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synced 2025-04-24 17:30:55 +03:00
added ebases color overlay (same as spacezap)
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@ -806,6 +806,13 @@ static INPUT_PORTS_START( ebases )
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PORT_START("TRACKY2")
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PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_RESET PORT_PLAYER(2)
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PORT_START("FAKE")
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/* Cocktail cabinets had a B/W monitor and color overlay (same one as Space Zap!),
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upright cabinets had a color monitor and baseball stadium background. */
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PORT_CONFNAME( 0x01, 0x00, "Monitor" ) PORT_CHANGED_MEMBER(DEVICE_SELF, astrocde_state,spacezap_monitor, 0)
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PORT_CONFSETTING( 0x00, "B/W" )
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PORT_CONFSETTING( 0x01, "Color" )
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INPUT_PORTS_END
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@ -1718,7 +1725,7 @@ DRIVER_INIT_MEMBER(astrocde_state,seawolf2)
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DRIVER_INIT_MEMBER(astrocde_state,ebases)
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{
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m_video_config = AC_SOUND_PRESENT;
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m_video_config = AC_SOUND_PRESENT | AC_MONITOR_BW;
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m_maincpu->space(AS_IO).install_write_handler(0x20, 0x20, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_coin_w),this));
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m_maincpu->space(AS_IO).install_write_handler(0x28, 0x28, 0, 0xff07, write8_delegate(FUNC(astrocde_state::ebases_trackball_select_w),this));
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}
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@ -1817,7 +1824,7 @@ DRIVER_INIT_MEMBER(astrocde_state,tenpindx)
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GAMEL(1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Dave Nutting Associates / Midway", "Sea Wolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_seawolf2 )
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/* 91354 CPU board + 90700 game board + 91356 RAM board */
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GAME( 1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", GAME_SUPPORTS_SAVE )
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GAMEL(1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", GAME_SUPPORTS_SAVE, layout_spacezap )
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/* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */
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GAMEL(1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE, layout_spacezap )
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