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Minor visual correction for the Deluxe 5 game def
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@ -1293,7 +1293,7 @@ GAME( 2000, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Hea
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GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", GAME_SUPPORTS_SAVE )
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GAME( 2000, hedpanicf,hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", GAME_SUPPORTS_SAVE )
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/* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */
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/* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */
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GAME( 2000, deluxe5, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Deluxe 5(ver. 0107, 07/01/2000)", GAME_SUPPORTS_SAVE )
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GAME( 2000, deluxe5, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Deluxe 5 (ver. 0107, 07/01/2000)", GAME_SUPPORTS_SAVE )
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GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", GAME_SUPPORTS_SAVE )
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GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", GAME_SUPPORTS_SAVE )
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GAME( 2001, swatpolc, 0, swatpolc, swatpolc, 0, ROT0, "ESD", "SWAT Police", GAME_SUPPORTS_SAVE )
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GAME( 2001, swatpolc, 0, swatpolc, swatpolc, 0, ROT0, "ESD", "SWAT Police", GAME_SUPPORTS_SAVE )
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