mirror of
https://github.com/holub/mame
synced 2025-05-31 01:51:46 +03:00
Dip switch fixes for Dragon World, nw
This commit is contained in:
parent
a619b5cf1c
commit
7e0393acbe
@ -29,6 +29,7 @@ Year + Game PCB Sound Chips
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95 Dragon World V021O NO-0105-1 M6295 YM3812 IGS011 IGS003 IGS012
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95 Dragon World V030O NO-0105-1 M6295 YM3812 IGS011 IGS003
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97 Dragon World V040O NO-0105-5 M6295 YM3812 IGS011 IGS003c
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97 Dragon World V040K NO-0105-5 M6295 YM3812 IGS011 IGS003c IGS012
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96 Virtua Bowling V101XCM NO-0101-1 ICS2115 IGS011 IGS003e IGS012
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96 Virtua Bowling V100JCM NO-0101-? ICS2115 IGS011 IGS003e IGS012
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96 Long Hu Bang II V185H NO-0115 M6295 YM2413 IGS011 8255
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@ -2789,7 +2790,7 @@ ADDRESS_MAP_END
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static INPUT_PORTS_START( drgnwrld )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
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@ -2798,46 +2799,43 @@ static INPUT_PORTS_START( drgnwrld )
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // 513
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PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) // 627
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PORT_DIPSETTING( 0x08, DEF_STR( Harder ) ) // 741
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 855
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
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PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW1:6") // DIPS 6, 7 & 8 are unlisted in DIPSW sheet
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW1:8")
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x01, "Nudity" ) // "Open Girl" in test mode
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PORT_DIPNAME( 0x01, 0x01, "Strip Girl" ) PORT_DIPLOCATION("SW2:1") // "Open Girl" in test mode
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x02, 0x02, "Background" )
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PORT_DIPNAME( 0x02, 0x02, "Background" ) PORT_DIPLOCATION("SW2:2")
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PORT_DIPSETTING( 0x02, "Girl" )
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PORT_DIPSETTING( 0x00, "Landscape" ) // broken backgrounds with Nudity on (PCB does the same)
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x00, "Scene" ) // broken backgrounds with "Strip Girl" on (PCB does the same)
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "Bang Turtle?" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "Send Boom?" )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPNAME( 0x80, 0x80, "Test?" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, "Fever Game" ) PORT_DIPLOCATION("SW2:4") // Bonus game after round such as hitting turtles etc
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PORT_DIPSETTING( 0x08, "One Kind Only" )
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PORT_DIPSETTING( 0x00, "Several Kinds" )
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PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPLOCATION("SW2:5") // DIPS 5, 6, 7 & 8 are unlisted in DIPSW sheet
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW2:8")
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PORT_START("DSW3")
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PORT_DIPUNKNOWN( 0x01, 0x01 )
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PORT_DIPUNKNOWN( 0x02, 0x02 )
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PORT_DIPUNKNOWN( 0x04, 0x04 )
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PORT_DIPUNKNOWN( 0x08, 0x08 )
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PORT_DIPUNKNOWN( 0x10, 0x10 )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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// On some PCBs all of DSW3 is removed
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PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPLOCATION("SW3:1")
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PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPLOCATION("SW3:2")
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PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPLOCATION("SW3:3")
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PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPLOCATION("SW3:4")
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PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPLOCATION("SW3:5")
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW3:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW3:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW3:8")
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PORT_START("COIN")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -2883,7 +2881,7 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( drgnwrldc )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
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@ -2892,48 +2890,46 @@ static INPUT_PORTS_START( drgnwrldc )
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // 513
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PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) // 627
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PORT_DIPSETTING( 0x08, DEF_STR( Harder ) ) // 741
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 855
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
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PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW1:8")
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x01, "Nudity" ) // "Open Girl" in test mode
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PORT_DIPNAME( 0x01, 0x01, "Strip Girl" ) PORT_DIPLOCATION("SW2:1") // "Open Girl" in test mode
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x02, 0x02, "Sex Question" ) // "background" in test mode
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PORT_DIPNAME( 0x02, 0x02, "Sex Question" ) PORT_DIPLOCATION("SW2:2") // "background" in test mode
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x04, 0x04, "Background" ) // "sex question" in test mode
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PORT_DIPNAME( 0x04, 0x04, "Background" ) PORT_DIPLOCATION("SW2:3") // "sex question" in test mode
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PORT_DIPSETTING( 0x04, "Girl" )
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PORT_DIPSETTING( 0x00, "Landscape" ) // broken backgrounds with Nudity on (PCB does the same)
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x00, "Scene" ) // broken backgrounds with "Strip Girl" on (PCB does the same)
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:4")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "Tiles" )
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PORT_DIPNAME( 0x10, 0x10, "Tiles" ) PORT_DIPLOCATION("SW2:5")
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PORT_DIPSETTING( 0x10, "Mahjong" )
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PORT_DIPSETTING( 0x00, "Symbols" )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPNAME( 0x40, 0x40, "Bang Turtle?" )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "Test?" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPNAME( 0x40, 0x40, "Fever Game" ) PORT_DIPLOCATION("SW2:7") // Bonus game after round such as hitting turtles etc
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PORT_DIPSETTING( 0x40, "One Kind Only" )
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PORT_DIPSETTING( 0x00, "Several Kinds" )
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW2:8")
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PORT_START("DSW3")
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PORT_DIPUNKNOWN( 0x01, 0x01 )
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PORT_DIPUNKNOWN( 0x02, 0x02 )
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PORT_DIPUNKNOWN( 0x04, 0x04 )
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PORT_DIPUNKNOWN( 0x08, 0x08 )
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PORT_DIPUNKNOWN( 0x10, 0x10 )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPLOCATION("SW3:1")
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PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPLOCATION("SW3:2")
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PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPLOCATION("SW3:3")
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PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPLOCATION("SW3:4")
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PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPLOCATION("SW3:5")
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW3:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW3:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW3:8")
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PORT_START("COIN")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -2979,7 +2975,7 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( drgnwrldj )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) )
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
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@ -2988,44 +2984,40 @@ static INPUT_PORTS_START( drgnwrldj )
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
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PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // 513
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PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) // 627
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PORT_DIPSETTING( 0x08, DEF_STR( Harder ) ) // 741
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 855
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5")
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PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW1:8")
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x01, "Background" )
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PORT_DIPNAME( 0x01, 0x01, "Background" ) PORT_DIPLOCATION("SW2:1")
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PORT_DIPSETTING( 0x01, "Girl" )
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PORT_DIPSETTING( 0x00, "Landscape" )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
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PORT_DIPSETTING( 0x00, "Scene" )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "Tiles" )
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PORT_DIPNAME( 0x04, 0x04, "Tiles" ) PORT_DIPLOCATION("SW2:3")
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PORT_DIPSETTING( 0x04, "Mahjong" )
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PORT_DIPSETTING( 0x00, "Symbols" )
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PORT_DIPNAME( 0x08, 0x08, "Send Boom?" )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN( 0x10, 0x10 )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPNAME( 0x80, 0x80, "Test?" )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPLOCATION("SW2:4")
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PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPLOCATION("SW2:5")
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW2:8")
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PORT_START("DSW3")
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PORT_DIPUNKNOWN( 0x01, 0x01 )
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PORT_DIPUNKNOWN( 0x02, 0x02 )
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PORT_DIPUNKNOWN( 0x04, 0x04 )
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PORT_DIPUNKNOWN( 0x08, 0x08 )
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PORT_DIPUNKNOWN( 0x10, 0x10 )
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PORT_DIPUNKNOWN( 0x20, 0x20 )
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PORT_DIPUNKNOWN( 0x40, 0x40 )
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PORT_DIPUNKNOWN( 0x80, 0x80 )
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PORT_DIPUNKNOWN( 0x01, 0x01 ) PORT_DIPLOCATION("SW3:1")
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PORT_DIPUNKNOWN( 0x02, 0x02 ) PORT_DIPLOCATION("SW3:2")
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PORT_DIPUNKNOWN( 0x04, 0x04 ) PORT_DIPLOCATION("SW3:3")
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PORT_DIPUNKNOWN( 0x08, 0x08 ) PORT_DIPLOCATION("SW3:4")
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PORT_DIPUNKNOWN( 0x10, 0x10 ) PORT_DIPLOCATION("SW3:5")
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PORT_DIPUNKNOWN( 0x20, 0x20 ) PORT_DIPLOCATION("SW3:6")
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PORT_DIPUNKNOWN( 0x40, 0x40 ) PORT_DIPLOCATION("SW3:7")
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PORT_DIPUNKNOWN( 0x80, 0x80 ) PORT_DIPLOCATION("SW3:8")
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PORT_START("COIN")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -4829,21 +4821,21 @@ ROM_END
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***************************************************************************/
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GAME( 1997, drgnwrld, 0, drgnwrld, drgnwrld, igs011_state, drgnwrld, ROT0, "IGS", "Dragon World (World, V040O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv30, drgnwrld, drgnwrld, drgnwrld, igs011_state, drgnwrldv30, ROT0, "IGS", "Dragon World (World, V030O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv21, drgnwrld, drgnwrld_igs012, drgnwrld, igs011_state, drgnwrldv21, ROT0, "IGS", "Dragon World (World, V021O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1997, drgnwrld, 0, drgnwrld, drgnwrld, igs011_state, drgnwrld, ROT0, "IGS", "Dragon World (World, V040O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv30, drgnwrld, drgnwrld, drgnwrld, igs011_state, drgnwrldv30, ROT0, "IGS", "Dragon World (World, V030O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv21, drgnwrld, drgnwrld_igs012, drgnwrld, igs011_state, drgnwrldv21, ROT0, "IGS", "Dragon World (World, V021O)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv21j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv21j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V021J)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv20j, drgnwrld, drgnwrld_igs012, drgnwrldj, igs011_state, drgnwrldv20j, ROT0, "IGS / Alta", "Zhong Guo Long (Japan, V020J)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv10c, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv10c, ROT0, "IGS", "Zhong Guo Long (China, V010C)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv11h, drgnwrld, drgnwrld, drgnwrldc, igs011_state, drgnwrldv11h, ROT0, "IGS", "Dong Fang Zhi Zhu (Hong Kong, V011H)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, drgnwrldv40k, drgnwrld, drgnwrld_igs012, drgnwrldc, igs011_state, drgnwrldv40k, ROT0, "IGS", "Dragon World (Korea, V040K)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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GAME( 1995, lhb, 0, lhb, lhb, igs011_state, lhb, ROT0, "IGS", "Long Hu Bang (China, V035C)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, lhbv33c, lhb, lhb, lhb, igs011_state, lhbv33c, ROT0, "IGS", "Long Hu Bang (China, V033C)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, dbc, lhb, lhb, lhb, igs011_state, dbc, ROT0, "IGS", "Da Ban Cheng (Hong Kong, V027H)", MACHINE_SUPPORTS_SAVE )
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GAME( 1995, ryukobou, lhb, lhb, lhb, igs011_state, ryukobou, ROT0, "IGS / Alta", "Mahjong Ryukobou (Japan, V030J)", MACHINE_SUPPORTS_SAVE )
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GAME( 1996, lhb2, 0, lhb2, lhb2, igs011_state, lhb2, ROT0, "IGS", "Long Hu Bang II (Hong Kong, V185H)", MACHINE_SUPPORTS_SAVE )
|
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GAME( 1996, xymg, 0, xymg, xymg, igs011_state, xymg, ROT0, "IGS", "Xing Yun Man Guan (China, V651C)", MACHINE_SUPPORTS_SAVE )
|
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GAME( 1996, wlcc, xymg, wlcc, wlcc, igs011_state, wlcc, ROT0, "IGS", "Wan Li Chang Cheng (China, V638C)", MACHINE_SUPPORTS_SAVE )
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GAME( 1996, vbowl, 0, vbowl, vbowl, igs011_state, vbowl, ROT0, "IGS", "Virtua Bowling (World, V101XCM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
|
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GAME( 1996, vbowlj, vbowl, vbowl, vbowlj, igs011_state, vbowlj, ROT0, "IGS / Alta", "Virtua Bowling (Japan, V100JCM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
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GAME( 1998, nkishusp, lhb2, nkishusp, nkishusp, igs011_state, nkishusp, ROT0, "IGS / Alta", "Mahjong Nenrikishu SP (Japan, V250J)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1995, drgnwrldv40k, drgnwrld, drgnwrld_igs012, drgnwrldc, igs011_state, drgnwrldv40k, ROT0, "IGS", "Dragon World (Korea, V040K)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
|
||||
GAME( 1995, lhb, 0, lhb, lhb, igs011_state, lhb, ROT0, "IGS", "Long Hu Bang (China, V035C)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1995, lhbv33c, lhb, lhb, lhb, igs011_state, lhbv33c, ROT0, "IGS", "Long Hu Bang (China, V033C)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1995, dbc, lhb, lhb, lhb, igs011_state, dbc, ROT0, "IGS", "Da Ban Cheng (Hong Kong, V027H)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1995, ryukobou, lhb, lhb, lhb, igs011_state, ryukobou, ROT0, "IGS / Alta", "Mahjong Ryukobou (Japan, V030J)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1996, lhb2, 0, lhb2, lhb2, igs011_state, lhb2, ROT0, "IGS", "Long Hu Bang II (Hong Kong, V185H)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1996, xymg, 0, xymg, xymg, igs011_state, xymg, ROT0, "IGS", "Xing Yun Man Guan (China, V651C)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1996, wlcc, xymg, wlcc, wlcc, igs011_state, wlcc, ROT0, "IGS", "Wan Li Chang Cheng (China, V638C)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1996, vbowl, 0, vbowl, vbowl, igs011_state, vbowl, ROT0, "IGS", "Virtua Bowling (World, V101XCM)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1996, vbowlj, vbowl, vbowl, vbowlj, igs011_state, vbowlj, ROT0, "IGS / Alta", "Virtua Bowling (Japan, V100JCM)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1998, nkishusp, lhb2, nkishusp, nkishusp, igs011_state, nkishusp, ROT0, "IGS / Alta", "Mahjong Nenrikishu SP (Japan, V250J)", MACHINE_SUPPORTS_SAVE )
|
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|
Loading…
Reference in New Issue
Block a user