dynashot doesn't have a samplerom

This commit is contained in:
Michaël Banaan Ananas 2012-09-10 00:41:14 +00:00
parent 268bc19da2
commit 81685ae119
2 changed files with 55 additions and 27 deletions

View File

@ -9,7 +9,7 @@
sprites in NES format etc)
Todo :
- dump remaining sample roms
- dump homerun sample rom
- improve controls/dips
- better emulation of gfx bank switching (problematic in ganjaja)
- is there 2 player mode ?
@ -58,14 +58,26 @@ Notes:
***************************************************************************/
WRITE8_MEMBER(homerun_state::homerun_d7756c_control_w)
WRITE8_MEMBER(homerun_state::homerun_control_w)
{
// d4: start pin
// d5: reset pin(?)
// other bits: unused?
device_t *device = machine().device("d7756c");
upd7759_reset_w(device, ~data & 0x20);
upd7759_start_w(device, ~data & 0x10);
// d0, d1: somehow related to port $40?
// d4: d7756 start pin
// d5: d7756 reset pin(?)
if (m_d7756 != NULL)
{
upd7759_reset_w(m_d7756, ~data & 0x20);
upd7759_start_w(m_d7756, ~data & 0x10);
}
// other bits: ?
m_control = data;
}
WRITE8_MEMBER(homerun_state::homerun_d7756_sample_w)
{
if (m_d7756 != NULL)
upd7759_port_w(m_d7756, 0, data);
}
static ADDRESS_MAP_START( homerun_memmap, AS_PROGRAM, 8, homerun_state )
@ -79,8 +91,8 @@ ADDRESS_MAP_END
static ADDRESS_MAP_START( homerun_iomap, AS_IO, 8, homerun_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x10, 0x10) AM_DEVWRITE_LEGACY("d7756c", upd7759_port_w)
AM_RANGE(0x20, 0x20) AM_WRITE(homerun_d7756c_control_w)
AM_RANGE(0x10, 0x10) AM_WRITE(homerun_d7756_sample_w)
AM_RANGE(0x20, 0x20) AM_WRITE(homerun_control_w)
AM_RANGE(0x30, 0x33) AM_DEVREADWRITE("ppi8255", i8255_device, read, write)
AM_RANGE(0x40, 0x40) AM_READ_PORT("IN0")
AM_RANGE(0x50, 0x50) AM_READ_PORT("IN2")
@ -96,6 +108,11 @@ CUSTOM_INPUT_MEMBER(homerun_state::homerun_40_r)
return ret;
}
CUSTOM_INPUT_MEMBER(homerun_state::homerun_d7756_busy_r)
{
return upd7759_busy_r(m_d7756);
}
CUSTOM_INPUT_MEMBER(homerun_state::ganjaja_hopper_status_r)
{
// gives hopper error if not 0
@ -113,7 +130,7 @@ static INPUT_PORTS_START( homerun )
PORT_START("IN0")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, homerun_state, homerun_40_r, NULL)
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // ?
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, homerun_state, homerun_d7756_busy_r, NULL)
PORT_BIT( 0x37, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("IN1")
@ -186,7 +203,7 @@ static INPUT_PORTS_START( ganjaja )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // ?
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // ?
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, homerun_state, homerun_d7756_busy_r, NULL)
PORT_BIT( 0x76, IP_ACTIVE_HIGH, IPT_UNKNOWN )
PORT_START("IN1")
@ -290,6 +307,7 @@ static MACHINE_START( homerun )
state->membank("bank1")->configure_entry(0, &ROM[0x00000]);
state->membank("bank1")->configure_entries(1, 7, &ROM[0x10000], 0x4000);
state->save_item(NAME(state->m_control));
state->save_item(NAME(state->m_gfx_ctrl));
state->save_item(NAME(state->m_gc_up));
state->save_item(NAME(state->m_gc_down));
@ -301,6 +319,7 @@ static MACHINE_RESET( homerun )
{
homerun_state *state = machine.driver_data<homerun_state>();
state->m_control = 0;
state->m_gfx_ctrl = 0;
state->m_gc_up = 0;
state->m_gc_down = 0;
@ -310,7 +329,7 @@ static MACHINE_RESET( homerun )
/**************************************************************************/
static MACHINE_CONFIG_START( homerun, homerun_state )
static MACHINE_CONFIG_START( dynashot, homerun_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, XTAL_20MHz/4)
@ -342,8 +361,12 @@ static MACHINE_CONFIG_START( homerun, homerun_state )
MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_20MHz/8)
MCFG_SOUND_CONFIG(ym2203_config)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
MACHINE_CONFIG_END
MCFG_SOUND_ADD("d7756c", UPD7756, UPD7759_STANDARD_CLOCK)
static MACHINE_CONFIG_DERIVED( homerun, dynashot )
/* sound hardware */
MCFG_SOUND_ADD("d7756", UPD7756, UPD7759_STANDARD_CLOCK)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
MACHINE_CONFIG_END
@ -369,8 +392,8 @@ ROM_START( homerun )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "homerun.ic120", 0x00000, 0x20000, CRC(52f0709b) SHA1(19e675bcccadb774f60ec5929fc1fb5cf0d3f617) )
ROM_REGION( 0x08000, "d7756c", ROMREGION_ERASE00 )
ROM_LOAD( "d7756c.ic98", 0x00000, 0x08000, NO_DUMP ) /* D7756C built-in rom */
ROM_REGION( 0x08000, "d7756", ROMREGION_ERASE00 )
ROM_LOAD( "d7756c.ic98", 0x00000, 0x08000, NO_DUMP ) /* D7756C built-in rom - very likely the same rom as [Moero!! Pro Yakyuu (Black/Red)] on Famicom, and [Moero!! Nettou Yakyuu '88] on MSX2 */
ROM_END
@ -384,9 +407,6 @@ ROM_START( dynashot )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "2.ic120", 0x00000, 0x20000, CRC(bedf7b98) SHA1(cb6c5fcaf8df5f5c7636c3c8f79b9dda78e30c2e) )
ROM_REGION( 0x08000, "d7756c", ROMREGION_ERASE00 )
ROM_LOAD( "d7756c.ic98", 0x00000, 0x08000, NO_DUMP ) /* D7756C built-in rom */
ROM_END
@ -401,11 +421,11 @@ ROM_START( ganjaja )
ROM_REGION( 0x20000, "gfx2", 0 )
ROM_LOAD( "2.ic120", 0x00000, 0x20000, CRC(e65d4d57) SHA1(2ec9e5bdaa94b808573313b6eca657d798004b53) )
ROM_REGION( 0x08000, "d7756c", 0 )
ROM_REGION( 0x08000, "d7756", 0 )
ROM_LOAD( "d77p56cr.ic98", 0x00000, 0x08000, CRC(06a234ac) SHA1(b4ceff3f9f78551cf4a085642e162e33b266f067) ) /* D77P56CR OTP rom (One-Time Programmable, note the extra P) */
ROM_END
GAME( 1988, homerun, 0, homerun, homerun, driver_device, 0, ROT0, "Jaleco", "Moero!! Pro Yakyuu Homerun Kyousou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1988, dynashot, 0, homerun, dynashot, driver_device, 0, ROT0, "Jaleco", "Dynamic Shoot Kyousou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1990, ganjaja, 0, ganjaja, ganjaja, driver_device, 0, ROT0, "Jaleco", "Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1988, homerun, 0, homerun, homerun, driver_device, 0, ROT0, "Jaleco", "Moero!! Pro Yakyuu Homerun Kyousou", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1988, dynashot, 0, dynashot, dynashot, driver_device, 0, ROT0, "Jaleco", "Dynamic Shoot Kyousou", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1990, ganjaja, 0, ganjaja, ganjaja, driver_device, 0, ROT0, "Jaleco", "Ganbare Jajamaru Saisho wa Goo / Ganbare Jajamaru Hop Step & Jump", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )

View File

@ -4,19 +4,25 @@
*************************************************************************/
#include "sound/upd7759.h"
class homerun_state : public driver_device
{
public:
homerun_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this,"maincpu"),
m_maincpu(*this, "maincpu"),
m_videoram(*this, "videoram"),
m_spriteram(*this, "spriteram")
m_spriteram(*this, "spriteram"),
m_d7756(*this, "d7756")
{ }
required_device<cpu_device> m_maincpu;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_spriteram;
optional_device<upd7756_device> m_d7756;
UINT8 m_control;
tilemap_t *m_tilemap;
int m_gfx_ctrl;
@ -24,8 +30,9 @@ public:
int m_gc_down;
int m_scrollx;
int m_scrolly;
DECLARE_WRITE8_MEMBER(homerun_d7756c_control_w);
DECLARE_WRITE8_MEMBER(homerun_control_w);
DECLARE_WRITE8_MEMBER(homerun_d7756_sample_w);
DECLARE_WRITE8_MEMBER(homerun_videoram_w);
DECLARE_WRITE8_MEMBER(homerun_color_w);
DECLARE_WRITE8_MEMBER(homerun_scrollhi_w);
@ -33,6 +40,7 @@ public:
DECLARE_WRITE8_MEMBER(homerun_scrollx_w);
DECLARE_CUSTOM_INPUT_MEMBER(homerun_40_r);
DECLARE_CUSTOM_INPUT_MEMBER(homerun_d7756_busy_r);
DECLARE_CUSTOM_INPUT_MEMBER(ganjaja_hopper_status_r);
TILE_GET_INFO_MEMBER(get_homerun_tile_info);