diff --git a/src/devices/video/imagetek_i4100.cpp b/src/devices/video/imagetek_i4100.cpp index b3813d88c25..1897f5951fc 100644 --- a/src/devices/video/imagetek_i4100.cpp +++ b/src/devices/video/imagetek_i4100.cpp @@ -13,6 +13,15 @@ - inputs for i4300; - hyprduel.cpp uses scanline attribute which crawls to unusable state with current video routines here; + - CRT Controller, also understand why it needs so many writes before actual parameters; + - Wrong color bars in service mode (e.g. balcube, toride2g). They use solid color tiles (80xx), + but the right palette is not at 00-ff. + Related to the unknown table in the RAM mapped just before the palette? + Update: the colors should have a common bank of 0xb (so 0x8bxx), it's unknown why the values + diverges, the blitter is responsible of that upload fwiw; + - Some gfx problems in ladykill, 3kokushi, puzzli, gakusai, seem related to how we handle + windows, wrapping, read-modify-write areas; + - puzzli: emulate hblank irq and fix video routines here (water effect not emulated?); ============================================================================