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fmtowns: fixed mouse cursor moving on its own in Data West games
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@ -985,6 +985,7 @@ READ8_MEMBER(towns_state::towns_padport_r)
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break;
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case MOUSE_START:
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case MOUSE_SYNC:
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break;
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default:
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if(m_towns_mouse_output < MOUSE_Y_LOW)
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ret |= 0x0f;
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@ -1072,6 +1073,7 @@ READ8_MEMBER(towns_state::towns_padport_r)
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break;
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case MOUSE_START:
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case MOUSE_SYNC:
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break;
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default:
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if(m_towns_mouse_output < MOUSE_Y_LOW)
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ret |= 0x0f;
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