gamelist alignment too

This commit is contained in:
Michaël Banaan Ananas 2012-08-27 14:47:03 +00:00
parent 104d16ffca
commit 7fd10bf8a6

View File

@ -2051,24 +2051,24 @@ ROM_START( turpins )
ROM_LOAD( "turtles.clr", 0x0000, 0x0020, CRC(f3ef02dd) SHA1(09fd795170d7d30f101d579f57553da5ff3800ab) )
ROM_END
GAME( 1982, triplep, 0, triplep, triplep, scramble_state, scramble_ppi, ROT90, "K.K. International", "Triple Punch", GAME_SUPPORTS_SAVE )
GAME( 1982, knockout, triplep, triplep, triplep, scramble_state, scramble_ppi, ROT90, "KKK", "Knock Out!! (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1982, triplep, 0, triplep, triplep, scramble_state, scramble_ppi, ROT90, "K.K. International", "Triple Punch", GAME_SUPPORTS_SAVE )
GAME( 1982, knockout, triplep, triplep, triplep, scramble_state, scramble_ppi, ROT90, "bootleg? (KKK)", "Knock Out!! (bootleg?)", GAME_SUPPORTS_SAVE )
GAME( 1981, mariner, 0, mariner, scramble, scramble_state, mariner, ROT90, "Amenip", "Mariner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1981, 800fath, mariner, mariner, 800fath, scramble_state, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, ckongs, ckong, ckongs, ckongs, scramble_state, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, mars, 0, mars, mars, scramble_state, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE )
GAME( 1981, 800fath, mariner, mariner, 800fath, scramble_state, mariner, ROT90, "Amenip (US Billiards Inc. license)", "800 Fathoms", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, ckongs, ckong, ckongs, ckongs, scramble_state, ckongs, ROT90, "bootleg", "Crazy Kong (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1981, mars, 0, mars, mars, scramble_state, mars, ROT90, "Artic", "Mars", GAME_SUPPORTS_SAVE )
GAME( 1982, devilfsh, 0, devilfsh, devilfsh, scramble_state, devilfsh, ROT90, "Artic", "Devil Fish", GAME_SUPPORTS_SAVE )
GAME( 1983, newsin7, 0, newsin7, newsin7, scramble_state, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE )
GAME( 1983, newsin7, 0, newsin7, newsin7, scramble_state, mars, ROT90, "ATW USA, Inc.", "New Sinbad 7", GAME_SUPPORTS_SAVE )
GAME( 1984, mrkougar, 0, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW", "Mr. Kougar", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougar2,mrkougar, mrkougar, mrkougar, scramble_state, mrkougar, ROT90, "ATW", "Mr. Kougar (earlier)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 1)", GAME_SUPPORTS_SAVE )
GAME( 1983, mrkougb2, mrkougar, mrkougb, mrkougar, scramble_state, mrkougb, ROT90, "bootleg", "Mr. Kougar (bootleg set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, hotshock, 0, hotshock, hotshock, scramble_state, hotshock, ROT90, "E.G. Felaco (Domino license)", "Hot Shocker", GAME_SUPPORTS_SAVE )
GAME( 1982, hotshockb,hotshock, hotshock, hotshock, scramble_state, hotshock, ROT90, "E.G. Felaco", "Hot Shocker (early revision?)", GAME_SUPPORTS_SAVE ) // has "Dudley presents" (protagonist of the game), instead of Domino
GAME( 198?, conquer, 0, hotshock, hotshock, driver_device, 0, ROT90, "<unknown>", "Conqueror", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE)
GAME( 198?, conquer, 0, hotshock, hotshock, driver_device, 0, ROT90, "<unknown>", "Conqueror", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE)
GAME( 1983, hunchbks, hunchbak, hunchbks, hunchbks, scramble_state, scramble_ppi, ROT90, "Century Electronics", "Hunchback (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1984, hncholms, huncholy, hncholms, hncholms, scramble_state, scramble_ppi, ROT90, "Century Electronics / Seatongrove Ltd", "Hunchback Olympic (Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1983, cavelon, 0, cavelon, cavelon, scramble_state, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE )
GAME( 1983, cavelon, 0, cavelon, cavelon, scramble_state, cavelon, ROT90, "Jetsoft", "Cavelon", GAME_SUPPORTS_SAVE )
GAME( 1982, mimonscr, mimonkey, mimonscr, mimonscr, scramble_state, mimonscr, ROT90, "bootleg", "Mighty Monkey (bootleg on Scramble hardware)", GAME_SUPPORTS_SAVE )
GAME( 1983, ad2083, 0, ad2083, ad2083, scramble_state, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1981, turpins, turtles, turpins, turpins, driver_device, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet
GAME( 1983, ad2083, 0, ad2083, ad2083, scramble_state, ad2083, ROT90, "Midcoin", "A. D. 2083", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE)
GAME( 1981, turpins, turtles, turpins, turpins, driver_device, 0, ROT90, "bootleg", "Turpin (bootleg on Scramble hardware)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // haven't hooked up the sound CPU yet