new WORKING machines (Plug & Play Double Dance Mania x2) (#7158)

* new WORKING machines
-----
Double Dance Mania: Supreme / Dance Supreme [Sean Riddle, David Haywood, Kamaal Brown]
Double Dance Mania: Mega 12 [Sean Riddle, David Haywood]

* new NOT WORKING
-----
My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572) [Sean Riddle, David Haywood]
This commit is contained in:
David Haywood 2020-08-30 16:08:26 +01:00 committed by GitHub
parent 26f4e0bc62
commit 87762e25b4
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 246 additions and 23 deletions

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@ -3059,6 +3059,7 @@ files {
MAME_DIR .. "src/mame/machine/vt1682_alu.cpp",
MAME_DIR .. "src/mame/machine/vt1682_timer.h",
MAME_DIR .. "src/mame/machine/vt1682_timer.cpp",
MAME_DIR .. "src/mame/drivers/vt_unknown.cpp",
MAME_DIR .. "src/mame/drivers/compmahj.cpp",
}

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@ -1,10 +1,18 @@
// license:BSD-3-Clause
// copyright-holders:Ryan Holtz, David Haywood
// These all have some kind of startup check
// the Virtual Interactive 'Vi' probably also fits here
//
// The WiWi could also run NES games; SunPlus hardware was in the cartridge, it was a 'fake' system.
/* These all have some kind of startup check
the Virtual Interactive 'Vi' probably also fits here
The WiWi could also run NES games; SunPlus hardware was in the cartridge, it was a 'fake' system.
---
some of these are just checking a external timer on a port, I think this is one of the SPG features
so might need making more generic.
*/
#include "emu.h"
#include "includes/spg2xx.h"
@ -71,6 +79,23 @@ protected:
virtual void portb_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
};
class spg2xx_game_ddmsup_state : public spg2xx_game_marc101_state
{
public:
spg2xx_game_ddmsup_state(const machine_config &mconfig, device_type type, const char *tag) :
spg2xx_game_marc101_state(mconfig, type, tag)
{ }
void ddmsup(machine_config &config);
protected:
// virtual uint16_t portb_r();
virtual void porta_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
// virtual void portb_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0) override;
};
class spg2xx_game_marc250_state : public spg2xx_game_marc101_state
{
public:
@ -183,6 +208,17 @@ void spg2xx_game_guitrbus_state::guitrbus(machine_config &config)
m_maincpu->portb_out().set(FUNC(spg2xx_game_guitrbus_state::portb_w));
}
void spg2xx_game_ddmsup_state::ddmsup(machine_config &config)
{
spg2xx(config);
// m_maincpu->portb_in().set(FUNC(spg2xx_game_ddmsup_state::portb_r));
m_maincpu->porta_in().set(FUNC(spg2xx_game_ddmsup_state::porta_r));
m_maincpu->porta_out().set(FUNC(spg2xx_game_ddmsup_state::porta_w));
// m_maincpu->portb_out().set(FUNC(spg2xx_game_ddmsup_state::portb_w));
}
// are these Port A behaviors related to IO A Special mode on the SoC?
// the bits being tested do seem to be 'ExtClk2 / ExtClk1'
@ -364,6 +400,34 @@ void spg2xx_game_marc250_state::porta_w(offs_t offset, uint16_t data, uint16_t m
m_prev_porta = data;
}
void spg2xx_game_ddmsup_state::porta_w(offs_t offset, uint16_t data, uint16_t mem_mask)
{
logerror("%s: porta_w %04x (%04x) %c %c %c %c | %c %c %c %c | %c %c %c %c | %c %c %c %c \n", machine().describe_context(), data, mem_mask,
(mem_mask & 0x8000) ? ((data & 0x8000) ? '1' : '0') : 'x',
(mem_mask & 0x4000) ? ((data & 0x4000) ? '1' : '0') : 'x',
(mem_mask & 0x2000) ? ((data & 0x2000) ? '1' : '0') : 'x',
(mem_mask & 0x1000) ? ((data & 0x1000) ? '1' : '0') : 'x',
(mem_mask & 0x0800) ? ((data & 0x0800) ? '1' : '0') : 'x',
(mem_mask & 0x0400) ? ((data & 0x0400) ? '1' : '0') : 'x',
(mem_mask & 0x0200) ? ((data & 0x0200) ? '1' : '0') : 'x',
(mem_mask & 0x0100) ? ((data & 0x0100) ? '1' : '0') : 'x',
(mem_mask & 0x0080) ? ((data & 0x0080) ? '1' : '0') : 'x',
(mem_mask & 0x0040) ? ((data & 0x0040) ? '1' : '0') : 'x',
(mem_mask & 0x0020) ? ((data & 0x0020) ? '1' : '0') : 'x',
(mem_mask & 0x0010) ? ((data & 0x0010) ? '1' : '0') : 'x',
(mem_mask & 0x0008) ? ((data & 0x0008) ? '1' : '0') : 'x',
(mem_mask & 0x0004) ? ((data & 0x0004) ? '1' : '0') : 'x',
(mem_mask & 0x0002) ? ((data & 0x0002) ? '1' : '0') : 'x',
(mem_mask & 0x0001) ? ((data & 0x0001) ? '1' : '0') : 'x');
if (data & 0x4000)
{
m_pulse_timer->adjust(attotime::from_hz(6), 0, attotime::from_hz(6));
}
m_prev_porta = data;
}
static INPUT_PORTS_START( wiwi18 )
PORT_START("P1")
@ -614,6 +678,40 @@ static INPUT_PORTS_START( guitrbus )
INPUT_PORTS_END
static INPUT_PORTS_START( ddmsup )
PORT_START("P1")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("P1 Pad Up") PORT_16WAY // NOT A JOYSTICK!!
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("P1 Pad Left") PORT_16WAY
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P1 Pad Right") PORT_16WAY
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("P1 Pad Down") PORT_16WAY
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Back")
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Select")
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pad Up-Left")
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 Pad Up-Right")
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("P1 Pad Down-Left")
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("P1 Pad Down-Right")
PORT_BIT( 0x1c00, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED ) // must toggle at rate measured by code for ddmsup
PORT_BIT( 0xc000, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P2")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_NAME("P2 Pad Up") PORT_PLAYER(2) PORT_16WAY // NOT A JOYSTICK!!
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_NAME("P2 Pad Left") PORT_PLAYER(2) PORT_16WAY
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_NAME("P2 Pad Right") PORT_PLAYER(2) PORT_16WAY
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_NAME("P2 Pad Down") PORT_PLAYER(2) PORT_16WAY
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P2 Pad Up-Left") PORT_PLAYER(2)
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P2 Pad Up-Right") PORT_PLAYER(2)
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("P2 Pad Down-Left") PORT_PLAYER(2)
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("P2 Pad Down-Right") PORT_PLAYER(2)
PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_START("P3")
PORT_BIT( 0xffff, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
void spg2xx_game_wiwi18_state::init_wiwi18()
{
// workaround for security checks on startup
@ -893,6 +991,17 @@ ROM_START( guitrbus )
ROM_LOAD16_WORD_SWAP( "winfunguitar.bin", 0x000000, 0x400000, CRC(17419a27) SHA1(19377fcd18b08d3ae8e20de0244b3aaef1b5a66a) )
ROM_END
ROM_START( ddmsup )
ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD16_WORD_SWAP( "dancemaniasupreme.bin", 0x000000, 0x800000, CRC(4066a36b) SHA1(1fc8553b03b81bc02c3fcbcdafa2e54d1f2c2306) )
ROM_END
ROM_START( ddmmeg12 )
ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD16_WORD_SWAP( "doubledancemania.bin", 0x000000, 0x800000, CRC(fcffb21e) SHA1(802a3c2d6bcbd729b9a483d42d912ca8b9abdccd) )
ROM_END
// box marked 'Wireless game console' 'Drahtlose Spielekonsole' 87 Sports games included : 18 hyper sports games, 69 arcade games.
// Unit marked 'Hamy System' 'WiWi'
// actually a cartridge, but all hardware is in the cart, overriding any internal hardware entirely. see nes_vt.cp 'mc_sp69' for the '69 arcade game' part
@ -906,6 +1015,10 @@ CONS( 200?, foxsport, 0, 0, rad_skat, wiwi18, spg2xx_game_wiwi18_state,
CONS( 2014, marc101, 0, 0, marc101, m489, spg2xx_game_marc101_state, empty_init, "Millennium 2000 GmbH", "Millennium Arcade 101 (M489) (Game Station 2 101-in-1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
CONS( 200?, ddmsup, 0, 0, ddmsup, ddmsup, spg2xx_game_ddmsup_state, empty_init, "Senario", "Double Dance Mania: Supreme / Dance Supreme", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) // titlescreen is just 'Dance Supreme'
CONS( 200?, ddmmeg12, 0, 0, ddmsup, ddmsup, spg2xx_game_ddmsup_state, empty_init, "Senario", "Double Dance Mania: Mega 12", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
CONS( 2015, marc250, 0, 0, marc101, m489, spg2xx_game_marc250_state, init_m527, "Millennium 2000 GmbH", "Millennium Arcade 250 (M527)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
// has the following strings at the start of the ROM

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@ -0,0 +1,103 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood
// unknown platform capable of running high resolution NES games (VT268?)
// is the dump good? can't locate any code, some 0x80000 blocks have what might be vectors at the end, but non-standard?
#include "emu.h"
#include "cpu/m6502/m6502.h"
#include "screen.h"
#include "emupal.h"
#include "speaker.h"
class vt_unknown_state : public driver_device
{
public:
vt_unknown_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_palette(*this, "palette"),
m_screen(*this, "screen"),
m_gfxdecode(*this, "gfxdecode")
{ }
void vt_unknown(machine_config &config);
private:
virtual void machine_start() override;
virtual void machine_reset() override;
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void vt_unknown_map(address_map &map);
required_device<cpu_device> m_maincpu;
required_device<palette_device> m_palette;
required_device<screen_device> m_screen;
required_device<gfxdecode_device> m_gfxdecode;
};
uint32_t vt_unknown_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
return 0;
}
void vt_unknown_state::machine_start()
{
}
void vt_unknown_state::machine_reset()
{
}
void vt_unknown_state::vt_unknown_map(address_map &map)
{
map(0x000000, 0xffff).rom().region("maincpu", 0);
}
static INPUT_PORTS_START( vt_unknown )
INPUT_PORTS_END
static const gfx_layout test_layout =
{
8,8,
RGN_FRAC(1,1),
8,
{ 0 },
{ STEP8(0,1) },
{ STEP8(0,8*1) },
8 * 1 * 8
};
static GFXDECODE_START( gfx_test )
GFXDECODE_ENTRY( "maincpu", 0, test_layout, 0x0, 1 )
GFXDECODE_END
void vt_unknown_state::vt_unknown(machine_config &config)
{
M6502(config, m_maincpu, 8000000); // unknown, assumed to be a 6502 based CPU as it has NES games, but could be emulating them (like the S+Core units, assuming this isn't one)
m_maincpu->set_addrmap(AS_PROGRAM, &vt_unknown_state::vt_unknown_map);
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
m_screen->set_refresh_hz(60);
m_screen->set_size(300, 262);
m_screen->set_visarea(0, 256-1, 0, 240-1);
m_screen->set_screen_update(FUNC(vt_unknown_state::screen_update));
PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 0x200);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_test);
}
ROM_START( dgun2572 )
ROM_REGION( 0x2000000, "maincpu", 0 ) // extra pins on subboard not marked, is this a good dump?
ROM_LOAD( "dreamgearwgun.bin", 0x00000, 0x2000000, CRC(92b55c75) SHA1(c7b2319e304a4bf480b5dcd4f24af2e6ba834d0d) )
ROM_END
CONS( 201?, dgun2572, 0, 0, vt_unknown, vt_unknown, vt_unknown_state, empty_init, "dreamGEAR", "My Arcade Wireless Video Game Station 200-in-1 (DGUN-2572)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )

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@ -32207,25 +32207,6 @@ ablmini
senwld
zonefusn
@source:vt1682.cpp
ii8in1
ii32in1
zone7in1
zone7in1p
dance555
miwi2_16
miwi2_7
intact89
intg5410
exsprt48
itvg48
xing48
wowwg
110dance
lxts3
unk1682
njp60in1
@source:newbrain.cpp
newbrain //
newbraina //
@ -38188,6 +38169,8 @@ lexifit
marc101
marc250
guitrbus
ddmsup
ddmmeg12
@source:spg2xx_zone.cpp
wirels60 // Wireless 60
@ -41327,6 +41310,28 @@ vstennisb // (c) 1984 Nintendo Co., Ltd. / Nintendo of Ame
vstetris // (c) 1988 Atari
wrecking // (c) 1984 Nintendo
@source:vt_unknown.cpp
dgun2572
@source:vt1682.cpp
ii8in1
ii32in1
zone7in1
zone7in1p
dance555
miwi2_16
miwi2_7
intact89
intg5410
exsprt48
itvg48
xing48
wowwg
110dance
lxts3
unk1682
njp60in1
@source:vt52.cpp
vt52 // 1975 Digital Equipment Corporation

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@ -1069,6 +1069,7 @@ vp60.cpp
vsmile.cpp
vsmileb.cpp
vsmilepro.cpp
vt_unknown.cpp
vt100.cpp
vt1682.cpp
vt220.cpp