Fix Visual Studio build

This commit is contained in:
Brad Hughes 2016-03-05 16:08:02 -05:00
parent c049a91f4a
commit 854fe5592f
2 changed files with 1 additions and 12 deletions

View File

@ -86,14 +86,10 @@ function osdmodulesbuild()
MAME_DIR .. "src/osd/modules/input/input_xinput.cpp", MAME_DIR .. "src/osd/modules/input/input_xinput.cpp",
} }
configuration { "mingw*"}
includedirs {
MAME_DIR .. "3rdparty/compat/mingw",
}
if _OPTIONS["targetos"]=="windows" then if _OPTIONS["targetos"]=="windows" then
includedirs { includedirs {
MAME_DIR .. "3rdparty/winpcap/Include", MAME_DIR .. "3rdparty/winpcap/Include",
MAME_DIR .. "3rdparty/compat/mingw",
} }
end end

View File

@ -304,13 +304,6 @@ int sound_xaudio2::init(osd_options const &options)
m_sample_bytes = format.nBlockAlign; m_sample_bytes = format.nBlockAlign;
#if defined(_DEBUG)
XAUDIO2_DEBUG_CONFIGURATION debugConfig = { 0 };
debugConfig.TraceMask = XAUDIO2_LOG_WARNINGS | XAUDIO2_LOG_TIMING | XAUDIO2_LOG_STREAMING;
debugConfig.LogFunctionName = TRUE;
m_xAudio2->SetDebugConfiguration(&debugConfig);
#endif
// Create the buffers // Create the buffers
create_buffers(format); create_buffers(format);