleg
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moonlghta // bootleg
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moonlghtb // bootleg
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moonlghtb // bootleg
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moonlghtc // bootleg
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chry10 // bootleg
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chry10 // bootleg
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chrygld // bootleg
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chrygld // bootleg
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goldfrui // bootleg
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goldfrui // bootleg
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@ -8211,11 +8211,17 @@ ROM_START( chrygld )
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ROM_END
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ROM_END
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/* Moon Light (set 1)
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/* Moon Light (V.0629)
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Rip off / clone of Gold Star.
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The program ROM is double size and stores two different programs.
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Whilst we have not idea about the real addressing, we can support
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both sets separately.
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*/
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*/
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ROM_START( moonlght )
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ROM_START( moonlght )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the first half of the program ROM.
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ROM_LOAD( "4.bin", 0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) )
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ROM_LOAD( "4.bin", 0x0000, 0x20000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) ) // low program, normal gfx
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ROM_REGION( 0x20000, "gfx1", 0 )
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ROM_REGION( 0x20000, "gfx1", 0 )
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ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) )
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ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) )
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@ -8227,7 +8233,27 @@ ROM_START( moonlght )
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ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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ROM_END
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ROM_END
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/* Moon Light (set 2)
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ROM_START( moonlghta )
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the second half of the program ROM.
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ROM_LOAD( "4.bin", 0x10000, 0x10000, CRC(ecb06cfb) SHA1(e32613cac5583a0fecf04fca98796b91698e530c) ) // high program, normal gfx
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_REGION( 0x20000, "gfx1", 0 )
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ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) )
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ROM_REGION( 0x20000, "gfx2", 0 )
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ROM_LOAD( "29.bin", 0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) )
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ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
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ROM_LOAD( "gs1-snd.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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ROM_END
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/* Moon Light (V.02L0A)
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Rip off / clone of Gold Star.
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The program ROM is double size and stores two different programs.
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Whilst we have not idea about the real addressing, we can support
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both sets separately.
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GFX devices are 4 times bigger and contains 4 times the same data.
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GFX devices are 4 times bigger and contains 4 times the same data.
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Maybe the manufacturers run out of proper devices...
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Maybe the manufacturers run out of proper devices...
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@ -8239,8 +8265,8 @@ ROM_END
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effect that shouldn't be there. Maybe is product of a bad dump. Need to be checked with
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effect that shouldn't be there. Maybe is product of a bad dump. Need to be checked with
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the real board.
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the real board.
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The hardware uses only the second half of the program ROM (double sized), that replaces
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The hardware currently uses only the second half of the program ROM (high program), that
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the double-up's cards graphics with 'drakkars' (scandinavian / viking ships).
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replaces the double-up's cards graphics with 'drakkars' (scandinavian / viking ships).
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----------------------------------------------------------------------------------------
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----------------------------------------------------------------------------------------
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28.bin FIXED BITS (00xxxxxx)
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28.bin FIXED BITS (00xxxxxx)
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@ -8262,15 +8288,29 @@ ROM_END
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28.bin moon-gfx2.bin [4/4] 94.188690%
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28.bin moon-gfx2.bin [4/4] 94.188690%
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*/
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*/
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ROM_START( moonlghtb )
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ROM_START( moonlghtb )
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the first half of the program ROM.
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ROM_LOAD( "moon-main.bin", 0x00000, 0x20000, CRC(0a4b5dd0) SHA1(825801e9b72c10fed8e07f42b3b475688bdbd878) ) // low program, normal gfx
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ROM_REGION( 0x20000, "gfx1", 0 )
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ROM_LOAD( "28.bin", 0x00000, 0x20000, CRC(76915c0f) SHA1(3f6d1c0dd3d9bf29538181a0e930291b822dad8c) ) // Normal GFX, from the other PCB
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ROM_REGION( 0x20000, "gfx2", 0 )
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ROM_LOAD( "29.bin", 0x00000, 0x20000, CRC(8a5f274d) SHA1(0f2ad61b00e220fc509c01c11c1a8f4e47b54f2a) ) // Normal GFX, from the other PCB
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ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
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ROM_LOAD( "moon-sound.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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ROM_END
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ROM_START( moonlghtc )
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the second half of the program ROM.
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the second half of the program ROM.
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ROM_LOAD( "moon-main.bin", 0x10000, 0x10000, CRC(0a4b5dd0) SHA1(825801e9b72c10fed8e07f42b3b475688bdbd878) )
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ROM_LOAD( "moon-main.bin", 0x10000, 0x10000, CRC(0a4b5dd0) SHA1(825801e9b72c10fed8e07f42b3b475688bdbd878) ) // high program, alt gfx
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_REGION( 0x80000, "gfx1", 0 )
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ROM_REGION( 0x80000, "gfx1", 0 )
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ROM_LOAD( "moon-gfx2.bin", 0x00000, 0x80000, CRC(2ce5b722) SHA1(feb87fbf3b8d875842df80cd1edfef5071ed60c7) )
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ROM_LOAD( "moon-gfx2.bin", 0x00000, 0x80000, CRC(2ce5b722) SHA1(feb87fbf3b8d875842df80cd1edfef5071ed60c7) ) // Alt GFX set. Ships instead of cards
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ROM_REGION( 0x80000, "gfx2", 0 )
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ROM_REGION( 0x80000, "gfx2", 0 )
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ROM_LOAD( "moon-gfx1.bin", 0x00000, 0x80000, CRC(ea7d4234) SHA1(4016227aabf176c6e0fd822ebc59cade811f4ce8) )
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ROM_LOAD( "moon-gfx1.bin", 0x00000, 0x80000, CRC(ea7d4234) SHA1(4016227aabf176c6e0fd822ebc59cade811f4ce8) ) // Alt GFX set. Ships instead of cards
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ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
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ROM_REGION( 0x40000, "oki", 0 ) /* Audio ADPCM */
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ROM_LOAD( "moon-sound.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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ROM_LOAD( "moon-sound.bin", 0x0000, 0x20000, CRC(9d58960f) SHA1(c68edf95743e146398aabf6b9617d18e1f9bf25b) )
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@ -13325,8 +13365,10 @@ DRIVER_INIT_MEMBER(goldstar_state, wcherry)
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YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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GAMEL( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS", "Golden Star", 0, layout_goldstar )
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GAMEL( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS", "Golden Star", 0, layout_goldstar )
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GAMEL( 199?, goldstbl, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "IGS", "Golden Star (Blue version)", 0, layout_goldstar )
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GAMEL( 199?, goldstbl, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "IGS", "Golden Star (Blue version)", 0, layout_goldstar )
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GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star, set 1)", 0 )
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GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (v.0629, low program)", 0 )
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GAME( 199?, moonlghtb, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star, set 2)", MACHINE_IMPERFECT_COLORS ) // need to check the odd palette value at 0xc780. should be black.
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GAME( 199?, moonlghta, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (v.0629, high program)", 0 )
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GAME( 199?, moonlghtb, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (v.02L0A, low program)", MACHINE_IMPERFECT_COLORS ) // need to check the odd palette value at 0xc780. should be black.
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GAME( 199?, moonlghtc, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (v.02L0A, high program, alt gfx)", MACHINE_IMPERFECT_COLORS ) // need to check the odd palette value at 0xc780. should be black.
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GAMEL( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0, layout_chrygld )
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GAMEL( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0, layout_chrygld )
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GAMEL( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0, layout_chrygld )
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GAMEL( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0, layout_chrygld )
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GAME( 199?, goldfrui, goldstar, goldfrui, goldstar, driver_device, 0, ROT0, "bootleg", "Gold Fruit", 0 ) // maybe fullname should be 'Gold Fruit (main 40%)'
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GAME( 199?, goldfrui, goldstar, goldfrui, goldstar, driver_device, 0, ROT0, "bootleg", "Gold Fruit", 0 ) // maybe fullname should be 'Gold Fruit (main 40%)'
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