New NOT_WORKING machines (#9466)

* New NOT_WORKING machines

---------------------------------
Basketball (Benchmark Games, set 1) [Museo del Recreativo, ClawGrip]
Ten Strike Classic [Museo del Recreativo, ClawGrip]

New NOT_WORKING clones
---------------------------------
Basketball (Benchmark Games, set 2) [Museo del Recreativo, ClawGrip]
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ClawGrip 2022-03-26 11:55:23 +01:00 committed by GitHub
parent 7761ad89f4
commit 81930264fa
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4 changed files with 117 additions and 0 deletions

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@ -4828,6 +4828,7 @@ files {
MAME_DIR .. "src/mame/drivers/cointek.cpp",
MAME_DIR .. "src/mame/drivers/comebaby.cpp",
MAME_DIR .. "src/mame/drivers/compucranes.cpp",
MAME_DIR .. "src/mame/drivers/cosmos_playc8f.cpp",
MAME_DIR .. "src/mame/drivers/cowtipping.cpp",
MAME_DIR .. "src/mame/drivers/crazybal.cpp",
MAME_DIR .. "src/mame/drivers/cromptons.cpp",

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@ -266,6 +266,7 @@ copsnrob.cpp
corona.cpp
cosmic.cpp
cosmicg.cpp
cosmos_playc8f.cpp
cowtipping.cpp
cps1.cpp
cps1bl_5205.cpp

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@ -0,0 +1,110 @@
// license:BSD-3-Clause
// copyright-holders:
/*********************************************************************************************************************************************
Skeleton driver for Cosmos PLAYC8F/PLAYC8E hardware based electromechanical machines.
Known machines on this hardware:
Dumped Manufacturer Machine Notes
------ --------------------------------------------------------------- ------------------ -----------------------------------------------
Yes Benchmark Games, Inc. Basketball PLAYC8F + SY-MUSIC01 (music)
Yes Benchmark Games, Inc. Ten Strike Classic PLAYC8F (mechanical sound, no sound/music PCBs)
No Universal Space Amusement (HK) Co., Ltd Mr. Wolf PLAYC8F
No HomingGame Gold Fort PLAYC8F + SOUND03H (music, STC11F08XE-based)
No Family Fun Companies, Inc. Basket Fortune PLAYC8F + SY-MUSIC01 (music)
No Family Fun Companies, Inc. Pharaohs Treasure PLAYC8F + SY-MUSIC01 (music) + SC52 (sound)
No Family Fun Companies, Inc. Football Fortune PLAYC8F + SY-MUSIC01 (music)
No Universal Space Amusement Equipment Ltd. Bed Monsters PLAYC8F + SY-MUSIC01 (music)
No Universal Space Amusement Equipment Ltd. Colorama 4 Player PLAYC8F + SY-MUSIC01 (music)
No Universal Space Amusement Equipment Ltd. / Bromley Incorporated Ghost Hunter PLAYC8E + SY-MUSIC01 (music)
***********************************************************************************************************************************************/
#include "emu.h"
#include "cpu/m6805/m68hc05.h"
#include "cpu/mcs51/mcs51.h"
#include "sound/okim9810.h"
#include "speaker.h"
namespace
{
class cosmos_playc8f_state : public driver_device
{
public:
cosmos_playc8f_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag)
, m_maincpu(*this, "maincpu")
, m_soundcpu(*this, "soundcpu")
{
}
void playc8f(machine_config &config);
void playc8f_symusic01(machine_config &config);
private:
required_device<m68hc05_device> m_maincpu;
optional_device<mcs51_cpu_device> m_soundcpu;
};
static INPUT_PORTS_START(playc8f)
INPUT_PORTS_END
// PLAYC8F + SY-MUSIC01 (music)
void cosmos_playc8f_state::playc8f_symusic01(machine_config &config)
{
M68HC705C8A(config, m_maincpu, 4_MHz_XTAL);
I80C51(config, m_soundcpu, 6_MHz_XTAL); // Actually an AT89C51
SPEAKER(config, "mono").front_center();
okim9810_device &oki(OKIM9810(config, "oki", 4.096_MHz_XTAL)); // Actually an OKI M9811
oki.add_route(ALL_OUTPUTS, "mono", 0.50);
}
// PLAYC8F (without sound hardware)
void cosmos_playc8f_state::playc8f(machine_config &config)
{
M68HC705C8A(config, m_maincpu, 4_MHz_XTAL);
}
ROM_START(bgbasketb)
ROM_REGION(0x002000, "maincpu", 0)
ROM_LOAD("basketball_2004-01-22.u13", 0x000000, 0x002000, CRC(5dd80da6) SHA1(5671d7166c7131ce0ad415da16842f271cc7ac3f)) // MC68HC705C8P
ROM_REGION(0x001000, "soundcpu", 0)
ROM_LOAD("mglqj-y-3-3_2004-10-22.u2", 0x000000, 0x001000, NO_DUMP) // AT89C51, protected
ROM_REGION(0x200000, "samples", 0)
ROM_LOAD("mglqj-y-1-3_2004-10-22.rom1", 0x000000, 0x100000, CRC(ca8ac968) SHA1(c974e16d86f0d5fbc5fe663aa81dff82b8678813)) // 27C801
ROM_LOAD("mglqj-y-2-3_2004-10-22.rom2", 0x100000, 0x100000, CRC(b4987ea2) SHA1(77f42740bea08a72fc1a201a0ed7946c380141cf)) // 27C801
ROM_END
ROM_START(bgbasketbb)
ROM_REGION(0x002000, "maincpu", 0)
ROM_LOAD("srlqj02-2-01_2013-03-23.u13", 0x000000, 0x002000, CRC(9ab77de9) SHA1(c3507636dfe963023d5894403b850b65da2613b4)) // MC705C8ACPE
ROM_REGION(0x001000, "soundcpu", 0)
ROM_LOAD("mglqj-y-3-3_2004-10-22.u2", 0x000000, 0x001000, NO_DUMP) // AT89C51, protected
ROM_REGION(0x200000, "samples", 0)
ROM_LOAD("mglqj-y-1-3_2004-10-22.rom1", 0x000000, 0x100000, CRC(ca8ac968) SHA1(c974e16d86f0d5fbc5fe663aa81dff82b8678813)) // 27C801
ROM_LOAD("mglqj-y-2-3_2004-10-22.rom2", 0x100000, 0x100000, CRC(b4987ea2) SHA1(77f42740bea08a72fc1a201a0ed7946c380141cf)) // 27C801
ROM_END
// This is a reissue and copy of the 1957 Williams Ten Strike
ROM_START(tenstrikc)
ROM_REGION(0x002000, "maincpu", 0)
ROM_LOAD("gdblq_2003-5-17.u13", 0x000000, 0x002000, CRC(dc345c3b) SHA1(50edbecf20e038f35556d315447a9d370d125ea7)) // MC68HC705C8A
// No sound hardware (just mechanical sounds triggered by relays)
ROM_END
} // anonymous namespace
// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS
GAME(2013, bgbasketb, 0, playc8f_symusic01, playc8f, cosmos_playc8f_state, empty_init, ROT0, "Benchmark Games, Inc.", "Basketball (Benchmark Games, set 1)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(2004, bgbasketbb, bgbasketb, playc8f_symusic01, playc8f, cosmos_playc8f_state, empty_init, ROT0, "Benchmark Games, Inc.", "Basketball (Benchmark Games, set 2)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(2003, tenstrikc, 0, playc8f, playc8f, cosmos_playc8f_state, empty_init, ROT0, "Benchmark Games, Inc.", "Ten Strike Classic", MACHINE_IS_SKELETON_MECHANICAL)

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@ -10885,6 +10885,11 @@ cosmicgi // bootleg (Inder)
@source:cosmicos.cpp
cosmicos //
@source:cosmos_play8cf.cpp
bgbasketb // (c) 2013 Benchmark Games
bgbasketbb // (c) 2004 Benchmark Games
tenstrikc // (c) 2003 Benchmark Games
@source:cowtipping.cpp
cowtipp //
cowtippa //