olibochu: add hc55516 device instead of adpcm

This commit is contained in:
hap 2022-09-11 16:02:45 +02:00
parent 2da17be127
commit 7e1451e92d
3 changed files with 211 additions and 128 deletions

View File

@ -8,11 +8,13 @@
Harris HC-55532 (sometimes labeled HCI-55532 or HC1-55532) [preliminary]
Motorola MC-3417/MC-34115
Motorola MC-3418
TODO: research HC-55536 and HC-55564 differences vs HC-55516 (better auto-zeroing, and removal of the encoder offset compensation DAC?)
Driver TODOs:
/src/mame/audio/exidy440.cpp has its own internal implementation of the MC3417 and MC3418, it should be using this file instead
TODO:
- see .h file
- research HC-55536 and HC-55564 differences vs HC-55516 (better auto-zeroing,
and removal of the encoder offset compensation DAC?)
- /src/mame/exidy/exidy440_a.cpp has its own internal implementation of the
MC3417 and MC3418, it should be using this file instead
*****************************************************************************/
@ -142,7 +144,8 @@ inline bool cvsd_device_base::is_active_clock_transition(bool clock_state)
inline bool cvsd_device_base::current_clock_state()
{
// keep track of the clock state given its previous state and the number of samples produced
// i.e. if we generated m_samples_generated samples, at a sample rate of SAMPLE_RATE, then are we on a positive or negative level of a squarewave at clock() hz? SAMPLE_RATE may not be an integer multiple of clock()
// i.e. if we generated m_samples_generated samples, at a sample rate of SAMPLE_RATE, then are we on a
// positive or negative level of a squarewave at clock() hz? SAMPLE_RATE may not be an integer multiple of clock()
//uint64_t fractions_of_second = (((uint64_t)m_samples_generated)<<32) / SAMPLE_RATE; // 32.32 bits of seconds passed so far
//uint32_t clock_edges_passed = (fractions_of_second * clock() * 2)>>32
//return (((((uint64_t)m_samples_generated<<32) * clock() * 2 / SAMPLE_RATE)>>32) & 0x1)?true:false;

View File

@ -15,19 +15,55 @@ public:
FALLING=false
};
auto clock_state_cb() { return m_clock_state_push_cb.bind(); } // A clock state change callback. Using this is a bad idea due to lack of synchronization to other devices. TODO: remove this.
auto digin_cb() { return m_digin_pull_cb.bind(); } // Digital in pull callback function, for use if a clock is specified and we need to pull in the digital in pin state, otherwise unused. TODO: this is not hooked up yet, and should be.
auto digout_cb() { return m_digout_push_cb.bind(); } // Digital out push callback function. TODO: this is not hooked up or implemented yet, although it is only really relevant for devices which use the CVSD chips in encode mode.
// A clock state change callback. Using this is a bad idea due to lack of synchronization to other devices.
// TODO: remove this.
auto clock_state_cb() { return m_clock_state_push_cb.bind(); }
READ_LINE_MEMBER( clock_r ); // Clock pull, really only relevant of something manually polls the clock (and clock is specified), which is a very bad design pattern and will cause synchronization/missed clock transition issues. This function WILL ASSERT if it is called and the clock hz is NOT specified! TODO: remove all use of this, and remove it.
WRITE_LINE_MEMBER( mclock_w ); // Clock push; this function WILL ASSERT if it is called and the clock hz IS specified!
WRITE_LINE_MEMBER( digin_w ); // Digital in push to the pin, as a pseudo 'buffer' implemented within the cvsd device itself. This is not technically accurate to hardware, and in the future should be deprecated in favor of digin_cb once the latter is implemented.
WRITE_LINE_MEMBER( dec_encq_w ); //DEC/ENC decode/encode select push. This is not implemented yet, and relies on an input audio stream. TODO: implement this beyond a do-nothing stub
READ_LINE_MEMBER( digout_r ); // Digital out pull. TODO: this is not hooked up or implemented yet, although it is only really relevant for devices which use the CVSD chips in encode mode.
//void audio_in_w(stream_buffer::sample_t data); // Audio In pin, an analog value of the audio waveform being pushed to the chip. TODO: this is not hooked up or implemented yet, and this should really be handled as an input stream from a separate DAC device, not a value push function at all.
void digit_w(int digit); /* sets the buffered digit (0 or 1), common to all chips. TODO: replace all use of this with digin_cb once implemented */
void clock_w(int state); /* sets the clock state (0 or 1, clocked on the rising edge), common to all chips */
virtual int clock_state_r(); /* returns whether the clock is currently LO or HI, common to all chips. TODO: get rid of all use of this, then get rid of it. */
// Digital in pull callback function, for use if a clock is specified and we need to pull in the digital
// in pin state, otherwise unused. TODO: this is not hooked up yet, and should be.
auto digin_cb() { return m_digin_pull_cb.bind(); }
// Digital out push callback function. TODO: this is not hooked up or implemented yet, although it
// is only really relevant for devices which use the CVSD chips in encode mode.
auto digout_cb() { return m_digout_push_cb.bind(); }
// Clock pull, really only relevant of something manually polls the clock (and clock is specified),
// which is a very bad design pattern and will cause synchronization/missed clock transition issues.
// This function WILL ASSERT if it is called and the clock hz is NOT specified!
// TODO: remove all use of this, and remove it.
READ_LINE_MEMBER( clock_r );
// Clock push; this function WILL ASSERT if it is called and the clock hz IS specified!
WRITE_LINE_MEMBER( mclock_w );
// Digital in push to the pin, as a pseudo 'buffer' implemented within the cvsd device itself.
// This is not technically accurate to hardware, and in the future should be deprecated in favor of
// digin_cb once the latter is implemented.
WRITE_LINE_MEMBER( digin_w );
// DEC/ENC decode/encode select push. This is not implemented yet, and relies on an input audio stream.
// TODO: implement this beyond a do-nothing stub
WRITE_LINE_MEMBER( dec_encq_w );
// Digital out pull. TODO: this is not hooked up or implemented yet, although it is only really
// relevant for devices which use the CVSD chips in encode mode.
READ_LINE_MEMBER( digout_r );
// Audio In pin, an analog value of the audio waveform being pushed to the chip.
// TODO: this is not hooked up or implemented yet, and this should really be handled as an
// input stream from a separate DAC device, not a value push function at all.
//void audio_in_w(stream_buffer::sample_t data);
// sets the buffered digit (0 or 1), common to all chips. TODO: replace all use of this with
// digin_cb once implemented
void digit_w(int digit);
// sets the clock state (0 or 1, clocked on the rising edge), common to all chips
void clock_w(int state);
// returns whether the clock is currently LO or HI, common to all chips.
// TODO: get rid of all use of this, then get rid of it.
virtual int clock_state_r();
protected:
cvsd_device_base(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock, bool active_clock_edge, uint8_t shiftreg_mask);
@ -41,7 +77,7 @@ protected:
virtual void sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs) override;
// callbacks
devcb_write_line m_clock_state_push_cb; ///TODO: get rid of this, if you use it you should feel bad
devcb_write_line m_clock_state_push_cb; // TODO: get rid of this, if you use it you should feel bad
devcb_read_line m_digin_pull_cb;
devcb_write_line m_digout_push_cb;
@ -51,22 +87,21 @@ protected:
// internal state
sound_stream *m_stream;
bool m_last_clock_state;
bool m_buffered_bit;
uint8_t m_shiftreg;
bool m_last_clock_state;
bool m_buffered_bit;
uint8_t m_shiftreg;
stream_buffer::sample_t m_curr_sample;
stream_buffer::sample_t m_next_sample;
uint32_t m_samples_generated;
uint32_t m_samples_generated;
// specific internal handler overrides, overridden by each chip
virtual void process_bit(bool bit, bool clock_state);
///TODO: get rid of these
// TODO: get rid of these
inline bool is_external_oscillator();
inline bool is_clock_changed(bool clock_state);
inline bool is_active_clock_transition(bool clock_state);
inline bool current_clock_state();
};
@ -75,12 +110,15 @@ class hc55516_device : public cvsd_device_base
public:
hc55516_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
auto fzq_cb() { return m_fzq_pull_cb.bind(); } // /FZ (partial reset) pull callback, ok to leave unconnected (we assume it is pulled high)
auto agc_cb() { return m_agc_push_cb.bind(); } // AGC callback function, called to push the state if the AGC pin changes, ok to leave unconnected
// /FZ (partial reset) pull callback, ok to leave unconnected (we assume it is pulled high)
auto fzq_cb() { return m_fzq_pull_cb.bind(); }
// AGC callback function, called to push the state if the AGC pin changes, ok to leave unconnected
auto agc_cb() { return m_agc_push_cb.bind(); }
WRITE_LINE_MEMBER( fzq_w ); // /FZ (partial reset) push
READ_LINE_MEMBER( agc_r ); // AGC pull
/* TODO: These are only relevant for encode mode, which isn't done yet! */
// TODO: These are only relevant for encode mode, which isn't done yet!
//WRITE_LINE_MEMBER( aptq_w ); // /APT (silence encoder output) push
//WRITE_LINE_MEMBER( dec_encq_w ); // DEC/ENC decode/encode select push
@ -144,7 +182,8 @@ protected:
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, std::vector<read_stream_view> const &inputs, std::vector<write_stream_view> &outputs) override;
// const coefficients defined by constructor; should these be adjustable by the user or externally defined, as they are implemented using a set of two small lowpass filters outside the chip?
// const coefficients defined by constructor; should these be adjustable by the user or externally defined,
// as they are implemented using a set of two small lowpass filters outside the chip?
const double m_charge;
const double m_decay;
const double m_leak;

View File

@ -3,30 +3,70 @@
/***************************************************************************
Oli-Boo-Chu (aka Punching Kid)
Accordingly, the Irem board type is M47.
driver by Nicola Salmoria
TODO:
- verify AY8910 irq freq and XTAL, both are approximated from video recording
- verify CPU speed/XTAL, currently guessed, but it's logical to share the same
master XTAL with AY8910
- verify adpcm freq/prescaler
- HC55516 should actually be HC55536
- verify HC55536 clock, I don't think it's from master XTAL, maybe R/C osc
- is the "Chu has food" sample ever played? Nothing is written to soundcmd when
a Chu eats a Boo dropping
- How is the first half of the palette used? (the colors, not the clut).
The title logo looks better with it, but not much else does. Or maybe it's a
region change? The Japanese Irem flyer (Punching Kid) shows the purple/yellow
maze colors. The USA licensed version has a black background like in MAME,
and it matches a video of the cabinet.
--------------
Sound M-47C-A:
Z80
2114 OBC17
2114 OBC18
OBC15
OBC16
HC3-55536 8910
CPU M-47A-A:
2128
2128 2114 2114
OBC8B 2114 2114
OBC7C
OBC6B
OBC5B
OBC4B
SW1 Z80 OBC3B
OBC2B
SW2 OBC1B 18.432MHz
VIDEO M-47B-A:
OBC10 OBC11 OBC9
OBC12
2125 C-3 2114
2125 2114
2125 2125
2125 2125
2125
2125 C-2 2114
2114
OBC14 OBC13
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/clock.h"
#include "machine/gen_latch.h"
#include "machine/timer.h"
#include "sound/ay8910.h"
#include "sound/msm5205.h"
#include "sound/hc55516.h"
#include "emupal.h"
#include "screen.h"
@ -48,9 +88,8 @@ public:
m_colorram(*this, "colorram"),
m_spriteram(*this, "spriteram%u", 0),
m_soundlatch(*this, "soundlatch%u", 0),
m_ay(*this, "aysnd"),
m_adpcm(*this, "adpcm"),
m_adpcmrom(*this, "adpcm")
m_cvsd(*this, "cvsd"),
m_samplerom(*this, "samples")
{ }
void olibochu(machine_config &config);
@ -70,9 +109,8 @@ private:
required_shared_ptr<u8> m_colorram;
required_shared_ptr_array<u8, 2> m_spriteram;
required_device_array<generic_latch_8_device, 2> m_soundlatch;
required_device<ay8910_device> m_ay;
required_device<msm5205_device> m_adpcm;
required_region_ptr<u8> m_adpcmrom;
required_device<hc55516_device> m_cvsd;
required_region_ptr<u8> m_samplerom;
// video-related
tilemap_t *m_bg_tilemap = nullptr;
@ -95,13 +133,29 @@ private:
void sample_latch_w(u8 data);
void sample_start_w(u8 data);
u8 soundlatch_r();
DECLARE_WRITE_LINE_MEMBER(adpcm_vck);
void cvsd_tick(int state);
void main_map(address_map &map);
void sound_map(address_map &map);
};
void olibochu_state::machine_start()
{
save_item(NAME(m_soundcmd));
save_item(NAME(m_sample_latch));
save_item(NAME(m_sample_address));
}
void olibochu_state::machine_reset()
{
m_soundcmd = 0;
}
/***************************************************************************
Video
***************************************************************************/
void olibochu_state::palette(palette_device &palette) const
{
@ -239,6 +293,22 @@ u32 olibochu_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, c
return 0;
}
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::scanline)
{
int scanline = param;
if (scanline == 248) // vblank irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
if (scanline == 0) // periodic irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
}
/***************************************************************************
Sound
***************************************************************************/
void olibochu_state::sound_command_w(offs_t offset, u8 data)
{
@ -275,10 +345,10 @@ void olibochu_state::sample_start_w(u8 data)
{
// start sample
m_soundlatch[1]->clear_w();
m_sample_address = m_sample_latch * 0x20 * 2;
m_sample_address = m_sample_latch * 0x20 * 8;
}
m_adpcm->reset_w(BIT(~data, 7));
m_cvsd->fzq_w(BIT(data, 7));
}
u8 olibochu_state::soundlatch_r()
@ -286,17 +356,21 @@ u8 olibochu_state::soundlatch_r()
return (m_soundlatch[0]->read() & 0xf) | (m_soundlatch[1]->read() << 4 & 0xf0);
}
WRITE_LINE_MEMBER(olibochu_state::adpcm_vck)
void olibochu_state::cvsd_tick(int state)
{
if (state)
{
const u8 data = m_adpcmrom[m_sample_address / 2];
m_adpcm->data_w((m_sample_address & 1) ? (data & 0xf) : (data >> 4));
m_sample_address = (m_sample_address + 1) & 0x3fff;
m_cvsd->digin_w(BIT(m_samplerom[m_sample_address / 8], ~m_sample_address & 7));
m_sample_address = (m_sample_address + 1) & 0xffff;
}
}
/***************************************************************************
Address Maps
***************************************************************************/
void olibochu_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
@ -321,12 +395,17 @@ void olibochu_state::sound_map(address_map &map)
map(0x0000, 0x1fff).rom();
map(0x6000, 0x63ff).ram();
map(0x7000, 0x7000).r(FUNC(olibochu_state::soundlatch_r));
map(0x7000, 0x7001).w(m_ay, FUNC(ay8910_device::address_data_w));
map(0x7000, 0x7001).w("aysnd", FUNC(ay8910_device::address_data_w));
map(0x7004, 0x7004).w(FUNC(olibochu_state::sample_latch_w));
map(0x7006, 0x7006).w(FUNC(olibochu_state::sample_start_w));
}
/***************************************************************************
Input Ports
***************************************************************************/
static INPUT_PORTS_START( olibochu )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
@ -335,7 +414,7 @@ static INPUT_PORTS_START( olibochu )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) /* works in service mode but not in game */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) // works in service mode but not in game
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_START("IN1")
@ -358,61 +437,35 @@ static INPUT_PORTS_START( olibochu )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW0") /* Listed as sw1 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_START("DSW0")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2")
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4")
PORT_DIPSETTING( 0x0c, "5000" )
PORT_DIPSETTING( 0x08, "10000" )
PORT_DIPSETTING( 0x04, "15000" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) /* Nothing listed for this DIP */
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) /* Nothing listed for this DIP */
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) )
PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" )
PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW1:6" )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x80, 0x80, "Cross Hatch Pattern" )
PORT_DIPNAME( 0x80, 0x80, "Cross Hatch Pattern" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1") /* Most likely not a bank of Dip Switches */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW1") // works in service mode, but PCB only has 2 dipsw banks and this port is never read in game
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW2") /* Listed as sw2 */
PORT_DIPNAME( 0x01, 0x01, "Stop Mode (Cheat)") /* In stop mode, press 2 to stop and 1 to restart */
PORT_START("DSW2")
// Freeze: press P1 start to stop, P2 start to continue
PORT_DIPNAME( 0x01, 0x01, "Freeze (Cheat)") PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:2,3,4")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
@ -421,20 +474,23 @@ static INPUT_PORTS_START( olibochu )
PORT_DIPSETTING( 0x0a, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) )
PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x20, 0x20, "Invulnerability (Cheat)" ) /* Listed as "No Hit" */
PORT_SERVICE_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPNAME( 0x20, 0x20, "Invincibility (Cheat)" ) PORT_DIPLOCATION("SW2:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) /* Listed as "Start Pattern"... Level Select or Preview?? */
// Start Pattern: enable to select round at game start (turn off to start game)
PORT_DIPNAME( 0x40, 0x40, "Start Pattern (Cheat)") PORT_DIPLOCATION("SW2:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) /* Listed as "Screen 180" currently has no effect */
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" )
INPUT_PORTS_END
/***************************************************************************
GFX Layouts
***************************************************************************/
static const gfx_layout charlayout =
{
8,8,
@ -466,37 +522,18 @@ GFXDECODE_END
void olibochu_state::machine_start()
{
save_item(NAME(m_soundcmd));
save_item(NAME(m_sample_latch));
save_item(NAME(m_sample_address));
}
void olibochu_state::machine_reset()
{
m_soundcmd = 0;
}
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::scanline)
{
int scanline = param;
if(scanline == 248) // vblank-out irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
if(scanline == 0) // sprite buffer irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
}
/***************************************************************************
Machine Configs
***************************************************************************/
void olibochu_state::olibochu(machine_config &config)
{
// basic machine hardware
Z80(config, m_maincpu, 18'432'000 / 6);
Z80(config, m_maincpu, 18.432_MHz_XTAL / 6);
m_maincpu->set_addrmap(AS_PROGRAM, &olibochu_state::main_map);
TIMER(config, "scantimer").configure_scanline(FUNC(olibochu_state::scanline), "screen", 0, 1);
Z80(config, m_audiocpu, 18'432'000 / 6);
Z80(config, m_audiocpu, 18.432_MHz_XTAL / 6);
m_audiocpu->set_addrmap(AS_PROGRAM, &olibochu_state::sound_map);
m_audiocpu->set_periodic_int(FUNC(olibochu_state::irq0_line_hold), attotime::from_hz(120));
@ -518,20 +555,18 @@ void olibochu_state::olibochu(machine_config &config)
GENERIC_LATCH_8(config, m_soundlatch[0]);
GENERIC_LATCH_8(config, m_soundlatch[1]);
AY8910(config, m_ay, 18'432'000 / 12).add_route(ALL_OUTPUTS, "mono", 0.5);
AY8910(config, "aysnd", 18.432_MHz_XTAL / 12).add_route(ALL_OUTPUTS, "mono", 0.5);
MSM5205(config, m_adpcm, 384'000);
m_adpcm->vck_callback().set(FUNC(olibochu_state::adpcm_vck));
m_adpcm->set_prescaler_selector(msm5205_device::S96_4B);
m_adpcm->add_route(ALL_OUTPUTS, "mono", 0.25);
HC55516(config, m_cvsd, 0).add_route(ALL_OUTPUTS, "mono", 0.5);
clock_device &cvsd_clock(CLOCK(config, "cvsd_clock", 16000));
cvsd_clock.signal_handler().set(FUNC(olibochu_state::cvsd_tick));
cvsd_clock.signal_handler().append(m_cvsd, FUNC(hc55516_device::mclock_w));
}
/***************************************************************************
Game driver(s)
ROM Definitions
***************************************************************************/
ROM_START( olibochu )
@ -549,7 +584,7 @@ ROM_START( olibochu )
ROM_LOAD( "17.4j", 0x0000, 0x1000, CRC(57f07402) SHA1(a763a835ac512c69b4351c1ec72b0a64e46203aa) )
ROM_LOAD( "18.4l", 0x1000, 0x1000, CRC(0a903e9c) SHA1(d893c2f5373f748d8bebf3673b15014f4a8d4b5c) )
ROM_REGION( 0x2000, "adpcm", 0 )
ROM_REGION( 0x2000, "samples", 0 )
ROM_LOAD( "15.1k", 0x0000, 0x1000, CRC(fb5dd281) SHA1(fba947ae7b619c2559b5af69ef02acfb15733f0d) )
ROM_LOAD( "16.1m", 0x1000, 0x1000, CRC(c07614a5) SHA1(d13d271a324f99d008429c16193c4504e5894493) )
@ -572,4 +607,10 @@ ROM_END
} // anonymous namespace
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem (GDI license)", "Oli-Boo-Chu", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
/***************************************************************************
Drivers
***************************************************************************/
// YEAR NAME PARENT MACHINE INPUT STATE INIT SCREEN COMPANY FULLNAME FLAGS
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem (GDI license)", "Oli-Boo-Chu", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )