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https://github.com/holub/mame
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Some NVRAM hooks
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@ -65,6 +65,7 @@ According to Planet Virtual Boy, the following undumped protos exist
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<publisher>Nintendo</publisher>
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<info name="serial" value="VUE-VVGE-USA"/>
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<info name="release" value="199511xx"/>
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<sharedfeat name="eeprom" value="Yes"/>
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<part name="cart" interface="vboy_cart">
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<dataarea name="rom" size="2097152">
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<rom name="golf (usa).bin" size="2097152" crc="2199af41" sha1="23ce3c174789cdd306497d86cb2c4e76ba8b06e5" offset="000000" />
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@ -277,6 +278,7 @@ According to Planet Virtual Boy, the following undumped protos exist
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<publisher>Nintendo</publisher>
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<info name="serial" value="VUE-VTBJ-JPN, VUE-VTBJ-USA"/>
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<info name="release" value="19950721 (JPN), 19950814 (USA)"/>
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<sharedfeat name="eeprom" value="Yes"/>
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<part name="cart" interface="vboy_cart">
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<dataarea name="rom" size="2097152">
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<rom name="teleroboxer (japan, usa).bin" size="1048576" crc="36103000" sha1="c59e020f9674774c5cbc022317ebba0eb1d744f7" offset="000000" />
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@ -324,6 +326,7 @@ According to Planet Virtual Boy, the following undumped protos exist
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<publisher>Pack-In-Video</publisher>
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<info name="serial" value="VUE-VVFJ-JPN"/>
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<info name="release" value="19951016"/>
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<sharedfeat name="eeprom" value="Yes"/>
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<part name="cart" interface="vboy_cart">
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<dataarea name="rom" size="2097152">
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<rom name="virtual fishing (japan).bin" size="1048576" crc="526cc969" sha1="583b409b7215159219d08e789db46140062095f2" offset="000000" />
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@ -369,6 +372,7 @@ According to Planet Virtual Boy, the following undumped protos exist
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<publisher>T&E Soft</publisher>
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<info name="serial" value="VUE-VVGJ-JPN"/>
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<info name="release" value="19950811"/>
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<sharedfeat name="eeprom" value="Yes"/>
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<part name="cart" interface="vboy_cart">
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<dataarea name="rom" size="2097152">
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<rom name="t&e virtual golf (japan).bin" size="2097152" crc="6ba07915" sha1="c595285d42c69f14b2b418c1edfbe4a7f9a624b6" offset="000000" />
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@ -8,9 +8,6 @@
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and http://www.vr32.de/modules/dokuwiki/doku.php?
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TODO:
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- 100us / 20us timers
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- sound
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- per-game NVRAM hook-up (wariolnd, vleague, golf, others?)
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- 3dtetris: missing gfxs on gameplay (writes to framebuffer)
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- boundh: game is way too fast
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- galactic: ball goes out of bounds sometimes?
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@ -24,8 +21,7 @@
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- telerobo: hangs after winning first match;
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- vlab: doesn't boot (irq issue?)
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- wariolnd: brightness gets suddently darker during intro.
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- waterwld: doesn't accept start input at title screen (regression, it used to work);
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\
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****************************************************************************/
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#include "emu.h"
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