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https://github.com/holub/mame
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4enlinea.cpp, amstr_pc.cpp, amstrad.cpp: Remove some unused definitions
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@ -557,14 +557,6 @@ INPUT_PORTS_END
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/****************************************
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* Graphics Decode Information *
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****************************************/
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//static GFXDECODE_START( 4enlinea )
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//GFXDECODE_END
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/****************************************
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* Machine Start/Reset *
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****************************************/
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@ -651,22 +651,6 @@ Since pc200 is anyway NOT_WORKING, I comment out this one */
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PORT_BIT( 0x01, 0x01, IPT_UNUSED )
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INPUT_PORTS_END
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// static const gfx_layout pc200_charlayout =
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// {
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// 8, 16, /* 8 x 16 characters */
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// 2048, /* 2048 characters */
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// 1, /* 1 bits per pixel */
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// { 0 }, /* no bitplanes */
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// /* x offsets */
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// { 0, 1, 2, 3, 4, 5, 6, 7 },
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// /* y offsets */
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// { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
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// 8*16 /* every char takes 16 bytes */
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// };
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// static GFXDECODE_START( pc200 )
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// GFXDECODE_ENTRY( "gfx1", 0x0000, pc200_charlayout, 3, 1 )
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// GFXDECODE_END
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void amstrad_pc_state::cfg_com(device_t *device)
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{
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@ -764,25 +764,6 @@ static INPUT_PORTS_START( aleste )
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INPUT_PORTS_END
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#if 0
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static const gfx_layout asic_sprite_layout =
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{
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16,16,
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16,
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4,
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{ 4,5,6,7 },
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{ 0,8,16,24,32,40,48,56,64,72,80,88,96,104,112,120 },
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{ 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128, 8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 },
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16*16*8
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};
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static GFXDECODE_START( asic_sprite )
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GFXDECODE_ENTRY( "user1", 0, asic_sprite_layout, 32, 1 )
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GFXDECODE_END
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#endif
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/*************************************
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*
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