diff --git a/src/mame/drivers/alpha68k.cpp b/src/mame/drivers/alpha68k.cpp index 43f9acf7a42..bcec7494b34 100644 --- a/src/mame/drivers/alpha68k.cpp +++ b/src/mame/drivers/alpha68k.cpp @@ -87,14 +87,14 @@ Stephh's additional notes (based on the games M68000 code and some tests) : - The "Unused" Dip Switch is sort of "Debug Mode" Dip Switch and has an effect ONLY if 0x008fff.b is writable (as Bryan mentioned it). - Its role seems only to be limited to display some coordonates. + Its role seems only to be limited to display some coordinates. 5) 'skysoldr' - As in "Time Soldiers / Battle Field" there is a something that is sort of "Debug Mode" Dip Switch : this is the "Manufacturer" Dip Switch when it is set to "Romstar". Again, it has an effect only if 0x000074.w is - writable and its role seems only to be limited to display some coordonates. + writable and its role seems only to be limited to display some coordinates. 7) 'skyadvnt', 'skyadvntu' and 'skyadvntj' @@ -103,7 +103,7 @@ Stephh's additional notes (based on the games M68000 code and some tests) : * bit 4 (when "Unused" Dip Switch is set to "On") determines invulnerability * bit 6 (when "Difficulty" Dip Switch is set to DEF_STR( Hard ) or DEF_STR( Hardest )) - determines if some coordonates are displayed. + determines if some coordinates are displayed. 8) 'gangwars' @@ -124,7 +124,7 @@ Stephh's log (2002.06.19) : - Add READ16_HANDLER( *_cycle_r ) for the following games : * timesold1 (based on the one from 'timesold') * btlfield (based on the one from 'timesold') - * gangwars (I splitted the one from 'gangwarsu') + * gangwars (I split the one from 'gangwarsu') * skyadvnt, skyadvntu and skyadvntj - Change manufacturer for the following games : * timesold @@ -1861,6 +1861,8 @@ MACHINE_START_MEMBER(alpha68k_state,alpha68k_V) save_item(NAME(m_bank_base)); save_item(NAME(m_last_bank)); + save_item(NAME(m_sound_nmi_mask)); + save_item(NAME(m_sound_pa_latch)); } MACHINE_RESET_MEMBER(alpha68k_state,alpha68k_V) @@ -1895,7 +1897,8 @@ MACHINE_START_MEMBER(alpha68k_state,alpha68k_II) save_item(NAME(m_buffer_28)); save_item(NAME(m_buffer_60)); save_item(NAME(m_buffer_68)); - + save_item(NAME(m_sound_nmi_mask)); + save_item(NAME(m_sound_pa_latch)); }