zn.c: Removes the "older" ts2 graphics roms (IE: 05M, 06M 08M 10M with missing 07M & 09M). No other Capcom ZN game follows this load pattern and it doesn't make logical sense based on the rom board layout. If in the future it can be verified it can be re-added.

This commit is contained in:
Brian Troha 2012-01-19 03:20:39 +00:00
parent d458480a07
commit 85416cc045
2 changed files with 4 additions and 26 deletions

View File

@ -144,7 +144,6 @@ static const struct
{ "primrag2", tw01, tw02 }, /* locks up when starting a game */
{ "hvnsgate", at01, at02 }, /* OK */
{ "ts2", cp01, cp02 }, /* OK */
{ "ts2a", cp01, cp02 }, /* OK */
{ "ts2j", cp01, cp02 }, /* OK */
{ "starglad", cp01, cp03 }, /* OK */
{ "stargladj",cp01, cp03 }, /* OK */
@ -2808,27 +2807,6 @@ ROM_START( ts2 )
ROM_REGION32_LE( 0x80000, "user3", 0 )
ROM_LOAD( "ts2u_04.2h", 0x0000000, 0x080000, CRC(ddb52e7c) SHA1(e77891abae7681d911ef6eba2e0920d81433ebe6) )
ROM_REGION32_LE( 0x2400000, "user2", 0 )
ROM_LOAD( "ts2-05m.3h", 0x0000000, 0x400000, CRC(7f4228e2) SHA1(3690a76d19d97e55bc7b05a8456328697cfd7a77) )
ROM_LOAD( "ts2-06m", 0x0400000, 0x400000, CRC(cd7e0a27) SHA1(325b5f2e653cdea07cddc9d20d12b5ab50dca949) )
ROM_LOAD( "ts2-08m", 0x0800000, 0x400000, CRC(b1f7f115) SHA1(3f416d2aac07aa73a99593b5a21b047da60cea6a) )
ROM_LOAD( "ts2-10m.4k", 0x0c00000, 0x200000, CRC(ad90679a) SHA1(19dd30764f892ee7f89c78ccbccdaf4d6b0e6e09) )
ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
ROM_LOAD( "ts2_02.2e", 0x00000, 0x08000, CRC(2f45c461) SHA1(513b6b9b5a2f7c567c30c958e0e13834cd9bd266) )
ROM_CONTINUE( 0x10000, 0x18000 )
ROM_REGION( 0x400000, "qsound", 0 ) /* Q Sound Samples */
ROM_LOAD16_WORD_SWAP( "ts2-01m.3b", 0x0000000, 0x400000, CRC(d7a505e0) SHA1(f1b0cdea712101f695bd326eccd753eb79a07490) )
ROM_END
/* 95681-2 */
ROM_START( ts2a )
CPZN1_BIOS
ROM_REGION32_LE( 0x80000, "user3", 0 )
ROM_LOAD( "ts2u_04.2h", 0x0000000, 0x080000, CRC(ddb52e7c) SHA1(e77891abae7681d911ef6eba2e0920d81433ebe6) )
ROM_REGION32_LE( 0x2400000, "user2", 0 )
ROM_LOAD( "ts2-05m.3h", 0x0000000, 0x400000, CRC(7f4228e2) SHA1(3690a76d19d97e55bc7b05a8456328697cfd7a77) )
ROM_LOAD( "ts2-06m.4h", 0x0400000, 0x200000, CRC(67be6797) SHA1(521f69439ba7666f54d1008a291f3391f3a16499) )
@ -2854,8 +2832,10 @@ ROM_START( ts2j )
ROM_REGION32_LE( 0x2400000, "user2", 0 )
ROM_LOAD( "ts2-05m.3h", 0x0000000, 0x400000, CRC(7f4228e2) SHA1(3690a76d19d97e55bc7b05a8456328697cfd7a77) )
ROM_LOAD( "ts2-06m", 0x0400000, 0x400000, CRC(cd7e0a27) SHA1(325b5f2e653cdea07cddc9d20d12b5ab50dca949) )
ROM_LOAD( "ts2-08m", 0x0800000, 0x400000, CRC(b1f7f115) SHA1(3f416d2aac07aa73a99593b5a21b047da60cea6a) )
ROM_LOAD( "ts2-06m.4h", 0x0400000, 0x200000, CRC(67be6797) SHA1(521f69439ba7666f54d1008a291f3391f3a16499) )
ROM_LOAD( "ts2-07m.5h", 0x0600000, 0x200000, CRC(db73e2b8) SHA1(239243f44c41df765789c14cc4036bb02e2ab373) )
ROM_LOAD( "ts2-08m.2k", 0x0800000, 0x200000, CRC(01a48431) SHA1(6e395af726da91909e07dac25bb9b70b3ccebd4e) )
ROM_LOAD( "ts2-09m.3k", 0x0a00000, 0x200000, CRC(83f408de) SHA1(415787c4dca604dd5611e16936a0ffa981dedf78) )
ROM_LOAD( "ts2-10m.4k", 0x0c00000, 0x200000, CRC(ad90679a) SHA1(19dd30764f892ee7f89c78ccbccdaf4d6b0e6e09) )
ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
@ -4609,7 +4589,6 @@ ROM_END
GAME( 1995, cpzn1, 0, coh1000c, zn, coh1000c, ROT0, "Sony / Capcom", "ZN1", GAME_IS_BIOS_ROOT )
GAME( 1995, ts2, cpzn1, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1995, ts2a, ts2, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (USA 951124) Older", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1995, ts2j, ts2, coh1000c, zn6b, coh1000c, ROT0, "Capcom / Takara", "Battle Arena Toshinden 2 (Japan 951124)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, starglad, cpzn1, coh1000c, zn6b, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (USA 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, stargladj, starglad, coh1000c, zn6b, coh1000c, ROT0, "Capcom", "Star Gladiator Episode I: Final Crusade (Japan 960627)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )

View File

@ -3236,7 +3236,6 @@ jojobane // 13/09/1999 (c) 1999 (Euro)
// Capcom ZN1
cpzn1
ts2 // Battle Arena Toshinden 2 (USA 951124)
ts2a // Battle Arena Toshinden 2 (USA 951124) - Alternate
ts2j // Battle Arena Toshinden 2 (JAPAN 951124)
starglad // Star Gladiator (USA 960627)
stargladj // Star Gladiator (JAPAN 960627)