diff --git a/nl_examples/breakout.c b/nl_examples/breakout.c index b7b95edd210..2c8d9f3ccae 100644 --- a/nl_examples/breakout.c +++ b/nl_examples/breakout.c @@ -1,3 +1,6 @@ + +#define NETLIST_DEVELOPMENT 1 + #include "netlist/nl_dice_compat.h" #include "netlist/devices/net_lib.h" #include "netlist/analog/nld_twoterm.h" @@ -75,9 +78,9 @@ CIRCUIT_LAYOUT( breakout ) //CHIP("Y1", CLOCK_14_318_MHZ) //Y1 - CHIP("C32", CAPACITOR, &c32_desc) - CHIP("C36", CAPACITOR, &c36_desc) - CHIP("C37", CAPACITOR, &c37_desc) + CHIP_CAPACITOR(C32, &c32_desc) + CHIP_CAPACITOR(C36, &c36_desc) + CHIP_CAPACITOR(C37, &c37_desc) CHIP("PAD_EN_BUF", BUFFER, &pad_en_buf_desc) CHIP("A3", 7474) @@ -87,7 +90,7 @@ CIRCUIT_LAYOUT( breakout ) CHIP_9602_Mono(A7, &a7_desc) CHIP_9602_Mono(A8, &a8_desc) - CHIP("B2", 555_Astable, &b2_555_desc) + CHIP_555_Astable(B2, &b2_555_desc) CHIP("B3", 7402) CHIP("B4", 9316) CHIP("B5", 74193) @@ -203,7 +206,7 @@ CIRCUIT_LAYOUT( breakout ) CHIP("PAD1", PADDLE1_HORIZONTAL_INPUT, &pad1_desc) PADDLE_CONNECTION("PAD1", "C9") - CHIP("LATCH", LATCH) + CHIP_LATCH(LATCH) CHIP("COIN1", COIN_INPUT) //CHIP("COIN2", COIN_INPUT) @@ -1454,6 +1457,5 @@ CIRCUIT_LAYOUT( breakout ) CONNECTION("LOG1", 16, "L3", 6)*/ //N #endif - CIRCUIT_LAYOUT_END -}; +CIRCUIT_LAYOUT_END diff --git a/scripts/src/netlist.lua b/scripts/src/netlist.lua index 2db67d68526..4aebef1f091 100644 --- a/scripts/src/netlist.lua +++ b/scripts/src/netlist.lua @@ -81,8 +81,14 @@ files { MAME_DIR .. "src/emu/netlist/devices/nld_74123.h", MAME_DIR .. "src/emu/netlist/devices/nld_74153.c", MAME_DIR .. "src/emu/netlist/devices/nld_74153.h", + MAME_DIR .. "src/emu/netlist/devices/nld_74192.c", + MAME_DIR .. "src/emu/netlist/devices/nld_74192.h", + MAME_DIR .. "src/emu/netlist/devices/nld_74193.c", + MAME_DIR .. "src/emu/netlist/devices/nld_74193.h", MAME_DIR .. "src/emu/netlist/devices/nld_74ls629.c", MAME_DIR .. "src/emu/netlist/devices/nld_74ls629.h", + MAME_DIR .. "src/emu/netlist/devices/nld_9310.c", + MAME_DIR .. "src/emu/netlist/devices/nld_9310.h", MAME_DIR .. "src/emu/netlist/devices/nld_9312.c", MAME_DIR .. "src/emu/netlist/devices/nld_9312.h", MAME_DIR .. "src/emu/netlist/devices/nld_9316.c", diff --git a/scripts/target/mame/mame.lua b/scripts/target/mame/mame.lua index ed4f2eda6f8..8bcd7db4ffe 100644 --- a/scripts/target/mame/mame.lua +++ b/scripts/target/mame/mame.lua @@ -980,6 +980,7 @@ files { MAME_DIR .. "src/mame/drivers/pong.c", MAME_DIR .. "src/mame/drivers/nl_pong.c", MAME_DIR .. "src/mame/drivers/nl_pongd.c", + MAME_DIR .. "src/mame/drivers/nl_breakout.c", MAME_DIR .. "src/mame/drivers/poolshrk.c", MAME_DIR .. "src/mame/audio/poolshrk.c", MAME_DIR .. "src/mame/video/poolshrk.c", diff --git a/src/emu/netlist/devices/net_lib.c b/src/emu/netlist/devices/net_lib.c index 1ef800e524b..1483f2d40cb 100644 --- a/src/emu/netlist/devices/net_lib.c +++ b/src/emu/netlist/devices/net_lib.c @@ -91,6 +91,7 @@ void nl_initialize_factory(netlist_factory_t &factory) ENTRY(gnd, GND, "-") ENTRY(switch2, SWITCH2, "-") ENTRY(nicRSFF, NETDEV_RSFF, "+S,R") + ENTRY(nicDelay, NETDEV_DELAY, "-") ENTRY(4020, CD_4020, "+IP,RESET,VDD,VSS") //ENTRY(4066, CD_4066, "+A,B") ENTRY(7400, TTL_7400_NAND, "+A,B") @@ -116,7 +117,10 @@ void nl_initialize_factory(netlist_factory_t &factory) ENTRY(74107A, TTL_74107A, "+CLK,J,K,CLRQ") ENTRY(74123, TTL_74123, "-") ENTRY(74153, TTL_74153, "+C0,C1,C2,C3,A,B,G") + ENTRY(74192, TTL_74192, "-") + ENTRY(74193, TTL_74193, "-") ENTRY(SN74LS629, SN74LS629, "CAP") + ENTRY(9310, TTL_9310, "-") ENTRY(9312, TTL_9312, "-") ENTRY(9316, TTL_9316, "+CLK,ENP,ENT,CLRQ,LOADQ,A,B,C,D") ENTRY(NE555, NE555, "-") @@ -145,7 +149,10 @@ void nl_initialize_factory(netlist_factory_t &factory) ENTRY(74107_dip, TTL_74107_DIP, "-") ENTRY(74123_dip, TTL_74123_DIP, "-") ENTRY(74153_dip, TTL_74153_DIP, "-") + ENTRY(74192_dip, TTL_74192_DIP, "-") + ENTRY(74193_dip, TTL_74193_DIP, "-") ENTRY(9602_dip, TTL_9602_DIP, "-") + ENTRY(9310_dip, TTL_9310_DIP, "-") ENTRY(9312_dip, TTL_9312_DIP, "-") ENTRY(9316_dip, TTL_9316_DIP, "-") ENTRY(SN74LS629_dip, SN74LS629_DIP, "1.CAP1,2.CAP2") diff --git a/src/emu/netlist/devices/net_lib.h b/src/emu/netlist/devices/net_lib.h index f66da6bb441..bc8db7201a2 100644 --- a/src/emu/netlist/devices/net_lib.h +++ b/src/emu/netlist/devices/net_lib.h @@ -78,7 +78,10 @@ #include "nld_74107.h" #include "nld_74123.h" #include "nld_74153.h" +#include "nld_74192.h" +#include "nld_74193.h" #include "nld_74ls629.h" +#include "nld_9310.h" #include "nld_9312.h" #include "nld_9316.h" diff --git a/src/emu/netlist/devices/nld_74192.c b/src/emu/netlist/devices/nld_74192.c new file mode 100644 index 00000000000..b1665cf2173 --- /dev/null +++ b/src/emu/netlist/devices/nld_74192.c @@ -0,0 +1,133 @@ +/* + * nld_74192.c + * + */ + +#define MAXCNT 9 + +#include "nld_74192.h" + +NETLIB_START(74192) +{ + register_input("A", m_A); + register_input("B", m_B); + register_input("C", m_C); + register_input("D", m_D); + register_input("CLEAR", m_CLEAR); + register_input("LOADQ", m_LOADQ); + register_input("CU", m_CU); + register_input("CD", m_CD); + + register_output("QA", m_Q[0]); + register_output("QB", m_Q[1]); + register_output("QC", m_Q[2]); + register_output("QD", m_Q[3]); + register_output("BORROWQ", m_BORROWQ); + register_output("CARRYQ", m_CARRYQ); + + save(NLNAME(m_cnt)); + save(NLNAME(m_last_CU)); + save(NLNAME(m_last_CD)); + +} + +NETLIB_RESET(74192) +{ + m_cnt = 0; + m_last_CU = 0; + m_last_CD = 0; +} + +// FIXME: Timing +static const netlist_time delay[4] = +{ + NLTIME_FROM_NS(18), + NLTIME_FROM_NS(36) - NLTIME_FROM_NS(18), + NLTIME_FROM_NS(54) - NLTIME_FROM_NS(18), + NLTIME_FROM_NS(72) - NLTIME_FROM_NS(18)}; + +NETLIB_UPDATE(74192) +{ + int tCarry = 1; + int tBorrow = 1; + if (INPLOGIC(m_CLEAR)) + { + m_cnt = 0; + } + else if (!INPLOGIC(m_LOADQ)) + { + m_cnt = (INPLOGIC(m_D) << 3) | (INPLOGIC(m_C) << 2) + | (INPLOGIC(m_B) << 1) | (INPLOGIC(m_D) << 0); + } + else + { + if (INPLOGIC(m_CD) && !m_last_CU && INPLOGIC(m_CU)) + { + m_cnt++; + if (m_cnt > MAXCNT) + m_cnt = 0; + } + else if (INPLOGIC(m_CD) && m_last_CU && !INPLOGIC(m_CU)) + { + if (m_cnt == MAXCNT) + tCarry = 0; + } + if (INPLOGIC(m_CU) && !m_last_CD && INPLOGIC(m_CD)) + { + if (m_cnt > 0) + m_cnt--; + else + m_cnt = MAXCNT; + } + else if (INPLOGIC(m_CU) && m_last_CD && !INPLOGIC(m_CD)) + { + if (m_cnt == 0) + tBorrow = 0; + } + } + + m_last_CD = INPLOGIC(m_CD); + m_last_CU = INPLOGIC(m_CU); + + for (int i=0; i<4; i++) + OUTLOGIC(m_Q[i], (m_cnt >> i) & 1, delay[i]); + + OUTLOGIC(m_BORROWQ, tBorrow, NLTIME_FROM_NS(20)); //FIXME + OUTLOGIC(m_CARRYQ, tCarry, NLTIME_FROM_NS(20)); //FIXME +} + +NETLIB_FUNC_VOID(74192, update_outputs, (void)) +{ +} + +NETLIB_START(74192_dip) +{ + NETLIB_NAME(74192)::start(); + + register_subalias("1", m_B); + register_subalias("2", m_Q[1]); + register_subalias("3", m_Q[0]); + register_subalias("4", m_CD); + register_subalias("5", m_CU); + register_subalias("6", m_Q[2]); + register_subalias("7", m_Q[3]); + + register_subalias("9", m_D); + register_subalias("10", m_C); + register_subalias("11", m_LOADQ); + register_subalias("12", m_CARRYQ); + register_subalias("13", m_BORROWQ); + register_subalias("14", m_CLEAR); + register_subalias("15", m_A); + +} + +NETLIB_UPDATE(74192_dip) +{ + NETLIB_NAME(74192)::update(); +} + +NETLIB_RESET(74192_dip) +{ + NETLIB_NAME(74192)::reset(); +} diff --git a/src/emu/netlist/devices/nld_74192.h b/src/emu/netlist/devices/nld_74192.h new file mode 100644 index 00000000000..017d51f558b --- /dev/null +++ b/src/emu/netlist/devices/nld_74192.h @@ -0,0 +1,64 @@ +// license:GPL-2.0+ +// copyright-holders:Couriersud +/* + * nld_74192.h + * + * DM74192: Synchronous 4-Bit Binary Counter with Dual Clock + * Decade counter + * + * FIXME: This should be merged with the 74193 which counts to 16 + * + * +--------------+ + * B |1 ++ 16| VCC + * QB |2 15| A + * QA |3 14| CLEAR + * CD |4 74192 13| BORROWQ + * CU |5 12| CARRYQ + * QC |6 11| LOADQ + * QD |7 10| C + * GND |8 9| D + * +--------------+ + * + * CD: Count up + * CU: Count down + * + * Naming conventions follow National Semiconductor datasheet + * + */ + +#ifndef NLD_74192_H_ +#define NLD_74192_H_ + +#include "../nl_base.h" + +#define TTL_74192(_name) \ + NET_REGISTER_DEV(74192, _name) + +#define TTL_74192_DIP(_name) \ + NET_REGISTER_DEV(74192_dip, _name) + +NETLIB_DEVICE(74192, + ATTR_HOT void update_outputs(); + + netlist_ttl_input_t m_A; + netlist_ttl_input_t m_B; + netlist_ttl_input_t m_C; + netlist_ttl_input_t m_D; + netlist_ttl_input_t m_CLEAR; + netlist_ttl_input_t m_LOADQ; + netlist_ttl_input_t m_CU; + netlist_ttl_input_t m_CD; + + netlist_state_t m_cnt; + netlist_state_t m_last_CU; + netlist_state_t m_last_CD; + + netlist_ttl_output_t m_Q[4]; + netlist_ttl_output_t m_BORROWQ; + netlist_ttl_output_t m_CARRYQ; +); + +NETLIB_DEVICE_DERIVED(74192_dip, 74192, +); + +#endif /* NLD_74192_H_ */ diff --git a/src/emu/netlist/devices/nld_74193.c b/src/emu/netlist/devices/nld_74193.c new file mode 100644 index 00000000000..abe3238585a --- /dev/null +++ b/src/emu/netlist/devices/nld_74193.c @@ -0,0 +1,133 @@ +/* + * nld_74193.c + * + */ + +#define MAXCNT 15 + +#include "nld_74193.h" + +NETLIB_START(74193) +{ + register_input("A", m_A); + register_input("B", m_B); + register_input("C", m_C); + register_input("D", m_D); + register_input("CLEAR", m_CLEAR); + register_input("LOADQ", m_LOADQ); + register_input("CU", m_CU); + register_input("CD", m_CD); + + register_output("QA", m_Q[0]); + register_output("QB", m_Q[1]); + register_output("QC", m_Q[2]); + register_output("QD", m_Q[3]); + register_output("BORROWQ", m_BORROWQ); + register_output("CARRYQ", m_CARRYQ); + + save(NLNAME(m_cnt)); + save(NLNAME(m_last_CU)); + save(NLNAME(m_last_CD)); + +} + +NETLIB_RESET(74193) +{ + m_cnt = 0; + m_last_CU = 0; + m_last_CD = 0; +} + +// FIXME: Timing +static const netlist_time delay[4] = +{ + NLTIME_FROM_NS(18), + NLTIME_FROM_NS(36) - NLTIME_FROM_NS(18), + NLTIME_FROM_NS(54) - NLTIME_FROM_NS(18), + NLTIME_FROM_NS(72) - NLTIME_FROM_NS(18)}; + +NETLIB_UPDATE(74193) +{ + int tCarry = 1; + int tBorrow = 1; + if (INPLOGIC(m_CLEAR)) + { + m_cnt = 0; + } + else if (!INPLOGIC(m_LOADQ)) + { + m_cnt = (INPLOGIC(m_D) << 3) | (INPLOGIC(m_C) << 2) + | (INPLOGIC(m_B) << 1) | (INPLOGIC(m_D) << 0); + } + else + { + if (INPLOGIC(m_CD) && !m_last_CU && INPLOGIC(m_CU)) + { + m_cnt++; + if (m_cnt > MAXCNT) + m_cnt = 0; + } + else if (INPLOGIC(m_CD) && m_last_CU && !INPLOGIC(m_CU)) + { + if (m_cnt == MAXCNT) + tCarry = 0; + } + if (INPLOGIC(m_CU) && !m_last_CD && INPLOGIC(m_CD)) + { + if (m_cnt > 0) + m_cnt--; + else + m_cnt = MAXCNT; + } + else if (INPLOGIC(m_CU) && m_last_CD && !INPLOGIC(m_CD)) + { + if (m_cnt == 0) + tBorrow = 0; + } + } + + m_last_CD = INPLOGIC(m_CD); + m_last_CU = INPLOGIC(m_CU); + + for (int i=0; i<4; i++) + OUTLOGIC(m_Q[i], (m_cnt >> i) & 1, delay[i]); + + OUTLOGIC(m_BORROWQ, tBorrow, NLTIME_FROM_NS(20)); //FIXME + OUTLOGIC(m_CARRYQ, tCarry, NLTIME_FROM_NS(20)); //FIXME +} + +NETLIB_FUNC_VOID(74193, update_outputs, (void)) +{ +} + +NETLIB_START(74193_dip) +{ + NETLIB_NAME(74193)::start(); + + register_subalias("1", m_B); + register_subalias("2", m_Q[1]); + register_subalias("3", m_Q[0]); + register_subalias("4", m_CD); + register_subalias("5", m_CU); + register_subalias("6", m_Q[2]); + register_subalias("7", m_Q[3]); + + register_subalias("9", m_D); + register_subalias("10", m_C); + register_subalias("11", m_LOADQ); + register_subalias("12", m_CARRYQ); + register_subalias("13", m_BORROWQ); + register_subalias("14", m_CLEAR); + register_subalias("15", m_A); + +} + +NETLIB_UPDATE(74193_dip) +{ + NETLIB_NAME(74193)::update(); +} + +NETLIB_RESET(74193_dip) +{ + NETLIB_NAME(74193)::reset(); +} diff --git a/src/emu/netlist/devices/nld_74193.h b/src/emu/netlist/devices/nld_74193.h new file mode 100644 index 00000000000..92d97c1f6fb --- /dev/null +++ b/src/emu/netlist/devices/nld_74193.h @@ -0,0 +1,61 @@ +// license:GPL-2.0+ +// copyright-holders:Couriersud +/* + * nld_74193.h + * + * DM74193: Synchronous 4-Bit Binary Counter with Dual Clock + * + * +--------------+ + * B |1 ++ 16| VCC + * QB |2 15| A + * QA |3 14| CLEAR + * CD |4 74193 13| BORROWQ + * CU |5 12| CARRYQ + * QC |6 11| LOADQ + * QD |7 10| C + * GND |8 9| D + * +--------------+ + * + * CD: Count up + * CU: Count down + * + * Naming conventions follow National Semiconductor datasheet + * + */ + +#ifndef NLD_74193_H_ +#define NLD_74193_H_ + +#include "../nl_base.h" + +#define TTL_74193(_name) \ + NET_REGISTER_DEV(74193, _name) + +#define TTL_74193_DIP(_name) \ + NET_REGISTER_DEV(74193_dip, _name) + +NETLIB_DEVICE(74193, + ATTR_HOT void update_outputs(); + + netlist_ttl_input_t m_A; + netlist_ttl_input_t m_B; + netlist_ttl_input_t m_C; + netlist_ttl_input_t m_D; + netlist_ttl_input_t m_CLEAR; + netlist_ttl_input_t m_LOADQ; + netlist_ttl_input_t m_CU; + netlist_ttl_input_t m_CD; + + netlist_state_t m_cnt; + netlist_state_t m_last_CU; + netlist_state_t m_last_CD; + + netlist_ttl_output_t m_Q[4]; + netlist_ttl_output_t m_BORROWQ; + netlist_ttl_output_t m_CARRYQ; +); + +NETLIB_DEVICE_DERIVED(74193_dip, 74193, +); + +#endif /* NLD_74193_H_ */ diff --git a/src/emu/netlist/devices/nld_9310.c b/src/emu/netlist/devices/nld_9310.c new file mode 100644 index 00000000000..f6d35ac92e6 --- /dev/null +++ b/src/emu/netlist/devices/nld_9310.c @@ -0,0 +1,228 @@ +/* + * nld_9310.c + * + */ + +#include "nld_9310.h" + +#define MAXCNT 9 + +NETLIB_START(9310) +{ + register_sub(subABCD, "subABCD"); + sub.m_ABCD = &subABCD; + register_sub(sub, "sub"); + + register_subalias("CLK", sub.m_CLK); + + register_input("ENP", m_ENP); + register_input("ENT", m_ENT); + register_input("CLRQ", m_CLRQ); + register_input("LOADQ", m_LOADQ); + + register_subalias("A", subABCD.m_A); + register_subalias("B", subABCD.m_B); + register_subalias("C", subABCD.m_C); + register_subalias("D", subABCD.m_D); + + register_subalias("QA", sub.m_QA); + register_subalias("QB", sub.m_QB); + register_subalias("QC", sub.m_QC); + register_subalias("QD", sub.m_QD); + register_subalias("RC", sub.m_RC); + +} + +NETLIB_RESET(9310) +{ + sub.do_reset(); + subABCD.do_reset(); +} + +NETLIB_START(9310_subABCD) +{ + register_input("A", m_A); + register_input("B", m_B); + register_input("C", m_C); + register_input("D", m_D); + +} + +NETLIB_RESET(9310_subABCD) +{ + m_A.inactivate(); + m_B.inactivate(); + m_C.inactivate(); + m_D.inactivate(); +} + +ATTR_HOT inline UINT8 NETLIB_NAME(9310_subABCD::read_ABCD)() +{ + return (INPLOGIC_PASSIVE(m_D) << 3) | (INPLOGIC_PASSIVE(m_C) << 2) | (INPLOGIC_PASSIVE(m_B) << 1) | (INPLOGIC_PASSIVE(m_A) << 0); +} + +NETLIB_UPDATE(9310_subABCD) +{ +} + +NETLIB_START(9310_sub) +{ + register_input("CLK", m_CLK); + + register_output("QA", m_QA); + register_output("QB", m_QB); + register_output("QC", m_QC); + register_output("QD", m_QD); + register_output("RC", m_RC); + + save(NLNAME(m_cnt.ref())); + save(NLNAME(m_loadq.ref())); + save(NLNAME(m_ent.ref())); +} + +NETLIB_RESET(9310_sub) +{ + m_CLK.set_state(netlist_input_t::STATE_INP_LH); + m_cnt = 0; + m_loadq = 1; + m_ent = 1; +} + +NETLIB_UPDATE(9310_sub) +{ + UINT8 cnt = m_cnt; + if (m_loadq) + { + cnt++; + if (cnt > MAXCNT) + cnt = 0; + update_outputs(cnt); + OUTLOGIC(m_RC, m_ent & (cnt == MAXCNT), NLTIME_FROM_NS(20)); +#if 0 + if (cnt == 0x0f) + OUTLOGIC(m_RC, m_ent, NLTIME_FROM_NS(20)); + else if (cnt == 0) + OUTLOGIC(m_RC, 0, NLTIME_FROM_NS(20)); +#endif + } + else + { + cnt = m_ABCD.get()->read_ABCD(); + update_outputs_all(cnt); + OUTLOGIC(m_RC, m_ent & (cnt == MAXCNT), NLTIME_FROM_NS(20)); + } + m_cnt = cnt; +} + +NETLIB_UPDATE(9310) +{ + sub.m_loadq = INPLOGIC(m_LOADQ); + sub.m_ent = INPLOGIC(m_ENT); + const netlist_sig_t clrq = INPLOGIC(m_CLRQ); + + if ((!sub.m_loadq || (sub.m_ent & INPLOGIC(m_ENP))) && clrq) + { + sub.m_CLK.activate_lh(); + } + else + { + UINT8 cnt = sub.m_cnt; + sub.m_CLK.inactivate(); + if (!clrq && (cnt>0)) + { + cnt = 0; + sub.update_outputs(cnt); + //OUTLOGIC(sub.m_RC, 0, NLTIME_FROM_NS(20)); + sub.m_cnt = cnt; + //return; + } + } + OUTLOGIC(sub.m_RC, sub.m_ent & (sub.m_cnt == MAXCNT), NLTIME_FROM_NS(20)); +} + +inline NETLIB_FUNC_VOID(9310_sub, update_outputs_all, (const UINT8 cnt)) +{ + const netlist_time out_delay = NLTIME_FROM_NS(20); + OUTLOGIC(m_QA, (cnt >> 0) & 1, out_delay); + OUTLOGIC(m_QB, (cnt >> 1) & 1, out_delay); + OUTLOGIC(m_QC, (cnt >> 2) & 1, out_delay); + OUTLOGIC(m_QD, (cnt >> 3) & 1, out_delay); +} + +inline NETLIB_FUNC_VOID(9310_sub, update_outputs, (const UINT8 cnt)) +{ + const netlist_time out_delay = NLTIME_FROM_NS(20); +#if 1 +// for (int i=0; i<4; i++) +// OUTLOGIC(m_Q[i], (cnt >> i) & 1, delay[i]); + OUTLOGIC(m_QA, (cnt >> 0) & 1, out_delay); + OUTLOGIC(m_QB, (cnt >> 1) & 1, out_delay); + OUTLOGIC(m_QC, (cnt >> 2) & 1, out_delay); + OUTLOGIC(m_QD, (cnt >> 3) & 1, out_delay); +#else + if ((cnt & 1) == 1) + OUTLOGIC(m_QA, 1, out_delay); + else + { + OUTLOGIC(m_QA, 0, out_delay); + switch (cnt) + { + case 0x00: + OUTLOGIC(m_QB, 0, out_delay); + OUTLOGIC(m_QC, 0, out_delay); + OUTLOGIC(m_QD, 0, out_delay); + break; + case 0x02: + case 0x06: + case 0x0A: + case 0x0E: + OUTLOGIC(m_QB, 1, out_delay); + break; + case 0x04: + case 0x0C: + OUTLOGIC(m_QB, 0, out_delay); + OUTLOGIC(m_QC, 1, out_delay); + break; + case 0x08: + OUTLOGIC(m_QB, 0, out_delay); + OUTLOGIC(m_QC, 0, out_delay); + OUTLOGIC(m_QD, 1, out_delay); + break; + } + + } +#endif +} + +NETLIB_START(9310_dip) +{ + NETLIB_NAME(9310)::start(); + + register_subalias("1", m_CLRQ); + register_subalias("2", sub.m_CLK); + register_subalias("3", subABCD.m_A); + register_subalias("4", subABCD.m_B); + register_subalias("5", subABCD.m_C); + register_subalias("6", subABCD.m_D); + register_subalias("7", m_ENP); + // register_subalias("8", ); --> GND + + register_subalias("9", m_LOADQ); + register_subalias("10", m_ENT); + register_subalias("11", sub.m_QD); + register_subalias("12", sub.m_QC); + register_subalias("13", sub.m_QB); + register_subalias("14", sub.m_QA); + register_subalias("15", sub.m_RC); + // register_subalias("16", ); --> VCC +} + +NETLIB_UPDATE(9310_dip) +{ + NETLIB_NAME(9310)::update(); +} + +NETLIB_RESET(9310_dip) +{ + NETLIB_NAME(9310)::reset(); +} diff --git a/src/emu/netlist/devices/nld_9310.h b/src/emu/netlist/devices/nld_9310.h new file mode 100644 index 00000000000..ce83b1e1a69 --- /dev/null +++ b/src/emu/netlist/devices/nld_9310.h @@ -0,0 +1,104 @@ +// license:GPL-2.0+ +// copyright-holders:Couriersud +/* + * nld_9310.h + * + * DM9310: Synchronous 4-Bit Counters + * + * FIXME: This should be merged with the 9316. The only difference is MAXCNT! + * + * +--------------+ + * CLEAR |1 ++ 16| VCC + * CLOCK |2 15| RC (Ripple Carry) + * A |3 14| QA + * B |4 9310 13| QB + * C |5 12| QC + * D |6 11| QD + * Enable P |7 10| Enable T + * GND |8 9| LOAD + * +--------------+ + * + * Counter Sequence + * + * +-------++----+----+----+----+----+ + * | COUNT || QD | QC | QB | QA | RC | + * +=======++====+====+====+====+====+ + * | 0 || 0 | 0 | 0 | 0 | 0 | + * | 1 || 0 | 0 | 0 | 1 | 0 | + * | 2 || 0 | 0 | 1 | 0 | 0 | + * | 3 || 0 | 0 | 1 | 1 | 0 | + * | 4 || 0 | 1 | 0 | 0 | 0 | + * | 5 || 0 | 1 | 0 | 1 | 0 | + * | 6 || 0 | 1 | 1 | 0 | 0 | + * | 7 || 0 | 1 | 1 | 1 | 0 | + * | 8 || 1 | 0 | 0 | 0 | 0 | + * | 9 || 1 | 0 | 0 | 1 | 0 | + * +-------++----+----+----+----+----+ + * + * Reset count function: Please refer to + * National Semiconductor datasheet (timing diagramm) + * + * Naming conventions follow National Semiconductor datasheet + * + */ + +#ifndef NLD_9310_H_ +#define NLD_9310_H_ + +#include "../nl_base.h" + +#define TTL_9310(_name, _CLK, _ENP, _ENT, _CLRQ, _LOADQ, _A, _B, _C, _D) \ + NET_REGISTER_DEV(9310, _name) \ + NET_CONNECT(_name, CLK, _CLK) \ + NET_CONNECT(_name, ENP, _ENP) \ + NET_CONNECT(_name, ENT, _ENT) \ + NET_CONNECT(_name, CLRQ, _CLRQ) \ + NET_CONNECT(_name, LOADQ,_LOADQ) \ + NET_CONNECT(_name, A, _A) \ + NET_CONNECT(_name, B, _B) \ + NET_CONNECT(_name, C, _C) \ + NET_CONNECT(_name, D, _D) + +#define TTL_9310_DIP(_name) \ + NET_REGISTER_DEV(9310_dip, _name) + +NETLIB_SUBDEVICE(9310_subABCD, + netlist_ttl_input_t m_A; + netlist_ttl_input_t m_B; + netlist_ttl_input_t m_C; + netlist_ttl_input_t m_D; + + ATTR_HOT inline UINT8 read_ABCD(); +); + +NETLIB_SUBDEVICE(9310_sub, + ATTR_HOT void update_outputs_all(const UINT8 cnt); + ATTR_HOT void update_outputs(const UINT8 cnt); + + netlist_ttl_input_t m_CLK; + + netlist_state_t m_cnt; + netlist_state_t m_ABCD; + netlist_state_t m_loadq; + netlist_state_t m_ent; + + netlist_ttl_output_t m_QA; + netlist_ttl_output_t m_QB; + netlist_ttl_output_t m_QC; + netlist_ttl_output_t m_QD; + netlist_ttl_output_t m_RC; +); + +NETLIB_DEVICE(9310, + NETLIB_NAME(9310_sub) sub; + NETLIB_NAME(9310_subABCD) subABCD; + netlist_ttl_input_t m_ENP; + netlist_ttl_input_t m_ENT; + netlist_ttl_input_t m_CLRQ; + netlist_ttl_input_t m_LOADQ; +); + +NETLIB_DEVICE_DERIVED(9310_dip, 9310, +); + +#endif /* NLD_9310_H_ */ diff --git a/src/emu/netlist/devices/nld_9316.c b/src/emu/netlist/devices/nld_9316.c index 017ee599f26..d339bbc083c 100644 --- a/src/emu/netlist/devices/nld_9316.c +++ b/src/emu/netlist/devices/nld_9316.c @@ -5,6 +5,8 @@ #include "nld_9316.h" +#define MAXCNT 15 + NETLIB_START(9316) { register_sub(subABCD, "subABCD"); @@ -91,9 +93,11 @@ NETLIB_UPDATE(9316_sub) UINT8 cnt = m_cnt; if (m_loadq) { - cnt = ( cnt + 1) & 0x0f; + cnt++; + if (cnt > MAXCNT) + cnt = 0; update_outputs(cnt); - OUTLOGIC(m_RC, m_ent & (cnt == 0x0f), NLTIME_FROM_NS(20)); + OUTLOGIC(m_RC, m_ent & (cnt == MAXCNT), NLTIME_FROM_NS(20)); #if 0 if (cnt == 0x0f) OUTLOGIC(m_RC, m_ent, NLTIME_FROM_NS(20)); @@ -105,7 +109,7 @@ NETLIB_UPDATE(9316_sub) { cnt = m_ABCD.get()->read_ABCD(); update_outputs_all(cnt); - OUTLOGIC(m_RC, m_ent & (cnt == 0x0f), NLTIME_FROM_NS(20)); + OUTLOGIC(m_RC, m_ent & (cnt == MAXCNT), NLTIME_FROM_NS(20)); } m_cnt = cnt; } @@ -133,7 +137,7 @@ NETLIB_UPDATE(9316) //return; } } - OUTLOGIC(sub.m_RC, sub.m_ent & (sub.m_cnt == 0x0f), NLTIME_FROM_NS(20)); + OUTLOGIC(sub.m_RC, sub.m_ent & (sub.m_cnt == MAXCNT), NLTIME_FROM_NS(20)); } inline NETLIB_FUNC_VOID(9316_sub, update_outputs_all, (const UINT8 cnt)) diff --git a/src/emu/netlist/devices/nld_legacy.c b/src/emu/netlist/devices/nld_legacy.c index e73aff6530b..6ac685fcda8 100644 --- a/src/emu/netlist/devices/nld_legacy.c +++ b/src/emu/netlist/devices/nld_legacy.c @@ -33,3 +33,39 @@ NETLIB_UPDATE(nicRSFF) OUTLOGIC(m_QQ, 1, NLTIME_FROM_NS(20)); } } + +NETLIB_START(nicDelay) +{ + register_input("1", m_I); + register_output("2", m_Q); + + register_param("L_TO_H", m_L_to_H, 10); + register_param("H_TO_L", m_H_to_L, 10); + + save(NLNAME(m_last)); + +} + +NETLIB_RESET(nicDelay) +{ + m_Q.initial(0); +} + +NETLIB_UPDATE_PARAM(nicDelay) +{ + +} + +NETLIB_UPDATE(nicDelay) +{ + if (INPLOGIC(m_I) && !m_last) + { + // L_to_H + OUTLOGIC(m_Q, 1, NLTIME_FROM_NS(m_L_to_H.Value())); + } + else if (!INPLOGIC(m_I) && m_last) + { + OUTLOGIC(m_Q, 1, NLTIME_FROM_NS(m_H_to_L.Value())); + } + m_last = INPLOGIC(m_I); +} diff --git a/src/emu/netlist/devices/nld_legacy.h b/src/emu/netlist/devices/nld_legacy.h index 3ea50f601fd..f9e085bf65f 100644 --- a/src/emu/netlist/devices/nld_legacy.h +++ b/src/emu/netlist/devices/nld_legacy.h @@ -22,6 +22,9 @@ #define NETDEV_RSFF(_name) \ NET_REGISTER_DEV(nicRSFF, _name) +#define NETDEV_DELAY(_name) \ + NET_REGISTER_DEV(nicDelay, _name) + // ---------------------------------------------------------------------------------------- // Devices ... // ---------------------------------------------------------------------------------------- @@ -35,4 +38,16 @@ NETLIB_DEVICE(nicRSFF, ); +NETLIB_DEVICE_WITH_PARAMS(nicDelay, + netlist_ttl_input_t m_I; + + netlist_ttl_output_t m_Q; + + netlist_param_int_t m_L_to_H; + netlist_param_int_t m_H_to_L; + + netlist_state_t m_last; +); + + #endif /* NLD_LEGACY_H_ */ diff --git a/src/emu/netlist/nl_dice_compat.h b/src/emu/netlist/nl_dice_compat.h index 917edad4cbb..9ce20d121ef 100644 --- a/src/emu/netlist/nl_dice_compat.h +++ b/src/emu/netlist/nl_dice_compat.h @@ -35,8 +35,12 @@ #define CIRCUIT_LAYOUT_END NETLIST_END() +#define OHM(x) (x) #define K_OHM(x) ((x) * 1000.0) +#define M_OHM(x) ((x) * 1.0e6) #define U_FARAD(x) ((x) * 1.0e-6) +#define N_FARAD(x) ((x) * 1.0e-9) +#define P_FARAD(x) ((x) * 1.0e-12) struct Mono555Desc { @@ -46,6 +50,14 @@ public: Mono555Desc(nl_double res, nl_double cap) : r(res), c(cap) { } }; +struct Astable555Desc +{ +public: + nl_double r1, r2, c; + + Astable555Desc(nl_double res1, nl_double res2, nl_double cap) : r1(res1), r2(res2), c(cap) { } +}; + struct Mono9602Desc { public: @@ -63,6 +75,12 @@ public: SeriesRCDesc(nl_double res, nl_double cap) : r(res), c(cap) { } }; +struct CapacitorDesc : public SeriesRCDesc +{ +public: + CapacitorDesc(nl_double cap) : SeriesRCDesc(0.0, cap) { } +}; + #define CHIP_555_Mono(_name, _pdesc) \ CHIP(# _name, NE555) \ NET_C(_name.6, _name.7) \ @@ -75,6 +93,21 @@ public: NET_C(_name.8, V5) \ NET_CSTR(# _name ".1", "GND") +#define CHIP_555_Astable(_name, _pdesc) \ + CHIP(# _name, NE555) \ + NET_C(_name.6, _name.2) \ + RES(_name ## _R1, (_pdesc)->r1) \ + RES(_name ## _R2, (_pdesc)->r2) \ + CAP(_name ## _C, (_pdesc)->c) \ + NET_C(_name.7, _name ## _R1.1) \ + NET_C(_name.7, _name ## _R2.1) \ + NET_C(_name.6, _name ## _R2.2) \ + NET_C(_name.6, _name ## _C.1) \ + NET_C(_name ## _R1.2, V5) \ + NET_CSTR(# _name "_C.2", "GND") \ + NET_C(_name.8, V5) \ + NET_CSTR(# _name ".1", "GND") + #define CHIP_9602_Mono(_name, _pdesc) \ CHIP(# _name, 9602) \ NET_C(VCC, _name.16) \ @@ -118,6 +151,20 @@ public: ALIAS(_name.2, _name.S) \ ALIAS(_name.3, _name.QQ) +/* FIXME: Alternative implementation using capacitor. + * This is a transitional implementation + */ + +inline int CAPACITOR_tc(const double c, const double r) +{ + static const double TIME_CONSTANT = -log((3.4 - 2.0) / 3.4); + return (int) (TIME_CONSTANT * (130.0 + r) * c * 1e9); +} + +#define CHIP_CAPACITOR(_name, _pdesc) \ + NETDEV_DELAY(_name) \ + NETDEV_PARAMI(_name, L_TO_H, CAPACITOR_tc((_pdesc)->c, (_pdesc)->r)) \ + NETDEV_PARAMI(_name, H_TO_HL, CAPACITOR_tc((_pdesc)->c, (_pdesc)->r)) \ #endif /* NL_DICE_COMPAT_H_ */ diff --git a/src/mame/drivers/nl_breakout.c b/src/mame/drivers/nl_breakout.c new file mode 100644 index 00000000000..be56fd611f4 --- /dev/null +++ b/src/mame/drivers/nl_breakout.c @@ -0,0 +1,1546 @@ +// license:MAME,GPL-2.0+ +// copyright-holders:DICE Team,couriersud +/* + * Changelog: + * - Added discrete paddle potentiometers (couriersud) + * - Changes made to run in MAME (couriersud) + * - Original version imported from DICE + * + * TODO: + * - implement trimmers + * + * The MAME team has asked for and received written confirmation from the + * author of DICE to use, modify and redistribute code under + * a dual licensing scheme: + * + * * The licensing terms of MAME apply to this piece of code for the MAME + * project and derivative works, as defined by the MAME license. You + * may opt to make modifications, improvements or derivative works under + * that same conditions, and the MAME project may opt to keep + * modifications, improvements or derivatives under their terms exclusively. + * + * - Alternatively you can choose to apply the terms of the "GPL" (see + * below) to this - and only this - piece of code or your derivative works. + * Note that in no case your choice can have any impact on any other + * source code of the MAME project, or binary, or executable, be it closely + * or losely related to this piece of code. + * + * - GPL (GNU General Public License) + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * - DICE itself is licensed under version 3 of the GNU General Public License. + * Under no circumstances the exemptions listed above shall apply to any + * other code of DICE not contained in this file. + * + * The following is an extract from the DICE readme. + * + * ---------------------------------------------------------------------------- + * + * DICE is a Discrete Integrated Circuit Emulator. It emulates computer systems + * that lack any type of CPU, consisting only of discrete logic components. + * + * Project Page: http://sourceforge.net/projects/dice/ + * Email: dice.emulator@gmail.com + * + * License + * + * Copyright (C) 2008-2013 DICE Team + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + */ + +// identify unknown devices in IDE + +#if 0 +#define NETLIST_DEVELOPMENT 1 + +#include "netlist/nl_dice_compat.h" +#include "netlist/devices/net_lib.h" +#include "netlist/analog/nld_twoterm.h" + +//2 555 timers +static Astable555Desc b2_555_desc(OHM(560.0), M_OHM(1.8), U_FARAD(0.1)); + +static Mono555Desc c9_555_desc(OHM(47.0), U_FARAD(1.0)); // R33, C21 + +//check these values +//static Paddle1HorizontalDesc pad1_desc(15047.0, 47.0, &c9_555_desc); + +static CapacitorDesc c32_desc(U_FARAD(0.1)); +static CapacitorDesc c36_desc(N_FARAD(1.0)); //0.001uF = 1nF +static CapacitorDesc c37_desc(P_FARAD(330.0)); + +#if 0 +static BufferDesc pad_en_buf_desc(DELAY_NS(15.0), DELAY_NS(15.0)); // Prevents 12ns glitch on PAD_EN_n signal from resetting C9. TODO: is this accurate? +#endif + +#if 0 +static VIDEO_DESC( breakout ) + VIDEO_RESISTANCE(1, K_OHM(0.0)) + VIDEO_RESISTANCE(2, K_OHM(3.9)) + VIDEO_RESISTANCE(3, K_OHM(3.9)) + VIDEO_RESISTANCE(4, K_OHM(3.9)) + VIDEO_RESISTANCE(5, K_OHM(3.9)) + VIDEO_RESISTANCE(6, K_OHM(3.9)) + //VIDEO_RESISTANCE(Video::HBLANK_PIN, K_OHM(0.0)) + VIDEO_ORIENTATION(ROTATE_90) + VIDEO_CONTRAST(4.0) + + // Values guessed based on screenshots. TODO: Make more accurate + // X, Y, W, H, R, G, B + VIDEO_OVERLAY( 15.570e-6, 0.0, 1.911e-6, -1.0, 0.80, 0.15, 0.05 ) // Red Bricks + VIDEO_OVERLAY( 17.481e-6, 0.0, 1.956e-6, -1.0, 0.95, 0.65, 0.05 ) // Amber Bricks + VIDEO_OVERLAY( 19.437e-6, 0.0, 1.956e-6, -1.0, 0.05, 0.65, 0.25 ) // Green Bricks + VIDEO_OVERLAY( 21.393e-6, 0.0, 1.955e-6, -1.0, 0.95, 0.95, 0.20 ) // Yellow Bricks + VIDEO_OVERLAY( 51.345e-6, 0.0, 1.956e-6, -1.0, 0.05, 0.65, 0.95 ) // Blue Paddle + + // TODO: Different overlays for cocktail cabinet +VIDEO_DESC_END + +static AUDIO_DESC( breakout ) + AUDIO_RESISTANCE(1, K_OHM(47.0)) + AUDIO_RESISTANCE(2, K_OHM(47.0)) + AUDIO_RESISTANCE(3, K_OHM(47.0)) + AUDIO_RESISTANCE(4, K_OHM(47.0)) + AUDIO_GAIN(3.0) +VIDEO_DESC_END +#endif + +static Mono9602Desc n8_desc(K_OHM(33.0), U_FARAD(100.0), K_OHM(5.6), P_FARAD(0.01)); // No capacitor on 2nd 9602, assume very low internal capacitance +static Mono9602Desc f3_desc(K_OHM(47.0), U_FARAD(1.0), K_OHM(47.0), U_FARAD(1.0)); + +static Mono9602Desc a7_desc(K_OHM(68.0), U_FARAD(1.0), K_OHM(22.0), U_FARAD(10.0)); +static Mono9602Desc a8_desc(K_OHM(27.0), U_FARAD(1.0), K_OHM(27.0), U_FARAD(1.0)); + +#if 0 +static Dipswitch53137Desc dipswitch1_desc("bonus_credit", "Bonus Credit", 3, "None", "100", "200", "300", "400", "500", "600", "700", "800"); +#endif + +//static DipswitchDesc dipswitch2_desc("cabinet_type", "Cabinet Type", 0, "Normal", "Cocktail"); +//static DipswitchDesc dipswitch3_desc("coinage", "Coinage", 0, "1 Coin / 1 Credit", "1 Coin / 2 Credits"); +//static DipswitchDesc dipswitch4_desc("ball_count", "Ball Count", 0, "3", "5"); + +CIRCUIT_LAYOUT( breakout ) +#if 0 + CHIP("S1", 53137, &dipswitch1_desc) + CHIP("S2", DIPSWITCH, &dipswitch2_desc) + CHIP("S3", DIPSWITCH, &dipswitch3_desc) + CHIP("S4", DIPSWITCH, &dipswitch4_desc) +#endif + SOLVER(Solver, 48000) + PARAM(Solver.ACCURACY, 1e-7) // works and is sufficient + //CHIP("CLOCK", CLOCK_14_318_MHZ) + MAINCLOCK(Y1, 14318000.0) + + ANALOG_INPUT(V5, 5) +#define VCC "V5", Q +#define GND "GND", Q + + //CHIP("Y1", CLOCK_14_318_MHZ) //Y1 + + CHIP_CAPACITOR(C32, &c32_desc) + CHIP_CAPACITOR(C36, &c36_desc) + CHIP_CAPACITOR(C37, &c37_desc) +#if 0 + CHIP("PAD_EN_BUF", BUFFER, &pad_en_buf_desc) +#endif + CHIP("A3", 7474) + CHIP("A4", 7408) + CHIP("A5", 7400) + CHIP("A6", 7474) + CHIP_9602_Mono(A7, &a7_desc) + CHIP_9602_Mono(A8, &a8_desc) + + CHIP_555_Astable(B2, &b2_555_desc) + CHIP("B3", 7402) + CHIP("B4", 9316) + CHIP("B5", 74193) + CHIP("B6", 7400) + CHIP("B7", 9316) + CHIP("B8", 9316) + CHIP("B9", 7408) + + CHIP("C2", 7400) + CHIP("C3", 7400) + CHIP("C4", 7486) + CHIP("C5", 7404) + CHIP("C6", 7486) + CHIP("C7", 9316) + CHIP("C8", 9316) + CHIP_555_Mono(C9, &c9_555_desc) + + CHIP("D2", 7432) + CHIP("D3", 7474) + CHIP("D4", 9316) + CHIP("D5", 7474) + CHIP("D6", 7408) + CHIP("D7", 7411) + CHIP("D8", 7400) +// CHIP("D9", 4016) //quad bilateral switch + + CHIP("E1", 7404) + CHIP("E2", 7486) + CHIP("E3", 7402) + CHIP("E4", 7432) + CHIP("E5", 7408) + CHIP("E6", 7474) + CHIP("E7", 7402) + CHIP("E8", 7474) + CHIP("E9", 7404) + + CHIP("F1", 9316) + CHIP("F2", 7411) + CHIP_9602_Mono(F3, &f3_desc) + CHIP("F4", 7474) + CHIP("F5", 7474) + CHIP("F6", 74193) + CHIP("F7", 74279) + CHIP("F8", 7474) + CHIP("F9", 7404) + + CHIP("H1", 7437) + CHIP("H2", 7408) + CHIP("H3", 7427) + CHIP("H4", 7400) + CHIP("H5", 9312) + CHIP("H6", 9310) + CHIP("H7", 7408) //sometimes looks like N7 on schematic + CHIP("H8", 7474) + CHIP("H9", 7474) + + CHIP("J1", 74175) + CHIP("J2", 7404) + CHIP("J3", 7402) + CHIP("J4", 9312) + CHIP("J5", 7448) + CHIP("J6", 9310) + CHIP("J7", 7420) + CHIP("J8", 74279) + CHIP("J9", 7410) + + CHIP("K1", 9316) + CHIP("K2", 7486) + CHIP("K3", 7430) + CHIP("K4", 7408) + CHIP("K5", 9312) + CHIP("K6", 9310) + CHIP("K7", 7486) + CHIP("K8", 7474) //TODO: one more than bom? + CHIP("K9", 74107) + + CHIP("L1", 9316) + CHIP("L2", 7486) + CHIP("L3", 82S16) //RAM + CHIP("L4", 7411) + CHIP("L5", 9312) + CHIP("L6", 9310) + CHIP("L7", 7486) + CHIP("L8", 74193) + CHIP("L9", 7400) //TODO: 1 more chip than on bom? + + CHIP("M1", 9316) + CHIP("M2", 7483) + CHIP("M3", 7486) + CHIP("M4", 7410) + CHIP("M5", 9312) + CHIP("M6", 9310) + CHIP("M8", 7427) + CHIP("M9", 7404) + + CHIP("N1", 9316) + CHIP("N2", 7483) + CHIP("N3", 7486) + CHIP("N4", 7411) + CHIP("N5", 9312) + CHIP("N6", 9310) + CHIP("N7", 7408) //sometimes looks like H7 on schematic + CHIP_9602_Mono(N8, &n8_desc) + CHIP("N9", 74192) + + //LM380 //speaker amplifier + //LM323 //regulator + +// CHIP("CREDIT_LIGHT1", LAMP) +// CHIP("CREDIT_LIGHT2", LAMP) +// CHIP("SERVE_LIGHT", LAMP) + +#if 0 + CHIP("PAD1", PADDLE1_HORIZONTAL_INPUT, &pad1_desc) + PADDLE_CONNECTION("PAD1", "C9") +#endif + + CHIP_LATCH(LATCH) + //CHIP("COIN1", COIN_INPUT) + CHIP_INPUT_ACTIVE_LOW(COIN1) + + //CHIP("COIN2", COIN_INPUT) + + //CHIP("START", START_INPUT) + CHIP_INPUT_ACTIVE_HIGH(START) + + //CHIP("SERVE", BUTTONS1_INPUT) + CHIP_INPUT_ACTIVE_LOW(SERVE) // Active low? + + + //TODO: coin2 and start 2 +#if 0 + VIDEO(breakout) + AUDIO(breakout) +#endif + +#ifdef DEBUG + CHIP("LOG1", VCD_LOG, &vcd_log_desc) +#endif + + //HSYNC and VSYNC + #define H1_d "L1", 14 + #define H2_d "L1", 13 + #define H4_d "L1", 12 + #define H8_d "L1", 11 + #define H8_n "J2", 2 + #define H16_d "K1", 14 + #define H16_n "J2", 6 + #define H32_d "K1", 13 + #define H32_n "J2", 4 + #define H64_d "K1", 12 + #define H128_d "K1", 11 + + #define V1_d "M1", 14 + #define V2_d "M1", 13 + #define V4_d "M1", 12 + #define V8_d "M1", 11 + #define V16_d "N1", 14 + #define V16_n "J2", 10 + #define V32_d "N1", 13 + #define V64_d "N1", 12 + #define V64I "H7", 11 + #define V64_n "M9", 10 + #define V128_d "N1", 11 + + #define H1 "L2", 8 + #define H2 "L2", 11 + #define H4 "L2", 3 + #define H8 "L2", 6 + #define H16 "K2", 8 + #define H32 "K2", 11 + #define H64 "K2", 3 + #define H128 "K2", 6 + + //#define V1 + #define V2 "M3", 3 + #define V4 "M3", 6 + #define V8 "M3", 11 + #define V16 "N3", 8 + #define V32 "N3", 3 + #define V64 "N3", 6 + #define V128 "N3", 11 + + #define HSYNC "J1", 2 + #define HSYNC_n "J1", 3 + #define VSYNC "J1", 7 + #define VSYNC_n "J1", 6 + #define PSYNC "J1", 11 + #define PSYNC_n "J1", 10 + #define BSYNC "J1", 15 + #define BSYNC_n "J1", 14 + + #define BALL "D7", 6 + #define BALL_DISPLAY "A4", 6 + #define PLAYFIELD "H4", 3 + #define SCORE "D3", 5 + #define VERT_TRIG_n "H1", 8 + + #define DICECLOCK "H1", 11 + #define SCLOCK "K1", 15 + #define CKBH "F1", 13 + + #define PAD_n "K3", 8 + #define PAD_EN_n "C2", 8 + + //#define P VCC + #define P "V5", Q + + #define COIN "L9", 6 + #define COIN1_n "F8", 5 + #define COIN2_n "H9", 5 + #define CREDIT_1_OR_2 "L9", 3 + #define CREDIT_1_OR_2_n "F9", 8 + #define CREDIT2 "F9", 6 + #define CREDIT2_n "M8", 8 + #define CR_START1 "E8", 5 + #define CR_START1_n "E8", 6 //Schematic shows E8.6 as positive CR_START1, but this can't be right? + #define CR_START2 "E8", 9 + #define CR_START2_n "E8", 8 + #define CSW1 "F9", 12 + #define CSW2 "F9", 2 + + #define P2_CONDITIONAL "H1", 3 + #define P2_CONDITIONAL_dash "H7", 8 + #define PLAYER_2 "B4", 14 + #define PLAYER_2_n "M9", 8 + + #define START_GAME "D8", 6 + #define START_GAME1_n "M9", 4 + #define START_GAME_n "M9", 6 + + #define BG1_n "K8", 9 + #define BG1 "K8", 8 + #define BG2_n "K8", 5 + #define BG2 "K8", 6 + + #define FREE_GAME_TONE "N7", 3 + #define BONUS_COIN "L9", 11 + + //#define Q "E9", 6 + #define LAT_Q "E9", 6 + #define Q_n "LATCH", 3 + #define SBD_n "D2", 11 + + #define PLAY_CP "D2", 8 + #define PLGM2_n "F7", 7 + #define VB_HIT_n "A5", 6 + + #define SERVE_n "SERVE", 1 + #define SERVE_WAIT "A3", 9 + #define SERVE_WAIT_n "A3", 8 + + #define BRICK_DISPLAY "E3", 1 + #define BRICK_HIT "E6", 5 + #define BRICK_HIT_n "E6", 6 + + //#define EGL "A4", 3 + #define EGL "C37" , 2 + #define EGL_n "C5", 2 + + #define RAM_PLAYER1 "E7", 4 + #define A1 "H6", 14 + #define B1 "H6", 13 + #define C1 "H6", 12 + #define D1 "H6", 11 + #define E1 "J6", 14 + #define F1 "J6", 13 + #define G1 "J6", 12 + #define H01 "J6", 11 + #define I1 "K6", 14 + #define J1 "K6", 13 + #define K1 "K6", 12 + #define L1 "K6", 11 + #define A2 "N6", 14 + #define B2 "N6", 13 + #define C2 "N6", 12 + #define D2 "N6", 11 + #define E2 "M6", 14 + #define F2 "M6", 13 + #define G2 "M6", 12 + #define H02 "M6", 11 //TODO: better name for these signals + #define I2 "L6", 14 + #define J2 "L6", 13 + #define K2 "L6", 12 + #define L2 "L6", 11 + + #define CX0 "C6", 11 + #define CX1 "C6", 6 + #define X0 "C5", 10 + #define X1 "B6", 3 + #define X2 "C6", 3 + #define Y0 "B6", 11 + #define Y1 "B6", 6 + #define Y2 "A6", 6 + #define DN "C4", 3 + #define PC "D4", 12 + #define PD "D4", 11 + #define SU_n "D5", 8 + #define V_SLOW "C5", 8 + + #define PLNR "E3", 4 + #define SCI_n "H4", 6 + #define SFL_n "E9", 12 //score flash + #define TOP_n "E9", 2 + + #define BP_HIT_n "A5", 8 + #define BTB_HIT_n "C3", 3 + + #define SET_BRICKS "D3", 9 + #define SET_BRICKS_n "D3", 8 + + #define BALL_A "B4", 13 + #define BALL_B "B4", 12 + #define BALL_C "B4", 11 + + #define FPD1 "F3", 10 + #define FPD1_n "F3", 9 + #define FPD2 "F3", 6 + #define FPD2_n "F3", 7 + + #define COUNT "N7", 11 + #define COUNT_1 "N7", 8 + #define COUNT_2 "N7", 6 + + #define ATTRACT "E6", 8 + #define ATTRACT_n "E6", 9 + + #define BRICK_SOUND "B8", 14 + #define P_HIT_SOUND "B7", 12 + #define VB_HIT_SOUND "B7", 11 + + #define LH_SIDE "J3", 13 + #define RH_SIDE "H2", 3 + #define TOP_BOUND "K4", 6 + +// CONNECTION(CREDIT_1_OR_2, "CREDIT_LIGHT1", 1) +// CONNECTION(CREDIT2, "CREDIT_LIGHT2", 1) +// CONNECTION(SERVE_WAIT_n, "SERVE_LIGHT", 1) + + //Audio + CONNECTION("M9", 2, "F6", 5) + CONNECTION("M9", 2, "F7", 15) + CONNECTION("F6", 13, "F7", 14) + CONNECTION(START_GAME_n, "F6", 11) + CONNECTION(P, "F6", 15) + CONNECTION(P, "F6", 1) + CONNECTION(P, "F6", 10) + CONNECTION(P, "F6", 9) + CONNECTION(GND, "F6", 14) + CONNECTION("F7", 13, "J9", 2) + CONNECTION(VSYNC, "J9", 1) + CONNECTION("A7", 9, "J9", 13) + CONNECTION("J9", 12, "F6", 4) + CONNECTION("J9", 12, "A7", 11) + CONNECTION(GND, "A7", 12) + CONNECTION(ATTRACT_n, "A7", 13) + CONNECTION("J9", 12, "A8", 11) + CONNECTION(GND, "A8", 12) + CONNECTION(ATTRACT_n, "A8", 13) + CONNECTION(VB_HIT_n, "A7", 5) + CONNECTION(GND, "A7", 4) + CONNECTION(ATTRACT_n, "A7", 3) + CONNECTION(BP_HIT_n, "A8", 5) + CONNECTION(GND, "A8", 4) + CONNECTION(ATTRACT_n, "A8", 3) + CONNECTION("A8", 6, "B9", 13) + CONNECTION(P_HIT_SOUND, "B9", 12) + CONNECTION("A8", 10, "B9", 10) + CONNECTION(BRICK_SOUND, "B9", 9) + CONNECTION("A7", 6, "B9", 4) + CONNECTION(VB_HIT_SOUND, "B9", 5) + + CONNECTION(GND, "S1", 1) + CONNECTION(P, "S1", 2) + CONNECTION(GND, "S1", 4) + CONNECTION(P, "S1", 3) + CONNECTION(GND, "S1", 12) + CONNECTION(P, "S1", 11) + CONNECTION(GND, "S1", 9) + CONNECTION(P, "S1", 10) + + //Free Game Selector + CONNECTION(I1, "K7", 2) + CONNECTION("S1", 15, "K7", 1) + CONNECTION(J1, "K7", 12) + CONNECTION("S1", 14, "K7", 13) + CONNECTION(K1, "K7", 5) + CONNECTION("S1", 6, "K7", 4) + CONNECTION(L1, "K7", 9) + CONNECTION("S1", 7, "K7", 10) + + CONNECTION(I2, "L7", 2) + CONNECTION("S1", 15, "L7", 1) + CONNECTION(J2, "L7", 12) + CONNECTION("S1", 14, "L7", 13) + CONNECTION(K2, "L7", 5) + CONNECTION("S1", 6, "L7", 4) + CONNECTION(L2, "L7", 9) + CONNECTION("S1", 7, "L7", 10) + + + CONNECTION("K7", 3, "J7", 13) + CONNECTION("K7", 11, "J7", 12) + CONNECTION("K7", 6, "J7", 10) + CONNECTION("K7", 8, "J7", 9) + + CONNECTION("L7", 3, "J7", 1) + CONNECTION("L7", 11, "J7", 2) + CONNECTION("L7", 6, "J7", 4) + CONNECTION("L7", 8, "J7", 5) + + CONNECTION(START_GAME1_n, "J8", 12) + CONNECTION(BG1_n, "J8", 11) + CONNECTION("J7", 8, "J8", 10) + + CONNECTION(START_GAME1_n, "J8", 2) + CONNECTION(BG2_n, "J8", 3) + CONNECTION("J7", 6, "J8", 1) + + CONNECTION("J8", 9, "K8", 12) + CONNECTION(EGL, "K8", 11) + CONNECTION(P, "K8", 13) + CONNECTION(LAT_Q, "K8", 10) + + CONNECTION("J8", 4, "K8", 2) + CONNECTION(EGL, "K8", 3) + CONNECTION(P, "K8", 1) + CONNECTION(LAT_Q, "K8", 4) + + CONNECTION(P, "K9", 8) + CONNECTION("J8", 9, "K9", 9) + CONNECTION(GND, "K9", 11) + CONNECTION(HSYNC_n, "K9", 10) + + CONNECTION(P, "K9", 1) + CONNECTION("J8", 4, "K9", 12) + CONNECTION(GND, "K9", 4) + CONNECTION(HSYNC_n, "K9", 13) + + CONNECTION("K9", 6, "L9", 12) + CONNECTION("K9", 2, "L9", 13) + + CONNECTION(P, "N8", 5) + CONNECTION(BONUS_COIN, "N8", 4) + CONNECTION(ATTRACT_n, "N8", 3) + + CONNECTION(V4_d, "N7", 2) + CONNECTION("N8", 6, "N7", 1) + // + CONNECTION(GND, "M2", 13) + CONNECTION(V1_d, "M2", 10) + CONNECTION(V2_d, "M2", 8) + CONNECTION(V4_d, "M2", 3) + CONNECTION(V8_d, "M2", 1) + CONNECTION(GND, "M2", 11) + CONNECTION(P2_CONDITIONAL, "M2", 7) + CONNECTION(GND, "M2", 4) + CONNECTION(GND, "M2", 16) + + CONNECTION("M2", 14, "N2", 13) + CONNECTION(V16_d, "N2", 10) + CONNECTION(V32_d, "N2", 8) + CONNECTION(V64_d, "N2", 3) + CONNECTION(V128_d, "N2", 1) + CONNECTION(GND, "N2", 11) + CONNECTION(P2_CONDITIONAL, "N2", 7) + CONNECTION(GND, "N2", 4) + CONNECTION(GND, "N2", 16) + + CONNECTION("M2", 6, "M3", 2) + CONNECTION(P2_CONDITIONAL, "M3", 1) + CONNECTION("M2", 2, "M3", 5) + CONNECTION(P2_CONDITIONAL, "M3", 4) + CONNECTION("M2", 15, "M3", 12) + CONNECTION(P2_CONDITIONAL, "M3", 13) + + CONNECTION(P2_CONDITIONAL, "N3", 10) + CONNECTION("N2", 9, "N3", 9) + CONNECTION(P2_CONDITIONAL, "N3", 1) + CONNECTION("N2", 6, "N3", 2) + CONNECTION(P2_CONDITIONAL, "N3", 4) + CONNECTION("N2", 2, "N3", 5) + CONNECTION(P2_CONDITIONAL, "N3", 13) + CONNECTION("N2", 15, "N3", 12) + + CONNECTION(H1_d, "L2", 9) + CONNECTION(P2_CONDITIONAL, "L2", 10) + CONNECTION(H2_d, "L2", 12) + CONNECTION(P2_CONDITIONAL, "L2", 13) + CONNECTION(H4_d, "L2", 2) + CONNECTION(P2_CONDITIONAL, "L2", 1) + CONNECTION(H8_d, "L2", 5) + CONNECTION(P2_CONDITIONAL, "L2", 4) + + CONNECTION(P2_CONDITIONAL, "K2", 10) + CONNECTION(H16_d, "K2", 9) + CONNECTION(P2_CONDITIONAL, "K2", 13) + CONNECTION(H32_d, "K2", 12) + CONNECTION(P2_CONDITIONAL, "K2", 1) + CONNECTION(H64_d, "K2", 2) + CONNECTION(P2_CONDITIONAL, "K2", 4) + CONNECTION(H128_d, "K2", 5) + + + CONNECTION(V64, "M9", 11) + CONNECTION(H16, "J2", 5) + CONNECTION(H32, "J2", 3) + CONNECTION(V16, "J2", 11) + CONNECTION(H8, "J2", 1) + + CONNECTION(DICECLOCK, "J1", 9) + CONNECTION(SCLOCK, "J1", 4) + CONNECTION("N4", 6, "J1", 5) + CONNECTION(PAD_n, "J1", 12) + CONNECTION(BALL_DISPLAY, "J1", 13) + CONNECTION(P, "J1", 1) + + CONNECTION(P, "K1", 1) + CONNECTION(P, "K1", 3) + CONNECTION(P, "K1", 4) + CONNECTION(P, "K1", 5) + CONNECTION(P, "K1", 6) + CONNECTION(P, "K1", 9) + CONNECTION(P, "K1", 10) + CONNECTION(DICECLOCK, "K1", 2) + CONNECTION("L1", 15, "K1", 7) + + CONNECTION(P, "L1", 1) + CONNECTION(P, "L1", 3) + CONNECTION(GND, "L1", 4) + CONNECTION(P, "L1", 5) + CONNECTION(GND, "L1", 6) + CONNECTION(VERT_TRIG_n, "L1", 9) + CONNECTION(P, "L1", 10) + CONNECTION(DICECLOCK, "L1", 2) + CONNECTION(P, "L1", 7) + + CONNECTION(P, "N1", 1) + CONNECTION(P, "N1", 10) + CONNECTION(P, "N1", 3) + CONNECTION(P, "N1", 4) + CONNECTION(P, "N1", 5) + CONNECTION(P, "N1", 6) + CONNECTION(P, "N1", 9) + CONNECTION(DICECLOCK, "N1", 2) + CONNECTION("H2", 6, "N1", 7) + + CONNECTION("M1", 15, "H2", 5) + CONNECTION("L1", 15, "H2", 4) + + CONNECTION(V128_d, "N4", 5) + CONNECTION(V64_d, "N4", 3) + CONNECTION(V32_d, "N4", 4) + CONNECTION("N4", 6, "H1", 10) + CONNECTION(VSYNC_n, "H1", 9) + + CONNECTION(P, "M1", 1) + CONNECTION(GND, "M1", 3) + CONNECTION(GND, "M1", 4) + CONNECTION(P, "M1", 5) + CONNECTION(GND, "M1", 6) + CONNECTION(VERT_TRIG_n, "M1", 9) + CONNECTION(DICECLOCK, "M1", 2) + CONNECTION("L1", 15, "M1", 7) + CONNECTION("K1", 15, "M1", 10) + + + //9312 circuit + CONNECTION(PLAYER_2, "M9", 9) + CONNECTION(BALL_A, "C5", 5) + CONNECTION(BALL_A, "C4", 13) + CONNECTION(BALL_B, "C4", 12) + CONNECTION(BALL_A, "A4", 13) + CONNECTION(BALL_B, "A4", 12) + CONNECTION(BALL_C, "C4", 10) + CONNECTION("A4", 11, "C4", 9) + + CONNECTION(A2, "N5", 1) + CONNECTION(E2, "N5", 2) + CONNECTION(I2, "N5", 3) + CONNECTION("C5", 6, "N5", 4) + CONNECTION(A1, "N5", 5) + CONNECTION(E1, "N5", 6) + CONNECTION(I1, "N5", 7) + CONNECTION(PLAYER_2_n, "N5", 9) + CONNECTION(H32_n, "N5", 10) + CONNECTION(V16, "N5", 11) + CONNECTION(V64, "N5", 12) + CONNECTION(V128, "N5", 13) + + CONNECTION(B2, "M5", 1) + CONNECTION(F2, "M5", 2) + CONNECTION(J2, "M5", 3) + CONNECTION("C4", 11, "M5", 4) + CONNECTION(B1, "M5", 5) + CONNECTION(F1, "M5", 6) + CONNECTION(J1, "M5", 7) + CONNECTION(PLAYER_2, "M5", 9) + CONNECTION(H32_n, "M5", 10) + CONNECTION(V16, "M5", 11) + CONNECTION(V64, "M5", 12) + CONNECTION(V128, "M5", 13) + + CONNECTION(C2, "L5", 1) + CONNECTION(G2, "L5", 2) + CONNECTION(K2, "L5", 3) + CONNECTION("C4", 8, "L5", 4) + CONNECTION(C1, "L5", 5) + CONNECTION(G1, "L5", 6) + CONNECTION(K1, "L5", 7) + CONNECTION(GND, "L5", 9) + CONNECTION(H32_n, "L5", 10) + CONNECTION(V16, "L5", 11) + CONNECTION(V64, "L5", 12) + CONNECTION(V128, "L5", 13) + + CONNECTION(D2, "K5", 1) + CONNECTION(H02, "K5", 2) + CONNECTION(L2, "K5", 3) + CONNECTION(GND, "K5", 4) + CONNECTION(D1, "K5", 5) + CONNECTION(H01, "K5", 6) + CONNECTION(L1, "K5", 7) + CONNECTION(GND, "K5", 9) + CONNECTION(H32_n, "K5", 10) + CONNECTION(V16, "K5", 11) + CONNECTION(V64, "K5", 12) + CONNECTION(V128, "K5", 13) + + CONNECTION(P, "J5", 4) + CONNECTION(P, "J5", 3) + CONNECTION("N5", 15, "J5", 7) + CONNECTION("M5", 15, "J5", 1) + CONNECTION("L5", 15, "J5", 2) + CONNECTION("K5", 15, "J5", 6) + CONNECTION(H32, "J5", 5) + + CONNECTION("J5", 13, "H5", 1) + CONNECTION(GND, "H5", 2) + CONNECTION(GND, "H5", 3) + CONNECTION("J5", 14, "H5", 4) + CONNECTION(GND, "H5", 5) + CONNECTION(GND, "H5", 6) + CONNECTION("J5", 10, "H5", 7) + CONNECTION(GND, "H5", 9) + + CONNECTION(V4, "K4", 12) + CONNECTION(V8, "K4", 13) + + CONNECTION("K4", 11, "H5", 10) + CONNECTION(H2, "H5", 11) + CONNECTION(H4, "H5", 12) + CONNECTION(H8, "H5", 13) + + CONNECTION(H2, "L4", 3) + CONNECTION(H4, "L4", 5) + CONNECTION(H8, "L4", 4) + + CONNECTION("J5", 12 , "J4", 1) + CONNECTION("J5", 11, "J4", 2) + CONNECTION(GND, "J4", 3) + CONNECTION(GND, "J4", 4) + CONNECTION("J5", 15, "J4", 5) + CONNECTION("J5", 9, "J4", 6) + CONNECTION(GND, "J4", 7) + CONNECTION(GND, "J4", 9) + CONNECTION("L4", 6, "J4", 10) + CONNECTION(H8, "J4", 11) + CONNECTION(V4, "J4", 12) + CONNECTION(V8, "J4", 13) + + CONNECTION("H5", 14, "H4", 13) + CONNECTION("J4", 14, "H4", 12) + + //PADDLES + CONNECTION(ATTRACT_n, "B2", 4) + + CONNECTION("B2", 3, "E9", 13) + CONNECTION(PLAYER_2_n, "M3", 9) + CONNECTION(V128, "M3", 10) + CONNECTION(H64, "J3", 8) + CONNECTION(H128, "J3", 9) + CONNECTION(V32, "E3", 5) + CONNECTION(V16_n, "E3", 6) + + CONNECTION(SFL_n, "M8", 1) + CONNECTION("M3", 8, "M8", 2) + CONNECTION(PLNR, "M8", 13) + CONNECTION("J3", 10, "E9", 1) + CONNECTION(V64, "E2", 5) + CONNECTION(V32, "E2", 4) + CONNECTION(PLNR, "E2", 10) + CONNECTION(H16, "E2", 9) + + CONNECTION("M8", 12, "M8", 3) + CONNECTION(TOP_n, "M8", 4) + CONNECTION(TOP_n, "M8", 5) + CONNECTION("H4", 11, "F2", 11) + CONNECTION("E2", 6, "F2", 10) + CONNECTION("E2", 8, "F2", 9) + + CONNECTION("M8", 6, "H4", 5) + CONNECTION("F2", 8, "H4", 4) + + CONNECTION(PAD_EN_n, "PAD_EN_BUF", 1) + + CONNECTION("PAD_EN_BUF", 2, "C9", 4) + CONNECTION("PAD_EN_BUF", 2, "C9", 2) + CONNECTION(BTB_HIT_n, "C5", 3) + CONNECTION(P, "F5", 10) + CONNECTION(P, "F5", 12) + CONNECTION("C5", 4, "F5", 11) + CONNECTION(SERVE_WAIT_n, "F5", 13) + CONNECTION(H64, "E5", 13) + CONNECTION("F5", 9, "E5", 12) + CONNECTION(H128, "E5", 10) + CONNECTION("F5", 8, "E5", 9) + CONNECTION("E5", 11, "E4", 12) + CONNECTION("E5", 8, "E4", 13) + CONNECTION("E4", 11, "D4", 2) + CONNECTION(P, "D4", 3) + CONNECTION(P, "D4", 4) + CONNECTION(P, "D4", 5) + CONNECTION(P, "D4", 6) + CONNECTION(P, "D4", 9) + CONNECTION(P, "D4", 10) + CONNECTION("C3", 11, "D4", 7) + CONNECTION(VSYNC_n, "D4", 1) + + CONNECTION("D4", 15, "E4", 10) + CONNECTION("H7", 6, "E4", 9) + CONNECTION("C9", 3, "H7", 5) + CONNECTION(PAD_EN_n, "H7", 4) + CONNECTION("E4", 8, "C3", 12) + CONNECTION(ATTRACT_n, "C3", 13) + CONNECTION(H8, "J3", 2) + CONNECTION(H32, "J3", 3) + + CONNECTION("C3", 11, "K3", 12) + CONNECTION(H128, "K3", 5) + CONNECTION(H64, "K3", 6) + CONNECTION(H16, "K3", 11) + CONNECTION(H4, "K3", 4) + CONNECTION("J3", 1, "K3", 1) + CONNECTION(P, "K3", 3) + CONNECTION(P, "K3", 2) + + CONNECTION(V16_d, "D7", 1) + CONNECTION(V64_d, "D7", 13) + CONNECTION(V128_d, "D7", 2) + CONNECTION("D7", 12, "H1", 4) + CONNECTION(V8_d, "H1", 5) + CONNECTION("H1", 6, "C2", 4) + CONNECTION("H1", 6, "C2", 5) + CONNECTION(V32_d, "J2", 9) + CONNECTION("J2", 8, "C2", 10) + CONNECTION("C2", 6, "C2", 9) + + + //SCORE + CONNECTION(SCI_n, "D3", 4) + CONNECTION(GND, "D3", 2) + CONNECTION(GND, "D3", 3) + CONNECTION(GND, "D3", 1) + + //PLAYER2_CONDITIONAL + CONNECTION(PLAYER_2, "H7", 10) + CONNECTION(GND, "S2", 1) + CONNECTION(P, "S2", 2) + CONNECTION("S2", 3, "H7", 9) + + //A-L 1 and 2 + CONNECTION(SET_BRICKS_n, "B3", 2) + CONNECTION(H2, "B3", 3) + CONNECTION("B3", 1, "E7", 6) + CONNECTION(PLAYER_2, "E7", 5) + CONNECTION(P, "N6", 9) + CONNECTION(P, "M6", 9) + CONNECTION(P, "L6", 9) + CONNECTION(P, "H6", 9) + CONNECTION(P, "J6", 9) + CONNECTION(P, "K6", 9) + + CONNECTION(P, "N6", 10) + CONNECTION(PLAYER_2, "N6", 7) + CONNECTION(COUNT_2, "N6", 2) + CONNECTION(START_GAME_n, "N6", 1) + + CONNECTION("N6", 15, "M6", 10) + CONNECTION(PLAYER_2, "M6", 7) + CONNECTION(COUNT_2, "M6", 2) + CONNECTION(START_GAME_n, "M6", 1) + + CONNECTION("M6", 15, "L6", 10) + CONNECTION(PLAYER_2, "L6", 7) + CONNECTION(COUNT_2, "L6", 2) + CONNECTION(START_GAME_n, "L6", 1) + + CONNECTION(P, "H6", 10) + CONNECTION(RAM_PLAYER1, "H6", 7) + CONNECTION(COUNT_1, "H6", 2) + CONNECTION(START_GAME_n, "H6", 1) + + CONNECTION("H6", 15, "J6", 10) + CONNECTION(RAM_PLAYER1, "J6", 7) + CONNECTION(COUNT_1, "J6", 2) + CONNECTION(START_GAME_n, "J6", 1) + + CONNECTION("J6", 15, "K6", 10) + CONNECTION(RAM_PLAYER1, "K6", 7) + CONNECTION(COUNT_1, "K6", 2) + CONNECTION(START_GAME_n, "K6", 1) + + + //CX0 and CX1 + CONNECTION(BRICK_HIT, "H2", 9) + CONNECTION(H16_n, "H2", 10) + CONNECTION(P, "D5", 10) + CONNECTION(P, "D5", 12) + CONNECTION("H2", 8, "D5", 11) + CONNECTION(SERVE_WAIT_n, "D5", 13) + CONNECTION(X0, "C6", 13) + CONNECTION("D5", 9, "C6", 12) + CONNECTION("D5", 9, "D6", 12) + CONNECTION(DN, "D6", 13) + CONNECTION("D6", 11, "C6", 4) + CONNECTION(X1, "C6", 5) + + //COUNT1 and COUNT2 + CONNECTION(P, "N8", 11) + CONNECTION(BRICK_HIT, "N8", 12) + CONNECTION(ATTRACT_n, "N8", 13) + CONNECTION("N8", 9, "N9", 11) + CONNECTION(P, "N9", 15) + CONNECTION(P, "N9", 5) + + CONNECTION(COUNT, "N9", 4) + CONNECTION(START_GAME, "N9", 14) + CONNECTION(H8_n, "N9", 1) + CONNECTION(H16_n, "N9", 10) + CONNECTION(GND, "N9", 9) + + CONNECTION("N9", 13, "N7", 13) + CONNECTION(SCLOCK, "N7", 12) + + CONNECTION(PLAYER_2, "N7", 5) + CONNECTION(COUNT, "N7", 4) + + CONNECTION(COUNT, "M9", 1) + CONNECTION(COUNT, "N7", 10) + CONNECTION(RAM_PLAYER1, "N7", 9) + + + //Ball Logic + CONNECTION(P, "C7", 1) + CONNECTION(P, "C7", 10) + CONNECTION(P, "C7", 7) + CONNECTION(CX0, "C7", 3) + CONNECTION(CX1, "C7", 4) + CONNECTION(X2, "C7", 5) + CONNECTION(GND, "C7", 6) + CONNECTION("D8", 8, "C7", 9) + CONNECTION("C7", 15, "C8", 7) + CONNECTION("C7", 11, "C8", 10) + CONNECTION("C7", 12, "D7", 10) + CONNECTION("C7", 13, "D7", 11) + CONNECTION(DICECLOCK, "C7", 2) + + CONNECTION(P, "C8", 1) + CONNECTION(P, "C8", 3) + CONNECTION(P, "C8", 4) + CONNECTION(P, "C8", 5) + CONNECTION(P, "C8", 6) + CONNECTION(P, "C8", 9) + CONNECTION(DICECLOCK, "C8", 2) + CONNECTION("C8", 15, "B7", 7) + CONNECTION("C7", 15, "B7", 10) + + CONNECTION(P, "B7", 1) + CONNECTION(Y0, "B7", 3) + CONNECTION(Y1, "B7", 4) + CONNECTION(Y2, "B7", 5) + CONNECTION(GND, "B7", 6) + CONNECTION("D8", 8, "B7", 9) + CONNECTION(DICECLOCK, "B7", 2) + CONNECTION("B7", 15, "B8", 7) + + CONNECTION(VB_HIT_SOUND, "D7", 9) + + CONNECTION(P, "B8", 1) + CONNECTION(P, "B8", 3) + CONNECTION(P, "B8", 4) + CONNECTION(P, "B8", 5) + CONNECTION(P, "B8", 6) + CONNECTION(P, "B8", 9) + CONNECTION("C8", 15, "B8", 10) + CONNECTION(DICECLOCK, "B8", 2) + + CONNECTION("B8", 15, "D8", 10) + CONNECTION("B7", 15, "D8", 9) + + CONNECTION("D7", 8, "D7", 5) + CONNECTION(P_HIT_SOUND, "D7", 4) + CONNECTION("B8", 15, "D7", 3) + + //Clock Generator + CONNECTION(CKBH, "H1", 12) + CONNECTION("F1", 14, "H1", 13) + CONNECTION("F1", 15, "E1", 5) + + CONNECTION(P, "F1", 1) + CONNECTION(P, "F1", 7) + CONNECTION(P, "F1", 10) + CONNECTION(GND, "F1", 3) + CONNECTION(P, "F1", 4) + CONNECTION(GND, "F1", 5) + CONNECTION(GND, "F1", 6) + CONNECTION("E1", 6, "F1", 9) + CONNECTION("Y1", 1, "F1", 2) + + // RH and LH Sides + CONNECTION(V128, "N4", 1) + CONNECTION(V64, "N4", 2) + CONNECTION(V16, "N4", 13) + CONNECTION("N4", 12, "N4", 11) + CONNECTION(V8, "N4", 10) + CONNECTION(V4, "N4", 9) + CONNECTION("N4", 8, "H2", 2) + CONNECTION(V32, "H2", 1) + CONNECTION("N4", 8, "J2", 13) + CONNECTION("J2", 12, "J3", 11) + CONNECTION(V32, "J3", 12) + + // Top Bound + CONNECTION(H128, "H3", 4) + CONNECTION(H64, "H3", 5) + CONNECTION(H32, "H3", 3) + CONNECTION("H3", 6, "L4", 9) + CONNECTION(H16, "L4", 10) + CONNECTION(H8, "L4", 11) + CONNECTION("L4", 8, "K4", 5) + CONNECTION(VSYNC_n, "K4", 4) + + //Cabinet type + + // Coin Circuit + CONNECTION("COIN1", 1, "F9", 13) + + CONNECTION(CSW1, "F9", 11) + //CONNECTION("F9", 10, "F9", 13) //TODO: causes lots of bouncing, commented out since this trace is not implemented in gotcha + + CONNECTION(V64, "H7", 12) + CONNECTION(V64, "H7", 13) + + CONNECTION(CSW1, "F8", 10) + CONNECTION("F9", 10, "F8", 12) + CONNECTION(V64I, "F8", 11) + CONNECTION(P, "F8", 13) + CONNECTION(P, "F8", 1) + CONNECTION(V64I, "F8", 3) + CONNECTION("F8", 9, "F8", 2) + CONNECTION(CSW1, "F8", 4) + + CONNECTION("F8", 6, "H8", 12) + CONNECTION(P, "H8", 10) + CONNECTION(V16_d, "H8", 11) + CONNECTION(P, "H8", 13) + CONNECTION("H8", 9, "J8", 15) + CONNECTION("H8", 9, "J9", 9) + CONNECTION(V16_d, "J8", 14) + CONNECTION("J8", 13, "J9", 10) + CONNECTION(P, "S3", 1) + CONNECTION(V4_d, "S3", 2) + CONNECTION("S3", 3, "J9", 11) + + CONNECTION("J9", 8, "L9", 5) + CONNECTION("J9", 6, "L9", 4) + + //COIN2 circuit + //CONNECTION("COIN2", 1, "F9", 1) + CONNECTION(GND, "F9", 1) //TODO: coin2 not implemented + + CONNECTION(CSW2, "F9", 3) + CONNECTION(CSW2, "H9", 10) + CONNECTION("F9", 4, "H9", 12) + CONNECTION(V64_n, "H9", 11) + CONNECTION(V64_n, "H9", 3) + CONNECTION(P, "H9", 13) + CONNECTION("H9", 9, "H9", 2) + CONNECTION(CSW2, "H9", 4) + CONNECTION(P, "H9", 1) + + CONNECTION(P, "H8", 4) + CONNECTION("H9", 6, "H8", 2) + CONNECTION(V16_d, "H8", 3) + CONNECTION(P, "H8", 1) + CONNECTION("H8", 5, "J8", 6) + CONNECTION(V16_d, "J8", 5) + CONNECTION(P, "J9", 3) + CONNECTION("H8", 5, "J9", 5) + CONNECTION("J8", 7, "J9", 4) + + CONNECTION(P2_CONDITIONAL_dash, "E9", 9) + CONNECTION("E9", 8, "H1", 1) + CONNECTION("E9", 8, "H1", 2) + + //Start2 Input + CONNECTION("START", 2, "E9", 11) + CONNECTION("E9", 10, "E8", 12) + CONNECTION(P, "E8", 10) + CONNECTION(V64I, "E8", 11) + + CONNECTION(V128_d, "F7", 2) + CONNECTION(V128_d, "F7", 3) + CONNECTION(CREDIT2_n, "F7", 1) + CONNECTION(ATTRACT_n, "E7", 12) + CONNECTION("F7", 4, "E7", 11) + CONNECTION("E7", 13, "E8", 13) + + //Start1 Input + CONNECTION("START", 1, "E9", 3) + CONNECTION("E9", 4, "E8", 2) + CONNECTION(P, "E8", 4) + CONNECTION(V64_d, "E8", 3) + + + CONNECTION(CREDIT_1_OR_2_n, "E7", 2) + CONNECTION(ATTRACT_n, "E7", 3) + CONNECTION("E7", 1, "E8", 1) + + CONNECTION(CR_START1_n, "D8", 4) // Schematic shows CR_START1 ? + CONNECTION(CR_START2_n, "D8", 5) + + + CONNECTION(START_GAME, "M9", 3) + CONNECTION(START_GAME, "M9", 5) + + CONNECTION(V32, "D6", 4) + CONNECTION(ATTRACT, "D6", 5) + CONNECTION(P, "E6", 10) + CONNECTION(START_GAME, "E6", 12) + CONNECTION("D6", 6, "E6", 11) + CONNECTION("D6", 3, "E6", 13) + + //TODO: hows this whole latch stuff work? what about Q_n going to COIN1_n and COIN2_n + CONNECTION(CREDIT_1_OR_2_n, "D8", 13) + CONNECTION(EGL, "D8", 12) + CONNECTION("LATCH", 1, "D8", 11) //set + CONNECTION("LATCH", 2, COIN1_n) //reset + //CONNECTION("LATCH", 3, COIN2_n) //set //TODO: coin2 here + CONNECTION( "LATCH", 3, "E9", 5) //output + + + CONNECTION(LAT_Q, "D6", 1) + CONNECTION(EGL_n, "D6", 2) + + //Serve + CONNECTION(H64, "J3", 6) + CONNECTION(H32, "J3", 5) + CONNECTION("J3", 4, "L4", 13) + CONNECTION(H128, "L4", 2) + CONNECTION(H16, "L4", 1) + + CONNECTION(BALL_DISPLAY, "H2", 13) + CONNECTION(H128, "H2", 12) + CONNECTION("H2", 11, "C3", 9) + CONNECTION(HSYNC, "C3", 10) + CONNECTION("C3", 8, "B3", 5) + CONNECTION(H8_d, "B3", 6) + CONNECTION("B3", 4, "C3", 4) + CONNECTION(H4, "C3", 5) + CONNECTION("C3", 6, "A4", 9) + CONNECTION(START_GAME1_n, "A4", 10) + + CONNECTION(SERVE_WAIT_n, "D2", 13) + + CONNECTION(SERVE_n, "D2", 12) + CONNECTION(SERVE_n, "A3", 4) + CONNECTION(P, "A3", 2) + CONNECTION(ATTRACT, "A3", 3) + CONNECTION(SERVE_WAIT, "A3", 1) + + CONNECTION(BALL, "E1", 13) + CONNECTION("E1", 12, "B3", 8) + CONNECTION("A3", 6, "B3", 9) + CONNECTION("B3", 10, "B3", 11) + CONNECTION(SERVE_WAIT_n, "B3", 12) + CONNECTION("B3", 13, "A3", 12) + CONNECTION("A4", 8, "A3", 10) + CONNECTION("L4", 12, "A3", 11) + CONNECTION(P, "A3", 13) + + //Set Bricks + CONNECTION(P, "D3", 10) + CONNECTION(P, "D3", 12) + CONNECTION(START_GAME, "D3", 11) + CONNECTION(SERVE_n, "D3", 13) + + //Playfield + CONNECTION(LH_SIDE, "H3", 1) + CONNECTION(TOP_BOUND, "H3", 13) + CONNECTION(RH_SIDE, "H3", 2) + CONNECTION("H3", 12, "H4", 2) + CONNECTION("E1", 2, "C36", 1) + CONNECTION("C36", 2, "H4", 1) + + CONNECTION(BALL_DISPLAY, "A5", 10) + CONNECTION(PSYNC, "A5", 9) + CONNECTION(BSYNC, "C3", 2) + CONNECTION(TOP_BOUND, "C3", 1) + + CONNECTION(PC, "C4", 4) + CONNECTION(PD, "C4", 5) + CONNECTION(BP_HIT_n, "C5", 13) + CONNECTION(PD, "A5", 1) + CONNECTION("C5", 12, "A5", 2) + CONNECTION(BSYNC, "A5", 5) + CONNECTION(VSYNC, "A5", 4) + + CONNECTION("C5", 12, "A5", 13) + CONNECTION("A5", 3, "A5", 12) + + CONNECTION(BRICK_HIT, "D5", 3) + CONNECTION("E5", 3, "D5", 1) + CONNECTION("D5", 6, "D5", 2) + CONNECTION(BP_HIT_n, "D5", 4) + + CONNECTION(P, "A6", 10) + CONNECTION("C4", 6, "A6", 12) + CONNECTION(BP_HIT_n, "A6", 11) + CONNECTION(P, "A6", 13) + + CONNECTION("A5", 3, "A6", 4) + CONNECTION(V16_d, "A6", 2) + CONNECTION(VB_HIT_n, "A6", 3) + CONNECTION("A5", 11, "A6", 1) + + CONNECTION(P2_CONDITIONAL, "C6", 1) + CONNECTION("D5", 5, "C6", 2) + CONNECTION("D5", 6, "C4", 2) + CONNECTION(P2_CONDITIONAL, "C4", 1) + + CONNECTION(V_SLOW, "B6", 12) + CONNECTION("A6", 8, "B6", 13) + CONNECTION(V_SLOW, "C6", 10) + CONNECTION("A6", 5, "C6", 9) + + CONNECTION(Y0, "B6", 4) + CONNECTION("C6", 8, "B6", 5) + + CONNECTION(X2, "D6", 10) + CONNECTION("B6", 8, "D6", 9) + CONNECTION("B5", 7, "B6", 9) + CONNECTION("B5", 6, "B6", 10) + CONNECTION(X0, "B6", 1) + CONNECTION(X2, "B6", 2) + + CONNECTION("B5", 6, "C5", 11) + CONNECTION("B5", 7, "C5", 9) + + CONNECTION(SU_n, "B5", 11) + CONNECTION(P, "B5", 15) + CONNECTION(P, "B5", 1) + CONNECTION(P, "B5", 10) + CONNECTION(P, "B5", 9) + CONNECTION(P, "B5", 4) + CONNECTION("D6", 8, "B5", 5) + CONNECTION(SERVE_WAIT, "B5", 14) + + CONNECTION(BTB_HIT_n, "E5", 1) + CONNECTION(SBD_n, "E5", 2) + + CONNECTION(BP_HIT_n, "E5", 4) + CONNECTION(BTB_HIT_n, "E5", 5) + CONNECTION("E5", 6, "F7", 11) + CONNECTION("E5", 6, "F7", 12) + CONNECTION(BRICK_HIT_n, "F7", 10) + CONNECTION("F7", 9, "C2", 2) + CONNECTION(BALL_DISPLAY, "C2", 1) + CONNECTION("L3", 6, "E3", 11) + CONNECTION("C2", 3, "E3", 12) + + CONNECTION(SET_BRICKS_n, "E6", 4) + CONNECTION("E3", 13, "E6", 2) + CONNECTION(CKBH, "E6", 3) + CONNECTION("E3", 13, "D2", 2) + CONNECTION(SET_BRICKS, "D2", 1) + CONNECTION("D2", 3, "E6", 1) + + CONNECTION(BRICK_DISPLAY, "E1", 1) + CONNECTION(H1, "K4", 9) + CONNECTION(H2, "K4", 10) + CONNECTION("K4", 8, "E3", 2) + CONNECTION("L3", 6, "E3", 3) + + CONNECTION(ATTRACT_n, "C2", 13) + CONNECTION(SET_BRICKS_n, "C2", 12) + CONNECTION("C2", 11, "H3", 10) + CONNECTION(FPD1, "H3", 9) + CONNECTION(FPD2, "H3", 11) + CONNECTION("H3", 8, "E1", 3) + CONNECTION("E1", 4, "C32", 1) + CONNECTION("C32", 2, "L3", 13) + CONNECTION(H4, "L3", 2) + CONNECTION(H8, "L3", 1) + CONNECTION(H16, "L3", 15) + CONNECTION(V32, "L3", 14) + CONNECTION(V64, "L3", 7) + CONNECTION(V128, "L3", 9) + CONNECTION(V16, "L3", 10) + CONNECTION(RAM_PLAYER1, "L3", 11) + CONNECTION(H32, "L3", 3) + CONNECTION(H128, "L3", 4) + CONNECTION("H4", 8, "L3", 5) + + CONNECTION(V2, "M4", 5) + CONNECTION(V4, "M4", 4) + CONNECTION(V8, "M4", 3) + CONNECTION("M4", 6, "H4", 9) + CONNECTION(VSYNC_n, "K4", 2) + CONNECTION(H64, "K4", 1) + CONNECTION("K4", 3, "H4", 10) + CONNECTION(FPD1_n, "F2", 13) + CONNECTION(BRICK_HIT_n, "F2", 2) + CONNECTION(FPD2_n, "F2", 1) + + CONNECTION("F2", 12, "L3", 12) + + //FPD circuits + CONNECTION(K2, "M4", 2) + CONNECTION(G2, "M4", 13) + CONNECTION(D2, "M4", 1) + CONNECTION(K1, "M4", 9) + CONNECTION(G1, "M4", 10) + CONNECTION(D1, "M4", 11) + CONNECTION(BP_HIT_n, "E4", 2) + CONNECTION("M4", 12, "E4", 1) + CONNECTION(BP_HIT_n, "E4", 4) + CONNECTION("M4", 8, "E4", 5) + + CONNECTION(P, "F4", 4) + CONNECTION(P, "F4", 2) + CONNECTION("E4", 3, "F4", 3) + CONNECTION(START_GAME1_n, "F4", 1) + + CONNECTION(P, "F4", 10) + CONNECTION(P, "F4", 12) + CONNECTION("E4", 6, "F4", 11) + CONNECTION(START_GAME1_n, "F4", 13) + + CONNECTION("F4", 6, "F3", 5) + CONNECTION(GND, "F3", 4) + CONNECTION("F4", 8, "F3", 11) + CONNECTION(GND, "F3", 12) + + CONNECTION(P, "F3", 3) + CONNECTION(P, "F3", 13) + + + //CREDIT_COUNTER + CONNECTION(BONUS_COIN, "E7", 8) + CONNECTION(COIN, "E7", 9) + CONNECTION(CR_START1_n, "H7", 2) + CONNECTION(V8, "D8", 1) + CONNECTION(CR_START2, "D8", 2) + CONNECTION("D8", 3, "H7", 1) + + CONNECTION("L8", 12, "L8", 11) // not on schematic, on rollover load 16, keeps you from losing all credits + CONNECTION(P, "L8", 15) + CONNECTION(P, "L8", 1) + CONNECTION(P, "L8", 10) + CONNECTION(P, "L8", 9) + CONNECTION("E7", 10, "L8", 5) + CONNECTION("H7", 3, "L8", 4) + + CONNECTION(LAT_Q, "L9", 10) + CONNECTION("L8", 13, "L9", 9) + CONNECTION("L9", 8, "L8", 14) + CONNECTION("L8", 7, "M8", 9) + CONNECTION("L8", 6, "M8", 10) + CONNECTION("L8", 2, "M8", 11) + CONNECTION("L8", 3, "M9", 13) + + CONNECTION(CREDIT2_n, "F9", 5) + CONNECTION(CREDIT2_n, "L9", 2) + CONNECTION("M9", 12, "L9", 1) + CONNECTION(CREDIT_1_OR_2, "F9", 9) + + //PLGM2_n + CONNECTION(CR_START1_n, "F7", 6) + CONNECTION(CR_START2_n, "F7", 5) + + //PLAY_CP + CONNECTION(PLGM2_n, "F2", 5) + CONNECTION(PLAYER_2, "F2", 4) + CONNECTION(H1, "F2", 3) + + CONNECTION(P, "F5", 4) + CONNECTION(P, "F5", 2) + CONNECTION(SERVE_WAIT, "F5", 3) + CONNECTION(H128, "F5", 1) + CONNECTION("F2", 6, "D2", 9) + CONNECTION("F5", 5, "D2", 10) + + //EGL + CONNECTION(P, "B4", 10) + CONNECTION(P, "B4", 7) + CONNECTION(P, "B4", 9) + CONNECTION(PLAY_CP, "B4", 2) + + CONNECTION(EGL, "C5", 1) + + + + CONNECTION(START_GAME1_n, "B4", 1) + CONNECTION(BALL_A, "A4", 2) + CONNECTION(BALL_B, "S4", 1) + CONNECTION(BALL_C, "S4", 2) + CONNECTION("S4", 3, "A4", 1) + CONNECTION("A4", 3, "C37", 1) + + CONNECTION(SERVE_WAIT_n, "A4", 5) + CONNECTION(BALL, "A4", 4) + + // Ball Circuit + + + // Video Summing + CONNECTION(V16_d, "D2", 4) + CONNECTION(V8_d, "D2", 5) + CONNECTION("D2", 6, "E3", 8) + CONNECTION(VSYNC_n, "E3", 9) + CONNECTION(HSYNC_n, "E2", 12) + CONNECTION("E3", 10, "E2", 13) + CONNECTION(PSYNC, "B9", 1) + CONNECTION(VSYNC_n, "B9", 2) + + //CONNECTION("VIDEO", 1, "E2", 11) + CONNECTION("VIDEO", 2, PLAYFIELD) + CONNECTION("VIDEO", 3, BSYNC) + CONNECTION("VIDEO", 4, SCORE) + CONNECTION("VIDEO", 5, "B9", 3) + //CONNECTION("VIDEO", 6, P) + + CONNECTION("VIDEO", Video::HBLANK_PIN, HSYNC) + CONNECTION("VIDEO", Video::VBLANK_PIN, "E3", 10) + + + // Audio Summing + CONNECTION("AUDIO", 1, "B9", 11) + CONNECTION("AUDIO", 2, "B9", 8) + CONNECTION("AUDIO", 3, FREE_GAME_TONE) + CONNECTION("AUDIO", 4, "B9", 6) + + +#ifdef DEBUG + // RAM access + /*CONNECTION("LOG1", 3, H4) //A + CONNECTION("LOG1", 4, H8) //B + CONNECTION("LOG1", 5, H16) //C + CONNECTION("LOG1", 6, V32) //D + CONNECTION("LOG1", 7, V64) //E + CONNECTION("LOG1", 8, V128) //F + CONNECTION("LOG1", 9, V16) //G + CONNECTION("LOG1", 10, RAM_PLAYER1) //H + CONNECTION("LOG1", 11, H32) //I + CONNECTION("LOG1", 12, H128) //J + CONNECTION("LOG1", 13, "H4", 8) //K + CONNECTION("LOG1", 14, "E1", 4) //L + CONNECTION("LOG1", 15, "F2", 12) //M + CONNECTION("LOG1", 16, "L3", 6)*/ //N +#endif + +CIRCUIT_LAYOUT_END + +#endif diff --git a/src/mame/drivers/nl_pong.c b/src/mame/drivers/nl_pong.c index 40975b5026e..ca8bd6ab740 100644 --- a/src/mame/drivers/nl_pong.c +++ b/src/mame/drivers/nl_pong.c @@ -9,6 +9,7 @@ NETLIST_START(pong_fast) SOLVER(Solver, 48000) + PARAM(Solver.PARALLEL, 0) // Don't do parallel solvers PARAM(Solver.ACCURACY, 1e-4) // works and is sufficient PARAM(Solver.LTE, 1e-4) // Default is not enough for paddle control if using LTE