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03048: equites and clone: strange noise ingame [Phil Bennett]
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@ -427,7 +427,7 @@ static TIMER_CALLBACK( equites_frq_adjuster_callback )
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cymvol *= 0.94f;
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hihatvol *= 0.94f;
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sound_set_output_gain(msm, 0, hihatvol + cymvol * (ay_port_b & 3) * 0.33); /* NO from msm5232 */
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sound_set_output_gain(msm, 10, hihatvol + cymvol * (ay_port_b & 3) * 0.33); /* NO from msm5232 */
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}
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static SOUND_START(equites)
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