Added DIP Locations and verified defaults for Speed Rumbler/Rush and Crash (using Speed Rumbler manual).

This commit is contained in:
Scott Stone 2009-06-01 19:16:40 +00:00
parent 9c53758bcf
commit 81c71d5528

View File

@ -6,6 +6,8 @@
M6809 for game, Z80 and YM-2203 for sound.
2009/06 - DIP Location and Defaults verified against Speed Rumbler manual.
***************************************************************************/
#include "driver.h"
@ -143,7 +145,7 @@ static INPUT_PORTS_START( srumbler )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW1")
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) )
PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
@ -152,7 +154,7 @@ static INPUT_PORTS_START( srumbler )
PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
@ -161,31 +163,31 @@ static INPUT_PORTS_START( srumbler )
PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_DIPLOCATION("SW1:7")
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x01, "5" )
PORT_DIPSETTING( 0x00, "7" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3")
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5")
PORT_DIPSETTING( 0x18, "20k 70k and every 70k" )
PORT_DIPSETTING( 0x10, "30k 80k and every 80k" )
PORT_DIPSETTING( 0x08, "20k 80k" )
PORT_DIPSETTING( 0x00, "30k 80k" )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x60, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:8")
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
INPUT_PORTS_END