osd/modules/input: Detect joystick reconnection with SDL. (#9605)

Also improved display name scheme for joystick axes and buttons.
This commit is contained in:
Vas Crabb 2022-04-24 15:31:45 +10:00 committed by GitHub
parent 25c64006b7
commit 8614b890d3
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 230 additions and 194 deletions

View File

@ -447,7 +447,7 @@ protected:
public:
const osd_options * options() const { return m_options; }
input_device_list * devicelist() { return &m_devicelist; }
input_device_list & devicelist() { return m_devicelist; }
bool input_enabled() const { return m_input_enabled; }
bool input_paused() const { return m_input_paused; }
bool mouse_enabled() const { return m_mouse_enabled; }
@ -504,7 +504,7 @@ public:
virtual void exit() override
{
devicelist()->free_all_devices();
devicelist().free_all_devices();
}
protected:

View File

@ -238,7 +238,7 @@ public:
result = dinput_set_dword_property(devinfo->dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_REL);
if (result != DI_OK && result != DI_PROPNOEFFECT)
{
osd_printf_error("DirectInput: Unable to set relative mode for mouse %u (%s)\n", static_cast<unsigned int>(devicelist()->size()), devinfo->name());
osd_printf_error("DirectInput: Unable to set relative mode for mouse %u (%s)\n", static_cast<unsigned int>(devicelist().size()), devinfo->name());
goto error;
}
@ -277,7 +277,7 @@ public:
error:
if (devinfo)
devicelist()->free_device(*devinfo);
devicelist().free_device(*devinfo);
goto exit;
}
};
@ -449,10 +449,10 @@ void dinput_joystick_device::poll()
int dinput_joystick_device::configure()
{
HRESULT result;
auto devicelist = static_cast<input_module_base&>(module()).devicelist();
auto &devicelist = static_cast<input_module_base&>(module()).devicelist();
// temporary approximation of index
int devindex = devicelist->size();
int devindex = devicelist.size();
// set absolute mode
result = dinput_set_dword_property(dinput.device, DIPROP_AXISMODE, 0, DIPH_DEVICE, DIPROPAXISMODE_ABS);

View File

@ -72,7 +72,7 @@ public:
std::string utf8_instance_id = utf8_instance_name + " product_" + guid_to_string(instance->guidProduct) + " instance_" + guid_to_string(instance->guidInstance);
// allocate memory for the device object
TDevice &devinfo = module.devicelist()->create_device<TDevice>(machine, std::move(utf8_instance_name), std::move(utf8_instance_id), module);
TDevice &devinfo = module.devicelist().create_device<TDevice>(machine, std::move(utf8_instance_name), std::move(utf8_instance_id), module);
// attempt to create a device
result = m_dinput->CreateDevice(instance->guidInstance, devinfo.dinput.device.GetAddressOf(), nullptr);
@ -133,7 +133,7 @@ public:
return &devinfo;
error:
module.devicelist()->free_device(devinfo);
module.devicelist().free_device(devinfo);
return nullptr;
}

View File

@ -489,7 +489,7 @@ public:
m_global_inputs_enabled = downcast<windows_options &>(machine.options()).global_inputs();
// If we added no devices, no need to register for notifications
if (devicelist()->empty())
if (devicelist().empty())
return;
// finally, register to receive raw input WM_INPUT messages if we found devices
@ -539,7 +539,7 @@ protected:
tname.reset();
TDevice &devinfo = devicelist()->create_device<TDevice>(machine, std::move(utf8_name), std::move(utf8_id), *this);
TDevice &devinfo = devicelist().create_device<TDevice>(machine, std::move(utf8_name), std::move(utf8_id), *this);
// Add the handle
devinfo.set_handle(rawinputdevice.hDevice);
@ -594,14 +594,14 @@ protected:
// find the device in the list and update
auto target_device = std::find_if(
devicelist()->begin(),
devicelist()->end(),
devicelist().begin(),
devicelist().end(),
[input] (auto const &device)
{
auto devinfo = dynamic_cast<rawinput_device *>(device.get());
return devinfo && (input->header.hDevice == devinfo->device_handle());
});
if (devicelist()->end() == target_device)
if (devicelist().end() == target_device)
return false;
static_cast<rawinput_device *>(target_device->get())->queue_events(input, 1);
@ -629,14 +629,14 @@ protected:
// find the device in the list and update
auto target_device = std::find_if(
devicelist()->begin(),
devicelist()->end(),
devicelist().begin(),
devicelist().end(),
[&utf8_id] (auto const &device)
{
auto devinfo = dynamic_cast<rawinput_device *>(device.get());
return devinfo && !devinfo->device_handle() && (devinfo->id() == utf8_id);
});
if (devicelist()->end() == target_device)
if (devicelist().end() == target_device)
return false;
static_cast<rawinput_device *>(target_device->get())->set_handle(rawinputdevice);
@ -652,15 +652,15 @@ protected:
// find the device in the list and update
auto target_device = std::find_if(
devicelist()->begin(),
devicelist()->end(),
devicelist().begin(),
devicelist().end(),
[rawinputdevice] (auto const &device)
{
auto devinfo = dynamic_cast<rawinput_device *>(device.get());
return devinfo && (rawinputdevice == devinfo->device_handle());
});
if (devicelist()->end() == target_device)
if (devicelist().end() == target_device)
return false;
(*target_device)->reset();

View File

@ -20,12 +20,13 @@
#include <SDL2/SDL.h>
#include <cctype>
// ReSharper disable once CppUnusedIncludeDirective
#include <cstddef>
#include <mutex>
#include <memory>
#include <queue>
#include <iterator>
#include <algorithm>
#include <cstddef>
#include <iterator>
#include <memory>
#include <mutex>
#include <optional>
#include <queue>
// MAME headers
#include "emu.h"
@ -373,6 +374,14 @@ protected:
class sdl_keyboard_device : public sdl_device
{
public:
// state information for a keyboard
struct keyboard_state
{
int32_t state[0x3ff]; // must be int32_t!
int8_t oldkey[MAX_KEYS];
int8_t currkey[MAX_KEYS];
};
keyboard_state keyboard;
sdl_keyboard_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
@ -483,6 +492,13 @@ private:
int last_y;
public:
// state information for a mouse
struct mouse_state
{
int32_t lX, lY;
int32_t buttons[MAX_BUTTONS];
};
mouse_state mouse;
sdl_mouse_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
@ -602,40 +618,40 @@ public:
// sdl_joystick_device
//============================================================
// state information for a joystick
struct sdl_joystick_state
{
int32_t axes[MAX_AXES];
int32_t buttons[MAX_BUTTONS];
int32_t hatsU[MAX_HATS], hatsD[MAX_HATS], hatsL[MAX_HATS], hatsR[MAX_HATS];
int32_t balls[MAX_AXES];
};
struct sdl_api_state
{
SDL_Joystick *device;
SDL_Haptic *hapdevice;
SDL_JoystickID joystick_id;
};
class sdl_joystick_device : public sdl_device
{
public:
// state information for a joystick
struct sdl_joystick_state
{
int32_t axes[MAX_AXES];
int32_t buttons[MAX_BUTTONS];
int32_t hatsU[MAX_HATS], hatsD[MAX_HATS], hatsL[MAX_HATS], hatsR[MAX_HATS];
int32_t balls[MAX_AXES];
};
struct sdl_api_state
{
SDL_Joystick *device = nullptr;
SDL_Haptic *hapdevice = nullptr;
SDL_JoystickID joystick_id;
std::optional<std::string> serial;
};
sdl_joystick_state joystick;
sdl_api_state sdl_state;
sdl_joystick_device(running_machine &machine, std::string &&name, std::string &&id, input_module &module) :
sdl_device(machine, std::move(name), std::move(id), DEVICE_CLASS_JOYSTICK, module),
joystick({{0}}),
sdl_state({ nullptr })
joystick({{0}})
{
}
~sdl_joystick_device()
{
if (sdl_state.device != nullptr)
if (sdl_state.device)
{
if (sdl_state.hapdevice != nullptr)
if (sdl_state.hapdevice)
{
SDL_HapticClose(sdl_state.hapdevice);
sdl_state.hapdevice = nullptr;
@ -665,38 +681,10 @@ public:
break;
case SDL_JOYHATMOTION:
if (sdlevent.jhat.value & SDL_HAT_UP)
{
joystick.hatsU[sdlevent.jhat.hat] = 0x80;
}
else
{
joystick.hatsU[sdlevent.jhat.hat] = 0;
}
if (sdlevent.jhat.value & SDL_HAT_DOWN)
{
joystick.hatsD[sdlevent.jhat.hat] = 0x80;
}
else
{
joystick.hatsD[sdlevent.jhat.hat] = 0;
}
if (sdlevent.jhat.value & SDL_HAT_LEFT)
{
joystick.hatsL[sdlevent.jhat.hat] = 0x80;
}
else
{
joystick.hatsL[sdlevent.jhat.hat] = 0;
}
if (sdlevent.jhat.value & SDL_HAT_RIGHT)
{
joystick.hatsR[sdlevent.jhat.hat] = 0x80;
}
else
{
joystick.hatsR[sdlevent.jhat.hat] = 0;
}
joystick.hatsU[sdlevent.jhat.hat] = (sdlevent.jhat.value & SDL_HAT_UP) ? 0x80 : 0;
joystick.hatsD[sdlevent.jhat.hat] = (sdlevent.jhat.value & SDL_HAT_DOWN) ? 0x80 : 0;
joystick.hatsL[sdlevent.jhat.hat] = (sdlevent.jhat.value & SDL_HAT_LEFT) ? 0x80 : 0;
joystick.hatsR[sdlevent.jhat.hat] = (sdlevent.jhat.value & SDL_HAT_RIGHT) ? 0x80 : 0;
break;
case SDL_JOYBUTTONDOWN:
@ -704,6 +692,21 @@ public:
if (sdlevent.jbutton.button < MAX_BUTTONS)
joystick.buttons[sdlevent.jbutton.button] = (sdlevent.jbutton.state == SDL_PRESSED) ? 0x80 : 0;
break;
case SDL_JOYDEVICEREMOVED:
osd_printf_verbose("Joystick: %s [GUID %s] disconnected\n", name(), id());
reset();
if (sdl_state.device)
{
if (sdl_state.hapdevice)
{
SDL_HapticClose(sdl_state.hapdevice);
sdl_state.hapdevice = nullptr;
}
SDL_JoystickClose(sdl_state.device);
sdl_state.device = nullptr;
}
break;
}
}
};
@ -786,9 +789,10 @@ public:
void handle_event(SDL_Event &sdlevent) override
{
// By default dispatch event to every device
devicelist()->for_each_device([&sdlevent](auto device) {
downcast<sdl_device*>(device)->queue_events(&sdlevent, 1);
});
devicelist().for_each_device(
[&sdlevent](auto device) {
downcast<sdl_device*>(device)->queue_events(&sdlevent, 1);
});
}
};
@ -810,13 +814,12 @@ public:
{
sdl_input_module::input_init(machine);
static int event_types[] = {
static_cast<int>(SDL_KEYDOWN),
static_cast<int>(SDL_KEYUP),
static_cast<int>(SDL_TEXTINPUT)
};
static int const event_types[] = {
int(SDL_KEYDOWN),
int(SDL_KEYUP),
int(SDL_TEXTINPUT) };
sdl_event_manager::instance().subscribe(event_types, std::size(event_types), this);
sdl_event_manager::instance().subscribe(event_types, this);
// Read our keymap and store a pointer to our table
m_key_trans_table = sdlinput_read_keymap(machine);
@ -826,7 +829,7 @@ public:
osd_printf_verbose("Keyboard: Start initialization\n");
// SDL only has 1 keyboard add it now
auto &devinfo = devicelist()->create_device<sdl_keyboard_device>(machine, "System keyboard", "System keyboard", *this);
auto &devinfo = devicelist().create_device<sdl_keyboard_device>(machine, "System keyboard", "System keyboard", *this);
// populate it
for (int keynum = 0; local_table[keynum].mame_key != ITEM_ID_INVALID; keynum++)
@ -942,19 +945,18 @@ public:
{
sdl_input_module::input_init(machine);
static int event_types[] = {
static_cast<int>(SDL_MOUSEMOTION),
static_cast<int>(SDL_MOUSEBUTTONDOWN),
static_cast<int>(SDL_MOUSEBUTTONUP),
static_cast<int>(SDL_MOUSEWHEEL)
};
static int const event_types[] = {
int(SDL_MOUSEMOTION),
int(SDL_MOUSEBUTTONDOWN),
int(SDL_MOUSEBUTTONUP),
int(SDL_MOUSEWHEEL) };
sdl_event_manager::instance().subscribe(event_types, std::size(event_types), this);
sdl_event_manager::instance().subscribe(event_types, this);
osd_printf_verbose("Mouse: Start initialization\n");
// SDL currently only supports one mouse
auto &devinfo = devicelist()->create_device<sdl_mouse_device>(machine, "System mouse", "System mouse", *this);
auto &devinfo = devicelist().create_device<sdl_mouse_device>(machine, "System mouse", "System mouse", *this);
// add the axes
devinfo.device()->add_item("X", ITEM_ID_XAXIS, generic_axis_get_state<std::int32_t>, &devinfo.mouse.lX);
@ -981,12 +983,15 @@ void devmap_register(device_map_t &devmap, int physical_idx, const std::string &
auto entry = std::find_if(
std::begin(devmap.map),
std::end(devmap.map),
[&name] (auto &item) { return (item.name == name) && (item.physical < 0); });
[&name] (auto const &item) { return (item.name == name) && (item.physical < 0); });
// If we didn't find it by name, find the first free slot
if (entry == std::end(devmap.map))
{
entry = std::find_if(std::begin(devmap.map), std::end(devmap.map), [] (auto &item) { return item.name.empty(); });
entry = std::find_if(
std::begin(devmap.map),
std::end(devmap.map),
[] (auto const &item) { return item.name.empty(); });
}
if (entry != std::end(devmap.map))
@ -1054,13 +1059,12 @@ public:
char tempname[512];
m_sixaxis_mode = downcast<const sdl_options*>(options())->sixaxis();
m_sixaxis_mode = downcast<const sdl_options *>(options())->sixaxis();
devmap_init(machine, &m_joy_map, SDLOPTION_JOYINDEX, 8, "Joystick mapping");
osd_printf_verbose("Joystick: Start initialization\n");
int physical_stick;
for (physical_stick = 0; physical_stick < SDL_NumJoysticks(); physical_stick++)
for (int physical_stick = 0; physical_stick < SDL_NumJoysticks(); physical_stick++)
{
std::string joy_name = remove_spaces(SDL_JoystickNameForIndex(physical_stick));
devmap_register(m_joy_map, physical_stick, joy_name);
@ -1073,28 +1077,40 @@ public:
if (!devinfo)
continue;
physical_stick = m_joy_map.map[stick].physical;
SDL_Joystick *joy = SDL_JoystickOpen(physical_stick);
int const physical_stick = m_joy_map.map[stick].physical;
SDL_Joystick *const joy = SDL_JoystickOpen(physical_stick);
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joy);
char guid_str[256];
guid_str[0] = '\0';
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)-1);
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str) - 1);
devinfo->sdl_state.device = joy;
devinfo->sdl_state.joystick_id = SDL_JoystickInstanceID(joy);
devinfo->sdl_state.hapdevice = SDL_HapticOpenFromJoystick(joy);
osd_printf_verbose("Joystick: %s [GUID %s]\n", SDL_JoystickNameForIndex(physical_stick), guid_str);
osd_printf_verbose("Joystick: ... %d axes, %d buttons %d hats %d balls\n", SDL_JoystickNumAxes(joy), SDL_JoystickNumButtons(joy), SDL_JoystickNumHats(joy), SDL_JoystickNumBalls(joy));
osd_printf_verbose("Joystick: ... Physical id %d mapped to logical id %d\n", physical_stick, stick + 1);
if (devinfo->sdl_state.hapdevice != nullptr)
{
osd_printf_verbose("Joystick: ... Has haptic capability\n");
}
#if SDL_VERSION_ATLEAST(2, 0, 14)
char const *const serial = SDL_JoystickGetSerial(joy);
if (serial)
devinfo->sdl_state.serial = serial;
else
#endif // SDL_VERSION_ATLEAST(2, 0, 14)
devinfo->sdl_state.serial = std::nullopt;
osd_printf_verbose("Joystick: %s [GUID %s] Vendor ID %04X, Product ID %04X, Revision %04X\n",
SDL_JoystickNameForIndex(physical_stick),
guid_str,
SDL_JoystickGetVendor(joy),
SDL_JoystickGetProduct(joy),
SDL_JoystickGetProductVersion(joy));
osd_printf_verbose("Joystick: ... %d axes, %d buttons %d hats %d balls\n",
SDL_JoystickNumAxes(joy),
SDL_JoystickNumButtons(joy),
SDL_JoystickNumHats(joy),
SDL_JoystickNumBalls(joy));
osd_printf_verbose("Joystick: ... Physical id %d mapped to logical id %d\n", physical_stick, stick + 1);
if (devinfo->sdl_state.hapdevice)
osd_printf_verbose("Joystick: ... Has haptic capability\n");
else
{
osd_printf_verbose("Joystick: ... Does not have haptic capability\n");
}
// loop over all axes
for (int axis = 0; axis < SDL_JoystickNumAxes(joy); axis++)
@ -1108,7 +1124,7 @@ public:
else
itemid = ITEM_ID_OTHER_AXIS_ABSOLUTE;
snprintf(tempname, sizeof(tempname), "A%d %s", axis, devinfo->name().c_str());
snprintf(tempname, sizeof(tempname), "A%d", axis + 1);
devinfo->device()->add_item(tempname, itemid, generic_axis_get_state<std::int32_t>, &devinfo->joystick.axes[axis]);
}
@ -1128,7 +1144,7 @@ public:
else
itemid = ITEM_ID_OTHER_SWITCH;
snprintf(tempname, sizeof(tempname), "button %d", button);
snprintf(tempname, sizeof(tempname), "Button %d", button + 1);
devinfo->device()->add_item(tempname, itemid, generic_button_get_state<std::int32_t>, &devinfo->joystick.buttons[button]);
}
@ -1137,16 +1153,16 @@ public:
{
input_item_id itemid;
snprintf(tempname, sizeof(tempname), "hat %d Up", hat);
snprintf(tempname, sizeof(tempname), "Hat %d Up", hat + 1);
itemid = (input_item_id)((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1UP + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device()->add_item(tempname, itemid, generic_button_get_state<std::int32_t>, &devinfo->joystick.hatsU[hat]);
snprintf(tempname, sizeof(tempname), "hat %d Down", hat);
snprintf(tempname, sizeof(tempname), "Hat %d Down", hat + 1);
itemid = (input_item_id)((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1DOWN + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device()->add_item(tempname, itemid, generic_button_get_state<std::int32_t>, &devinfo->joystick.hatsD[hat]);
snprintf(tempname, sizeof(tempname), "hat %d Left", hat);
snprintf(tempname, sizeof(tempname), "Hat %d Left", hat + 1);
itemid = (input_item_id)((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1LEFT + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device()->add_item(tempname, itemid, generic_button_get_state<std::int32_t>, &devinfo->joystick.hatsL[hat]);
snprintf(tempname, sizeof(tempname), "hat %d Right", hat);
snprintf(tempname, sizeof(tempname), "Hat %d Right", hat + 1);
itemid = (input_item_id)((hat < INPUT_MAX_HATS) ? ITEM_ID_HAT1RIGHT + 4 * hat : ITEM_ID_OTHER_SWITCH);
devinfo->device()->add_item(tempname, itemid, generic_button_get_state<std::int32_t>, &devinfo->joystick.hatsR[hat]);
}
@ -1161,46 +1177,90 @@ public:
else
itemid = ITEM_ID_OTHER_AXIS_RELATIVE;
snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2, devinfo->name().c_str());
snprintf(tempname, sizeof(tempname), "R%d X", ball + 1);
devinfo->device()->add_item(tempname, (input_item_id)itemid, generic_axis_get_state<std::int32_t>, &devinfo->joystick.balls[ball * 2]);
snprintf(tempname, sizeof(tempname), "R%d %s", ball * 2 + 1, devinfo->name().c_str());
snprintf(tempname, sizeof(tempname), "R%d Y", ball + 1);
devinfo->device()->add_item(tempname, (input_item_id)(itemid + 1), generic_axis_get_state<std::int32_t>, &devinfo->joystick.balls[ball * 2 + 1]);
}
}
static int event_types[] = {
static_cast<int>(SDL_JOYAXISMOTION),
static_cast<int>(SDL_JOYBALLMOTION),
static_cast<int>(SDL_JOYHATMOTION),
static_cast<int>(SDL_JOYBUTTONDOWN),
static_cast<int>(SDL_JOYBUTTONUP)
};
static int const event_types[] = {
int(SDL_JOYAXISMOTION),
int(SDL_JOYBALLMOTION),
int(SDL_JOYHATMOTION),
int(SDL_JOYBUTTONDOWN),
int(SDL_JOYBUTTONUP),
int(SDL_JOYDEVICEADDED),
int(SDL_JOYDEVICEREMOVED) };
sdl_event_manager::instance().subscribe(event_types, std::size(event_types), this);
sdl_event_manager::instance().subscribe(event_types, this);
osd_printf_verbose("Joystick: End initialization\n");
}
virtual void handle_event(SDL_Event &sdlevent) override
{
// Figure out which joystick this event id destined for
auto target_device = std::find_if(
devicelist()->begin(),
devicelist()->end(),
[&sdlevent] (auto &device)
{
std::unique_ptr<device_info> &ptr = device;
return downcast<sdl_joystick_device*>(ptr.get())->sdl_state.joystick_id == sdlevent.jdevice.which;
});
// If we find a matching joystick, dispatch the event to the joystick
if (target_device != devicelist()->end())
if (SDL_JOYDEVICEADDED == sdlevent.type)
{
downcast<sdl_joystick_device*>((*target_device).get())->queue_events(&sdlevent, 1);
SDL_Joystick *const joy = SDL_JoystickOpen(sdlevent.jdevice.which);
if (joy)
{
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joy);
char guid_str[256];
guid_str[0] = '\0';
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str) - 1);
char const *serial = nullptr;
#if SDL_VERSION_ATLEAST(2, 0, 14)
serial = SDL_JoystickGetSerial(joy);
#endif
auto target_device = std::find_if(
devicelist().begin(),
devicelist().end(),
[&guid_str, &serial] (auto const &device)
{
auto &devinfo = downcast<sdl_joystick_device &>(*device);
return
!devinfo.sdl_state.device &&
(devinfo.id() == guid_str) &&
((serial && devinfo.sdl_state.serial && (*devinfo.sdl_state.serial == serial)) || (!serial && !devinfo.sdl_state.serial));
});
if (devicelist().end() != target_device)
{
auto &devinfo = downcast<sdl_joystick_device &>(**target_device);
devinfo.sdl_state.device = joy;
devinfo.sdl_state.joystick_id = SDL_JoystickInstanceID(joy);
devinfo.sdl_state.hapdevice = SDL_HapticOpenFromJoystick(joy);
osd_printf_verbose("Joystick: %s [GUID %s] reconnected\n", devinfo.name(), guid_str);
}
else
{
SDL_JoystickClose(joy);
}
}
}
else
{
// Figure out which joystick this event id destined for
sdl_joystick_device *const target_device = find_joystick(sdlevent.jdevice.which); // FIXME: this depends on SDL_JoystickID being the same size as Sint32
// If we find a matching joystick, dispatch the event to the joystick
if (target_device)
target_device->queue_events(&sdlevent, 1);
}
}
private:
sdl_joystick_device *find_joystick(SDL_JoystickID instance)
{
for (auto &ptr : devicelist())
{
sdl_joystick_device *const device = downcast<sdl_joystick_device *>(ptr.get());
if (device->sdl_state.device && (device->sdl_state.joystick_id == instance))
return device;
}
return nullptr;
}
sdl_joystick_device *create_joystick_device(running_machine &machine, device_map_t *devmap, int index, input_device_class devclass)
{
char tempname[20];
@ -1215,16 +1275,16 @@ private:
{
snprintf(tempname, std::size(tempname), "NC%d", index);
m_sixaxis_mode
? devicelist()->create_device<sdl_sixaxis_joystick_device>(machine, tempname, guid_str, *this)
: devicelist()->create_device<sdl_joystick_device>(machine, tempname, guid_str, *this);
? devicelist().create_device<sdl_sixaxis_joystick_device>(machine, tempname, guid_str, *this)
: devicelist().create_device<sdl_joystick_device>(machine, tempname, guid_str, *this);
}
return nullptr;
}
return m_sixaxis_mode
? &devicelist()->create_device<sdl_sixaxis_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this)
: &devicelist()->create_device<sdl_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this);
? &devicelist().create_device<sdl_sixaxis_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this)
: &devicelist().create_device<sdl_joystick_device>(machine, std::string(devmap->map[index].name), guid_str, *this);
}
};

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@ -267,7 +267,7 @@ void sdl_osd_interface::release_keys()
{
auto keybd = dynamic_cast<input_module_base*>(m_keyboard_input);
if (keybd != nullptr)
keybd->devicelist()->reset_devices();
keybd->devicelist().reset_devices();
}
bool sdl_osd_interface::should_hide_mouse()

View File

@ -8,40 +8,17 @@
//
//============================================================
#ifndef INPUT_SDLCOMMON_H_
#define INPUT_SDLCOMMON_H_
#ifndef MAME_OSD_INPUT_INPUT_SDLCOMMON_H
#define MAME_OSD_INPUT_INPUT_SDLCOMMON_H
#pragma once
#include <unordered_map>
#include <algorithm>
#include <unordered_map>
#define MAX_DEVMAP_ENTRIES 16
#define SDL_MODULE_EVENT_BUFFER_SIZE 5
// state information for a keyboard
struct keyboard_state
{
int32_t state[0x3ff]; // must be int32_t!
int8_t oldkey[MAX_KEYS];
int8_t currkey[MAX_KEYS];
};
// state information for a mouse
struct mouse_state
{
int32_t lX, lY;
int32_t buttons[MAX_BUTTONS];
};
// state information for a joystick; DirectInput state must be first element
struct joystick_state
{
SDL_Joystick *device;
int32_t axes[MAX_AXES];
int32_t buttons[MAX_BUTTONS];
int32_t hatsU[MAX_HATS], hatsD[MAX_HATS], hatsL[MAX_HATS], hatsR[MAX_HATS];
int32_t balls[MAX_AXES];
};
struct device_map_t
{
@ -79,15 +56,14 @@ public:
{
}
void subscribe(int* event_types, int num_event_types, TSubscriber *subscriber)
template <size_t N>
void subscribe(int const (&event_types)[N], TSubscriber *subscriber)
{
std::lock_guard<std::mutex> scope_lock(m_lock);
// Add the subscription
for (int i = 0; i < num_event_types; i++)
{
m_subscription_index.emplace(event_types[i], subscriber);
}
for (int i : event_types)
m_subscription_index.emplace(i, subscriber);
}
void unsubscribe(TSubscriber *subscriber)
@ -199,4 +175,4 @@ static inline void devmap_init(running_machine &machine, device_map_t *devmap, c
}
}
#endif
#endif // MAME_OSD_INPUT_INPUT_SDLCOMMON_H

View File

@ -74,7 +74,7 @@ public:
virtual void input_init(running_machine &machine) override
{
// Add a single win32 keyboard device that we'll monitor using Win32
auto &devinfo = devicelist()->create_device<win32_keyboard_device>(machine, "Win32 Keyboard 1", "Win32 Keyboard 1", *this);
auto &devinfo = devicelist().create_device<win32_keyboard_device>(machine, "Win32 Keyboard 1", "Win32 Keyboard 1", *this);
keyboard_trans_table &table = keyboard_trans_table::instance();
@ -106,7 +106,7 @@ public:
case INPUT_EVENT_KEYDOWN:
case INPUT_EVENT_KEYUP:
args = static_cast<KeyPressEventArgs*>(eventdata);
devicelist()->for_each_device([args](auto device)
devicelist().for_each_device([args](auto device)
{
auto keyboard = dynamic_cast<win32_keyboard_device*>(device);
if (keyboard != nullptr)
@ -206,7 +206,7 @@ public:
return;
// allocate a device
auto &devinfo = devicelist()->create_device<win32_mouse_device>(machine, "Win32 Mouse 1", "Win32 Mouse 1", *this);
auto &devinfo = devicelist().create_device<win32_mouse_device>(machine, "Win32 Mouse 1", "Win32 Mouse 1", *this);
// populate the axes
for (int axisnum = 0; axisnum < 2; axisnum++)
@ -235,7 +235,7 @@ public:
return false;
auto args = static_cast<MouseButtonEventArgs*>(eventdata);
devicelist()->for_each_device([args](auto device)
devicelist().for_each_device([args](auto device)
{
auto mouse = dynamic_cast<win32_mouse_device*>(device);
if (mouse != nullptr)
@ -268,7 +268,7 @@ public:
m_lightgun_shared_axis_mode = downcast<windows_options &>(machine.options()).dual_lightgun();
// Since we are about to be added to the list, the current size is the zero-based index of where we will be
m_gun_index = downcast<wininput_module&>(module).devicelist()->size();
m_gun_index = downcast<wininput_module&>(module).devicelist().size();
}
void poll() override
@ -391,7 +391,7 @@ public:
static const char *const gun_names[] = { "Win32 Gun 1", "Win32 Gun 2" };
// allocate a device
auto &devinfo = devicelist()->create_device<win32_lightgun_device>(machine, gun_names[gunnum], gun_names[gunnum], *this);
auto &devinfo = devicelist().create_device<win32_lightgun_device>(machine, gun_names[gunnum], gun_names[gunnum], *this);
// populate the axes
for (int axisnum = 0; axisnum < 2; axisnum++)
@ -421,7 +421,7 @@ public:
return false;
auto args = static_cast<MouseButtonEventArgs*>(eventdata);
devicelist()->for_each_device([args](auto device)
devicelist().for_each_device([args](auto device)
{
auto lightgun = dynamic_cast<win32_lightgun_device*>(device);
if (lightgun != nullptr)

View File

@ -538,9 +538,9 @@ public:
osd_printf_verbose("Device %i: Registered %i events.\n", static_cast<int>(info->id), events_registered);
// register ourself to handle events from event manager
int event_types[] = { motion_type, button_press_type, button_release_type };
int const event_types[] = { motion_type, button_press_type, button_release_type };
osd_printf_verbose("Events types to register: motion:%d, press:%d, release:%d\n", motion_type, button_press_type, button_release_type);
x11_event_manager::instance().subscribe(event_types, std::size(event_types), this);
x11_event_manager::instance().subscribe(event_types, this);
}
osd_printf_verbose("Lightgun: End initialization\n");
@ -582,14 +582,14 @@ public:
}
// Figure out which lightgun this event id destined for
auto target_device = std::find_if(devicelist()->begin(), devicelist()->end(), [deviceid](auto &device)
auto target_device = std::find_if(devicelist().begin(), devicelist().end(), [deviceid](auto &device)
{
std::unique_ptr<device_info> &ptr = device;
return downcast<x11_input_device*>(ptr.get())->x11_state.deviceid == deviceid;
});
// If we find a matching lightgun, dispatch the event to the lightgun
if (target_device != devicelist()->end())
if (target_device != devicelist().end())
{
downcast<x11_input_device*>((*target_device).get())->queue_events(&xevent, 1);
}
@ -604,7 +604,7 @@ private:
{
char tempname[20];
snprintf(tempname, std::size(tempname), "NC%d", index);
return &devicelist()->create_device<x11_lightgun_device>(machine, tempname, tempname, *this);
return &devicelist().create_device<x11_lightgun_device>(machine, tempname, tempname, *this);
}
else
{
@ -612,7 +612,7 @@ private:
}
}
return &devicelist()->create_device<x11_lightgun_device>(machine, std::string(m_lightgun_map.map[index].name), std::string(m_lightgun_map.map[index].name), *this);
return &devicelist().create_device<x11_lightgun_device>(machine, std::string(m_lightgun_map.map[index].name), std::string(m_lightgun_map.map[index].name), *this);
}
void add_lightgun_buttons(XAnyClassPtr first_info_class, int num_classes, x11_lightgun_device &devinfo) const

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@ -186,7 +186,7 @@ xinput_joystick_device * xinput_api_helper::create_xinput_device(running_machine
snprintf(device_name, sizeof(device_name), "XInput Player %u", index + 1);
// allocate the device object
auto &devinfo = module.devicelist()->create_device<xinput_joystick_device>(machine, device_name, device_name, module, shared_from_this());
auto &devinfo = module.devicelist().create_device<xinput_joystick_device>(machine, device_name, device_name, module, shared_from_this());
// Set the player ID
devinfo.xinput_state.player_index = index;