mirror of
https://github.com/holub/mame
synced 2025-06-30 16:00:01 +03:00
add cheat for gnw_ball (nw)
This commit is contained in:
parent
8786b1a66f
commit
7feac3017a
@ -15,6 +15,8 @@ RTC or NVRAM. Quitting MAME is akin to removing the handheld's battery.
|
||||
Use -autosave to at least make them remember the highscores.
|
||||
|
||||
TODO:
|
||||
- improve display decay simulation? but SVG doesn't support setting brightness
|
||||
per segment, adding pwm_display_device right now has no added value
|
||||
- improve/redo SVGs of: gnw_mmouse, gnw_egg, exospace
|
||||
- confirm gnw_mmouse/gnw_egg rom (dumped from Soviet clone, but pretty
|
||||
confident that it's same)
|
||||
@ -46,7 +48,7 @@ AC-01 s SM5A Ball (aka Toss-Up)
|
||||
FL-02* s SM5A? Flagman
|
||||
MT-03* s SM5A? Vermin (aka The Exterminator)
|
||||
RC-04* s SM5A? Fire (aka Fireman Fireman)
|
||||
IP-05* g SM5A? Judge
|
||||
IP-05* s SM5A? Judge
|
||||
MN-06* g SM5A? Manhole
|
||||
CN-07* g SM5A? Helmet (aka Headache)
|
||||
LN-08* g SM5A? Lion
|
||||
@ -65,7 +67,7 @@ DK-52 ms SM510 Donkey Kong
|
||||
DM-53 ms SM510 Mickey & Donald
|
||||
GH-54 ms SM510 Green House
|
||||
JR-55 ms SM510 Donkey Kong II
|
||||
MW-56 ms SM510 Mario
|
||||
MW-56 ms SM510 Mario Bros.
|
||||
LP-57 ms SM510 Rain Shower
|
||||
TC-58 ms SM510 Life Boat
|
||||
PB-59* ms SM511? Pinball
|
||||
@ -1220,7 +1222,7 @@ ROM_END
|
||||
* Sharp SM5A label AC-01 5009 (no decap)
|
||||
* lcd screen with custom segments, 1-bit sound
|
||||
|
||||
This game was distributed as Toss-Up by Mego/Time-Out in the USA.
|
||||
In the USA, it was distributed as Toss-Up by Mego under their Time-Out series.
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
@ -1243,7 +1245,9 @@ static INPUT_PORTS_START( gnw_ball )
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_CB(input_changed) PORT_NAME("Time")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game B")
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_CB(input_changed) PORT_NAME("Game A")
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
PORT_CONFNAME( 0x08, 0x00, "Invincibility (Cheat)") // disable after boot
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x08, DEF_STR( On ) )
|
||||
|
||||
PORT_START("BA")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed) PORT_16WAY
|
||||
@ -1318,9 +1322,11 @@ static INPUT_PORTS_START( gnw_pchute )
|
||||
PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_UNUSED )
|
||||
|
||||
PORT_START("IN.1") // R3
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) // * Infinite lives cheat here, but configuring it is weird:
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // * One of the R3 inputs needs to be held down, followed
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) // * by pressing ACL, then release.
|
||||
PORT_CONFNAME( 0x01, 0x00, "Infinite Lives (Cheat)") // disable after boot
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( On ) )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) // same as 0x01?
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) // "
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) // alarm test?
|
||||
|
||||
PORT_START("IN.2") // R4
|
||||
@ -1594,8 +1600,8 @@ static INPUT_PORTS_START( gnw_chef )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND, only works after power-on
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -1713,8 +1719,8 @@ static INPUT_PORTS_START( gnw_mmouse )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND, only works after power-on
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") // only works after power-on
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
INPUT_PORTS_END
|
||||
@ -1950,12 +1956,12 @@ static INPUT_PORTS_START( gnw_tbridge )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2036,12 +2042,12 @@ static INPUT_PORTS_START( gnw_fireatk )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2122,12 +2128,12 @@ static INPUT_PORTS_START( gnw_stennis )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2208,12 +2214,12 @@ static INPUT_PORTS_START( gnw_opanic )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2308,7 +2314,7 @@ static INPUT_PORTS_START( gnw_dkong )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2398,7 +2404,7 @@ static INPUT_PORTS_START( gnw_mickdon )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2492,12 +2498,12 @@ static INPUT_PORTS_START( gnw_ghouse )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2592,7 +2598,7 @@ static INPUT_PORTS_START( gnw_dkong2 )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2682,12 +2688,12 @@ static INPUT_PORTS_START( gnw_mario )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2784,12 +2790,12 @@ static INPUT_PORTS_START( gnw_rshower )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -2880,12 +2886,12 @@ static INPUT_PORTS_START( gnw_lboat )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3062,12 +3068,12 @@ static INPUT_PORTS_START( gnw_squish )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Bonus Life (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3162,12 +3168,12 @@ static INPUT_PORTS_START( gnw_zelda )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)") // Invincibility when playing on bottom screen only
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3270,12 +3276,12 @@ static INPUT_PORTS_START( gnw_dkjrp )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3364,12 +3370,12 @@ static INPUT_PORTS_START( gnw_dkjr )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3451,12 +3457,12 @@ static INPUT_PORTS_START( gnw_mariocm )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3539,12 +3545,12 @@ static INPUT_PORTS_START( gnw_manhole )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Invincibility (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3625,7 +3631,7 @@ static INPUT_PORTS_START( gnw_tfish )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3715,7 +3721,7 @@ static INPUT_PORTS_START( gnw_smb )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3811,7 +3817,7 @@ static INPUT_PORTS_START( gnw_climber )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -3923,7 +3929,7 @@ static INPUT_PORTS_START( gnw_bfight )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -4028,12 +4034,12 @@ static INPUT_PORTS_START( gnw_boxing )
|
||||
PORT_START("ACL")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("ACL")
|
||||
|
||||
PORT_START("BA") // MCU BA(alpha) pin pulled to GND
|
||||
PORT_START("BA")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P2 Decrease Health (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
|
||||
PORT_START("B") // MCU B(beta) pin pulled to GND
|
||||
PORT_START("B")
|
||||
PORT_CONFNAME( 0x01, 0x01, "P1 Infinite Health (Cheat)")
|
||||
PORT_CONFSETTING( 0x01, DEF_STR( Off ) )
|
||||
PORT_CONFSETTING( 0x00, DEF_STR( On ) )
|
||||
@ -9227,7 +9233,7 @@ CONS( 1989, kbilly, 0, 0, kbilly, kbilly, kbilly_state,
|
||||
CONS( 1991, kbucky, 0, 0, kbucky, kbucky, kbucky_state, empty_init, "Konami", "Bucky O'Hare (handheld)", MACHINE_SUPPORTS_SAVE )
|
||||
CONS( 1991, kgarfld, 0, 0, kgarfld, kgarfld, kgarfld_state, empty_init, "Konami", "Garfield (handheld)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// Nintendo G&W: silver
|
||||
// Nintendo G&W: silver/gold (initial series is uncategorized, "silver" was made up later)
|
||||
CONS( 1980, gnw_ball, 0, 0, gnw_ball, gnw_ball, gnw_ball_state, empty_init, "Nintendo", "Game & Watch: Ball", MACHINE_SUPPORTS_SAVE)
|
||||
|
||||
// Nintendo G&W: wide screen
|
||||
|
Loading…
Reference in New Issue
Block a user