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synced 2025-05-18 19:49:35 +03:00
reverted prev commit, it breaks other games.
Vertigo problem is elsewhere
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@ -670,8 +670,6 @@ static void play_cvsd(running_machine *machine, int ch)
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int length = m6844_channel[ch].counter;
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int length = m6844_channel[ch].counter;
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INT16 *base;
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INT16 *base;
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assert(length <= MAX_CACHE_ENTRIES);
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/* add the bank number to the address */
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/* add the bank number to the address */
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if (sound_banks[ch] & 1)
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if (sound_banks[ch] & 1)
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address += 0x00000;
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address += 0x00000;
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