diff --git a/src/mame/drivers/model2.c b/src/mame/drivers/model2.c index dab9124dffc..d609ec947a4 100644 --- a/src/mame/drivers/model2.c +++ b/src/mame/drivers/model2.c @@ -1989,17 +1989,19 @@ static INPUT_PORTS_START( manxtt ) PORT_BIT(0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_SERVICE_NO_TOGGLE( 0x0004, IP_ACTIVE_LOW ) PORT_BIT(0x0008, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT(0x0020, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME("VR") // VR + PORT_BIT(0x0010, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT(0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0x0040, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Start / VR") - PORT_BIT(0x0090, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT(0x0080, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT(0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") - PORT_BIT(0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT(0xff00, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT(0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // shift up in Manx TT, Punch in Motoraid + PORT_BIT(0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // shift down in Manx TT, Kick in Motoraid + PORT_BIT(0xffcf, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN3") PORT_BIT(0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -5990,7 +5992,7 @@ GAME( 1995, skytargt, 0, model2a, skytargt,driver_device, 0, ROT0, GAME( 1996, doaa, doa, model2a, model2, model2_state, doa, ROT0, "Sega", "Dead or Alive (Model 2A, Revision A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) GAME( 1997, zeroguna, zerogun, model2a, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) GAME( 1997, zerogunaj, zerogun, model2a, model2, model2_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) -GAME( 1997, motoraid, 0, model2a, model2, driver_device, 0, ROT0, "Sega", "Motor Raid - Twin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) +GAME( 1997, motoraid, 0, model2a, manxtt, driver_device, 0, ROT0, "Sega", "Motor Raid - Twin", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) GAME( 1998, dynamcop, 0, model2a, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Cop (Export, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) GAME( 1998, dyndeka2, dynamcop, model2a, model2, model2_state, genprot, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS ) GAME( 1998, pltkidsa, pltkids, model2a, model2, model2_state, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2A)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )