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stfight: forgot to remove imperfect sound flag from cshootert where 2203 prescaler issue doesnt apply
(cherry picked from commit 0996449e35
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@ -1138,4 +1138,4 @@ GAME( 1986, stfighta, empcity, stfight, stfight, stfight_state, init_stfight,
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GAME( 1986, stfightgb, empcity, stfight, stfight, stfight_state, init_stfight, ROT0, "Seibu Kaihatsu (Tuning license)", "Street Fight (Germany - Benelux)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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// Cross Shooter uses the same base board, but different video board
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GAME( 1987, cshootert, airraid, cshooter, cshooter, stfight_state, empty_init, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (2 PCB Stack)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1987, cshootert, airraid, cshooter, cshooter, stfight_state, empty_init, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (2 PCB Stack)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
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