diff --git a/src/mame/drivers/hh_b5000.cpp b/src/mame/drivers/hh_b5000.cpp index 8662302eb00..08b1c61f591 100644 --- a/src/mame/drivers/hh_b5000.cpp +++ b/src/mame/drivers/hh_b5000.cpp @@ -111,7 +111,12 @@ namespace { /*************************************************************************** Mattel Auto Race - * x + * B6000 MCU (label B6000CA, die label B6000-B) + * 2-digit 7seg display, 21 other leds, 1-bit sound + + This is Mattel's first handheld game. Hardware design (even the MCU) and + programming was done at Rockwell. A European version was released as + "Ski Slalom" (it's simply upside-down). ***************************************************************************/ @@ -180,7 +185,7 @@ void autorace_state::autorace(machine_config &config) ROM_START( autorace ) ROM_REGION( 0x200, "maincpu", 0 ) - ROM_LOAD( "b6000.bin", 0x000, 0x200, CRC(a112c928) SHA1(aa5d0b46a08e2460081d4148cf254dc5ec53817e) ) + ROM_LOAD( "b6000ca", 0x000, 0x200, CRC(a112c928) SHA1(aa5d0b46a08e2460081d4148cf254dc5ec53817e) ) ROM_END @@ -189,8 +194,14 @@ ROM_END /*************************************************************************** - Mattel Missile Attack - * x + Mattel Missile Attack / Battlestar Galactica: Space Alert + * B6000 MCU (label B6001, die label B6001) + * 2-digit 7seg display, 21 other leds, 1-bit sound + + The initial release was titled Missile Attack, it didn't sell well (Mattel + blamed it on NBC for not wanting to air their commercial). They changed + the title/setting and advertised an upcoming rerelease as "Flash Gordon", + but changed plans and named it "Battlestar Galactica: Space Alert". ***************************************************************************/ @@ -259,7 +270,7 @@ void misatk_state::misatk(machine_config &config) ROM_START( misatk ) ROM_REGION( 0x200, "maincpu", 0 ) - ROM_LOAD( "b6001.bin", 0x000, 0x200, CRC(56564b79) SHA1(6f33f57ea312cb2018fb59f72eaff3a9642e74a2) ) + ROM_LOAD( "b6001", 0x000, 0x200, CRC(56564b79) SHA1(6f33f57ea312cb2018fb59f72eaff3a9642e74a2) ) ROM_END @@ -269,7 +280,10 @@ ROM_END /*************************************************************************** Mattel Football - * x + * B6100 MCU (label B6100EB, die label B6100 A) + * 7-digit 7seg display, 27 other leds, 1-bit sound + + When Football II came out, they renamed this one to Football I. ***************************************************************************/ @@ -338,8 +352,8 @@ void mfootb_state::mfootb(machine_config &config) ROM_START( mfootb ) ROM_REGION( 0x400, "maincpu", ROMREGION_ERASE00 ) - ROM_LOAD( "b6100.bin", 0x0000, 0x0300, CRC(5b27620f) SHA1(667ff6cabced89ef4ad848b73d66a06526edc5e6) ) - ROM_CONTINUE( 0x0380, 0x0080 ) + ROM_LOAD( "b6100eb", 0x000, 0x300, CRC(5b27620f) SHA1(667ff6cabced89ef4ad848b73d66a06526edc5e6) ) + ROM_CONTINUE( 0x380, 0x080 ) ROM_END @@ -349,7 +363,8 @@ ROM_END /*************************************************************************** Mattel Baseball - * x + * B6100 MCU (label B6101-12, die label B6101 A) + * 4-digit 7seg display, 28 other leds, 1-bit sound ***************************************************************************/ @@ -418,8 +433,8 @@ void mbaseb_state::mbaseb(machine_config &config) ROM_START( mbaseb ) ROM_REGION( 0x400, "maincpu", ROMREGION_ERASE00 ) - ROM_LOAD( "b6101.bin", 0x0000, 0x0300, CRC(7720ddcc) SHA1(cd43126db7c6262f659f325aa58420e1a8a1a659) ) - ROM_CONTINUE( 0x0380, 0x0080 ) + ROM_LOAD( "b6101-12", 0x000, 0x300, CRC(7720ddcc) SHA1(cd43126db7c6262f659f325aa58420e1a8a1a659) ) + ROM_CONTINUE( 0x380, 0x080 ) ROM_END @@ -429,7 +444,11 @@ ROM_END /*************************************************************************** Mattel Gravity - * x + * B6100 MCU (label B6102-11, die label B6102 A) + * 3-digit 7seg display, 27 other leds, 1-bit sound + + It was advertised as "Catastrophe", but went unreleased. It got released + later as "Gravity", presumedly only for the European market. ***************************************************************************/ @@ -498,8 +517,8 @@ void gravity_state::gravity(machine_config &config) ROM_START( gravity ) ROM_REGION( 0x400, "maincpu", ROMREGION_ERASE00 ) - ROM_LOAD( "b6102.bin", 0x0000, 0x0300, CRC(532f332e) SHA1(593224d3a2a5b6022f0d73b6e6fb9093d2d54f68) ) - ROM_CONTINUE( 0x0380, 0x0080 ) + ROM_LOAD( "b6102-11", 0x000, 0x300, CRC(532f332e) SHA1(593224d3a2a5b6022f0d73b6e6fb9093d2d54f68) ) + ROM_CONTINUE( 0x380, 0x080 ) ROM_END