From 7eafbc7326a3fc0c4c1f4460de87e6b16a0bd053 Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Mon, 23 Nov 2009 18:03:05 +0000 Subject: [PATCH] hng64: Corrected sprite end boundary, fixes credit messages in Buriki One [Angelo Salese] --- src/mame/video/hng64.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/mame/video/hng64.c b/src/mame/video/hng64.c index de1ae950005..cfa5652aaad 100644 --- a/src/mame/video/hng64.c +++ b/src/mame/video/hng64.c @@ -70,7 +70,7 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta { const gfx_element *gfx; UINT32 *source = hng64_spriteram; - UINT32 *finish = hng64_spriteram + 0xb000/4; + UINT32 *finish = hng64_spriteram + 0xc000/4; // for (int iii = 0; iii < 0x0f; iii++) // mame_printf_debug("%.8x ", hng64_videoregs[iii]) ; @@ -532,7 +532,6 @@ static void draw3d(running_machine *machine, bitmap_t *bitmap, const rectangle * // 00110000 00000000 00000100 01000100 0400-0000 00007fff 00000000 00000020 // ---- pal ---- -------- -------- -------- not used (known) paletteState = (workingList[i+4] & 0xff000000) >> 24 ; - break ; case 0x0100: