usgames.cpp: fixed MT08306

This commit is contained in:
Ivan Vangelista 2022-04-28 06:49:55 +02:00
parent e29812b33e
commit 86a7521e32

View File

@ -106,8 +106,6 @@ void usgames_state::video_start()
{
// assumes it can make an address mask from m_videoram.length() - 1
assert(!(m_videoram.length() & (m_videoram.length() - 1)));
m_gfxdecode->gfx(0)->set_source(m_charram);
}
void usgames_state::charram_w(offs_t offset, uint8_t data)
@ -303,7 +301,7 @@ INPUT_PORTS_END
static GFXDECODE_START( gfx_usgames )
GFXDECODE_ENTRY( nullptr, 0x2800, gfx_8x8x1, 0, 1 )
GFXDECODE_RAM( "charram", 0x2800, gfx_8x8x1, 0, 1 )
GFXDECODE_END