Wonderswan audio/video files renamed to match driver (nw)

This commit is contained in:
Scott Stone 2016-04-24 20:41:31 -04:00
parent ea6bc4d8ce
commit 86be9779cc
6 changed files with 9 additions and 11 deletions

View File

@ -1324,11 +1324,11 @@ files {
MAME_DIR .. "src/mame/drivers/tamag1.cpp",
MAME_DIR .. "src/mame/drivers/wswan.cpp",
MAME_DIR .. "src/mame/includes/wswan.h",
MAME_DIR .. "src/mame/audio/wswan_snd.cpp",
MAME_DIR .. "src/mame/audio/wswan_snd.h",
MAME_DIR .. "src/mame/audio/wswan.cpp",
MAME_DIR .. "src/mame/audio/wswan.h",
MAME_DIR .. "src/mame/machine/wswan.cpp",
MAME_DIR .. "src/mame/video/wswan_video.cpp",
MAME_DIR .. "src/mame/video/wswan_video.h",
MAME_DIR .. "src/mame/video/wswan.cpp",
MAME_DIR .. "src/mame/video/wswan.h",
}
createMESSProjects(_target, _subtarget, "be")

View File

@ -13,7 +13,7 @@ The noise taps and behavior are the same as the Virtual Boy.
**************************************************************************************/
#include "wswan_snd.h"
#include "wswan.h"
// device type definition

View File

@ -2,7 +2,7 @@
// copyright-holders:Wilbert Pol
/*****************************************************************************
*
* includes/wswan_snd.h
* includes/wswan.h
*
****************************************************************************/

View File

@ -17,8 +17,8 @@
#include "emu.h"
#include "cpu/v30mz/v30mz.h"
#include "machine/nvram.h"
#include "audio/wswan_snd.h"
#include "video/wswan_video.h"
#include "audio/wswan.h"
#include "video/wswan.h"
#include "bus/wswan/slot.h"
#include "bus/wswan/rom.h"

View File

@ -2,8 +2,6 @@
// copyright-holders:Anthony Kruize, Wilbert Pol
/***************************************************************************
wswan_video.c
File to handle video emulation of the Bandai WonderSwan VDP.
Anthony Kruize
@ -15,7 +13,7 @@
***************************************************************************/
#include "wswan_video.h"
#include "wswan.h"
const device_type WSWAN_VIDEO = &device_creator<wswan_video_device>;