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https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
Wonderswan audio/video files renamed to match driver (nw)
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@ -1324,11 +1324,11 @@ files {
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MAME_DIR .. "src/mame/drivers/tamag1.cpp",
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MAME_DIR .. "src/mame/drivers/wswan.cpp",
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MAME_DIR .. "src/mame/includes/wswan.h",
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MAME_DIR .. "src/mame/audio/wswan_snd.cpp",
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MAME_DIR .. "src/mame/audio/wswan_snd.h",
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MAME_DIR .. "src/mame/audio/wswan.cpp",
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MAME_DIR .. "src/mame/audio/wswan.h",
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MAME_DIR .. "src/mame/machine/wswan.cpp",
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MAME_DIR .. "src/mame/video/wswan_video.cpp",
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MAME_DIR .. "src/mame/video/wswan_video.h",
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MAME_DIR .. "src/mame/video/wswan.cpp",
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MAME_DIR .. "src/mame/video/wswan.h",
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}
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createMESSProjects(_target, _subtarget, "be")
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@ -13,7 +13,7 @@ The noise taps and behavior are the same as the Virtual Boy.
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**************************************************************************************/
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#include "wswan_snd.h"
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#include "wswan.h"
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// device type definition
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@ -2,7 +2,7 @@
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// copyright-holders:Wilbert Pol
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/*****************************************************************************
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*
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* includes/wswan_snd.h
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* includes/wswan.h
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*
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****************************************************************************/
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@ -17,8 +17,8 @@
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#include "emu.h"
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#include "cpu/v30mz/v30mz.h"
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#include "machine/nvram.h"
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#include "audio/wswan_snd.h"
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#include "video/wswan_video.h"
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#include "audio/wswan.h"
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#include "video/wswan.h"
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#include "bus/wswan/slot.h"
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#include "bus/wswan/rom.h"
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@ -2,8 +2,6 @@
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// copyright-holders:Anthony Kruize, Wilbert Pol
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/***************************************************************************
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wswan_video.c
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File to handle video emulation of the Bandai WonderSwan VDP.
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Anthony Kruize
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@ -15,7 +13,7 @@
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***************************************************************************/
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#include "wswan_video.h"
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#include "wswan.h"
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const device_type WSWAN_VIDEO = &device_creator<wswan_video_device>;
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