mirror of
https://github.com/holub/mame
synced 2025-06-05 20:33:45 +03:00
Fix magic10, incorrect tilemap size
This commit is contained in:
parent
c57c3e5be5
commit
86a90d4fda
@ -255,7 +255,7 @@ void magic10_state::video_start()
|
||||
{
|
||||
m_layer0_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(magic10_state::get_layer0_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
|
||||
m_layer1_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(magic10_state::get_layer1_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
|
||||
m_layer2_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(magic10_state::get_layer2_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
|
||||
m_layer2_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(magic10_state::get_layer2_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
|
||||
|
||||
m_layer1_tilemap->set_transparent_pen(0);
|
||||
m_layer2_tilemap->set_transparent_pen(0);
|
||||
|
Loading…
Reference in New Issue
Block a user