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restore original refresh rates to Galaxia/Astro Wars, fixes wrong sound for time being. (nw)
Speed issues still need to be figured out, perhaps something relating to S2650 interrupts?
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@ -61,6 +61,8 @@ HW has many similarities with quasar.c / cvs.c / zac2650.c
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---
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TODO:
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- speed is wrong for all games. needs investigation, interrupt related?
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real hardware video of Astro Wars can be seen here: youtu.be/eSrQFBMeDlM
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- correct color/star generation using info from Galaxia technical manual and schematics
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- add sound board emulation
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- improve bullets
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@ -296,7 +298,7 @@ static MACHINE_CONFIG_START( galaxia )
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
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MCFG_SCREEN_REFRESH_RATE(50)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
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MCFG_SCREEN_SIZE(256, 256)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 30*8-1, 2*8, 32*8-1)
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@ -340,7 +342,7 @@ static MACHINE_CONFIG_START( astrowar )
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_ALWAYS_UPDATE)
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MCFG_SCREEN_REFRESH_RATE(50)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500))
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MCFG_SCREEN_SIZE(256, 256)
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MCFG_SCREEN_VISIBLE_AREA(1*8, 31*8-1, 2*8, 32*8-1)
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