This commit is contained in:
MetalliC 2014-10-28 16:01:21 +02:00
commit 877864699c
12 changed files with 1694 additions and 1456 deletions

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@ -212,20 +212,21 @@
</part>
</software>
<software name="wb133r3434" cloneof="wbenc133">
<description>Workbench 1.3.3 (Rev. 34.34)</description>
<!-- 317746-01 Workbench 1.3 (US) -->
<!-- 317746-03 Workbench 1.3.2 (US) -->
<software name="wbenc133_us" cloneof="wbenc133">
<description>Workbench 1.3.3 (US)</description>
<year>1990</year>
<publisher>Commodore</publisher>
<part name="flop1" interface="floppy_3_5">
<feature name="part_id" value="Amiga Workbench Version 1.3.3 (Rev. 34.34)" />
<feature name="part_id" value="Workbench 1.3.3" />
<dataarea name="flop" size="901120">
<rom name="317746-04_workbench.adf" size="901120" crc="bf299bca" sha1="8bac53a89cd1fe5a7762de9bd61a1592f10af2df" offset="0"/>
<rom name="317746-04_workbench.adf" size="901120" crc="bf299bca" sha1="8bac53a89cd1fe5a7762de9bd61a1592f10af2df" status="baddump" offset="0"/>
</dataarea>
</part>
<part name="flop2" interface="floppy_3_5">
<feature name="part_id" value="Amiga Extras Amiga Basic Printer Drivers Version 1.3" />
<feature name="part_id" value="Extras 1.3" />
<dataarea name="flop" size="901120">
<rom name="317748-02_extras.adf" size="901120" crc="256a4b82" sha1="465a65aa89fe4b016fee968ef75ab08de9bdfbc6" offset="0"/>
</dataarea>

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@ -47,3 +47,4 @@ Language:
-->
</softwarelist>

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@ -681,6 +681,7 @@ void grip_device::device_reset()
{
m_base = m_j7->read();
m_page = 0;
m_lps = 0;
}

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@ -35,14 +35,14 @@
#include "wswan.lh"
static ADDRESS_MAP_START (wswan_mem, AS_PROGRAM, 8, wswan_state)
AM_RANGE(0x00000, 0x03fff) AM_RAM // 16kb RAM / 4 colour tiles
AM_RANGE(0x00000, 0x03fff) AM_DEVREADWRITE("vdp", wswan_video_device, vram_r, vram_w) // 16kb RAM / 4 colour tiles
AM_RANGE(0x04000, 0x0ffff) AM_NOP // nothing
//AM_RANGE(0x10000, 0xeffff) // cart range, setup at machine_start
AM_RANGE(0xf0000, 0xfffff) AM_READ(bios_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START (wscolor_mem, AS_PROGRAM, 8, wswan_state)
AM_RANGE(0x00000, 0x0ffff) AM_RAM // 16kb RAM / 4 colour tiles, 16 colour tiles + palettes
AM_RANGE(0x00000, 0x0ffff) AM_DEVREADWRITE("vdp", wswan_video_device, vram_r, vram_w) // 16kb RAM / 4 colour tiles, 16 colour tiles + palettes
//AM_RANGE(0x10000, 0xeffff) // cart range, setup at machine_start
AM_RANGE(0xf0000, 0xfffff) AM_READ(bios_r)
ADDRESS_MAP_END
@ -83,7 +83,7 @@ PALETTE_INIT_MEMBER(wswan_state, wswan)
}
}
PALETTE_INIT_MEMBER(wswan_state,wscolor)
PALETTE_INIT_MEMBER(wswan_state, wscolor)
{
for (int i = 0; i < 4096; i++)
{
@ -95,9 +95,9 @@ PALETTE_INIT_MEMBER(wswan_state,wscolor)
}
static SLOT_INTERFACE_START(wswan_cart)
SLOT_INTERFACE_INTERNAL("ws_rom", WS_ROM_STD)
SLOT_INTERFACE_INTERNAL("ws_sram", WS_ROM_SRAM)
SLOT_INTERFACE_INTERNAL("ws_eeprom", WS_ROM_EEPROM)
SLOT_INTERFACE_INTERNAL("ws_rom", WS_ROM_STD)
SLOT_INTERFACE_INTERNAL("ws_sram", WS_ROM_SRAM)
SLOT_INTERFACE_INTERNAL("ws_eeprom", WS_ROM_EEPROM)
SLOT_INTERFACE_END
static MACHINE_CONFIG_START( wswan, wswan_state )
@ -106,11 +106,16 @@ static MACHINE_CONFIG_START( wswan, wswan_state )
MCFG_CPU_PROGRAM_MAP(wswan_mem)
MCFG_CPU_IO_MAP(wswan_io)
MCFG_DEVICE_ADD("vdp", WSWAN_VIDEO, 0)
MCFG_WSWAN_VIDEO_TYPE(VDP_TYPE_WSWAN)
MCFG_WSWAN_VIDEO_IRQ_CB(wswan_state, set_irq_line)
MCFG_WSWAN_VIDEO_DMASND_CB(wswan_state, dma_sound_cb)
MCFG_SCREEN_ADD("screen", LCD)
MCFG_SCREEN_REFRESH_RATE(75)
MCFG_SCREEN_VBLANK_TIME(0)
MCFG_SCREEN_UPDATE_DRIVER(wswan_state, screen_update)
MCFG_SCREEN_SIZE( WSWAN_X_PIXELS, WSWAN_Y_PIXELS )
MCFG_SCREEN_UPDATE_DEVICE("vdp", wswan_video_device, screen_update)
MCFG_SCREEN_SIZE(WSWAN_X_PIXELS, WSWAN_Y_PIXELS)
MCFG_SCREEN_VISIBLE_AREA(0*8, WSWAN_X_PIXELS - 1, 0, WSWAN_Y_PIXELS - 1)
MCFG_SCREEN_PALETTE("palette")
@ -141,11 +146,14 @@ MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( wscolor, wswan )
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(wscolor_mem)
MCFG_MACHINE_START_OVERRIDE(wswan_state, wscolor )
MCFG_MACHINE_START_OVERRIDE(wswan_state, wscolor)
MCFG_DEVICE_MODIFY("vdp")
MCFG_WSWAN_VIDEO_TYPE(VDP_TYPE_WSC)
MCFG_PALETTE_MODIFY("palette")
MCFG_PALETTE_ENTRIES(4096)
MCFG_PALETTE_INIT_OWNER(wswan_state, wscolor )
MCFG_PALETTE_INIT_OWNER(wswan_state, wscolor)
/* software lists */
MCFG_DEVICE_REMOVE("cart_list")

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@ -86,10 +86,10 @@ public:
UINT8 m_ON_interrupt_status;
UINT8 m_ON_pressed;
UINT8 m_flash_unlocked;
UINT8 m_ti8x_memory_page_0;
UINT8 m_ti8x_memory_page_1;
UINT8 m_ti8x_memory_page_2;
UINT8 m_ti8x_memory_page_3;
bool m_booting;
UINT8 m_LCD_mask;
UINT8 m_power_mode;
UINT8 m_cpu_speed;
@ -217,6 +217,7 @@ public:
void ti85_setup_snapshot (UINT8 * data);
void ti86_setup_snapshot (UINT8 * data);
DECLARE_SNAPSHOT_LOAD_MEMBER( ti8x );
DECLARE_DIRECT_UPDATE_MEMBER( ti83p_direct_update_handler );
ti83pse_timer m_ctimer[3];

View File

@ -10,15 +10,13 @@
#define WSWAN_TYPE_MONO 0
#define WSWAN_TYPE_COLOR 1
#define WSWAN_X_PIXELS (28*8)
#define WSWAN_Y_PIXELS (18*8)
#define INTERNAL_EEPROM_SIZE 1024
#include "emu.h"
#include "cpu/v30mz/v30mz.h"
#include "audio/wswan_snd.h"
#include "machine/nvram.h"
#include "audio/wswan_snd.h"
#include "video/wswan_video.h"
#include "bus/wswan/slot.h"
#include "bus/wswan/rom.h"
@ -30,52 +28,6 @@ struct SoundDMA
UINT8 enable; /* Enabled */
};
struct VDP
{
UINT8 layer_bg_enable; /* Background layer on/off */
UINT8 layer_fg_enable; /* Foreground layer on/off */
UINT8 sprites_enable; /* Sprites on/off */
UINT8 window_sprites_enable; /* Sprite window on/off */
UINT8 window_fg_mode; /* 0:inside/outside, 1:??, 2:inside, 3:outside */
UINT8 current_line; /* Current scanline : 0-158 (159?) */
UINT8 line_compare; /* Line to trigger line interrupt on */
UINT32 sprite_table_address; /* Address of the sprite table */
UINT8 sprite_table_buffer[512];
UINT8 sprite_first; /* First sprite to draw */
UINT8 sprite_count; /* Number of sprites to draw */
UINT16 layer_bg_address; /* Address of the background screen map */
UINT16 layer_fg_address; /* Address of the foreground screen map */
UINT8 window_fg_left; /* Left coordinate of foreground window */
UINT8 window_fg_top; /* Top coordinate of foreground window */
UINT8 window_fg_right; /* Right coordinate of foreground window */
UINT8 window_fg_bottom; /* Bottom coordinate of foreground window */
UINT8 window_sprites_left; /* Left coordinate of sprites window */
UINT8 window_sprites_top; /* Top coordinate of sprites window */
UINT8 window_sprites_right; /* Right coordinate of sprites window */
UINT8 window_sprites_bottom; /* Bottom coordinate of sprites window */
UINT8 layer_bg_scroll_x; /* Background layer X scroll */
UINT8 layer_bg_scroll_y; /* Background layer Y scroll */
UINT8 layer_fg_scroll_x; /* Foreground layer X scroll */
UINT8 layer_fg_scroll_y; /* Foreground layer Y scroll */
UINT8 lcd_enable; /* LCD on/off */
UINT8 icons; /* FIXME: What do we do with these? Maybe artwork? */
UINT8 color_mode; /* monochrome/color mode */
UINT8 colors_16; /* 4/16 colors mode */
UINT8 tile_packed; /* layered/packed tile mode switch */
UINT8 timer_hblank_enable; /* Horizontal blank interrupt on/off */
UINT8 timer_hblank_mode; /* Horizontal blank timer mode */
UINT16 timer_hblank_reload; /* Horizontal blank timer reload value */
UINT16 timer_hblank_count; /* Horizontal blank timer counter value */
UINT8 timer_vblank_enable; /* Vertical blank interrupt on/off */
UINT8 timer_vblank_mode; /* Vertical blank timer mode */
UINT16 timer_vblank_reload; /* Vertical blank timer reload value */
UINT16 timer_vblank_count; /* Vertical blank timer counter value */
UINT8 *vram; /* pointer to start of ram/vram (set by machine_reset) */
UINT8 *palette_vram; /* pointer to start of palette area in ram/vram (set by machine_reset), WSC only */
int main_palette[8];
emu_timer *timer;
};
class wswan_state : public driver_device
{
@ -83,44 +35,39 @@ public:
wswan_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_vdp(*this, "vdp"),
m_sound(*this, "custom"),
m_cart(*this, "cartslot"),
m_cursx(*this, "CURSX"),
m_cursy(*this, "CURSY"),
m_buttons(*this, "BUTTONS") { }
virtual void video_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
m_buttons(*this, "BUTTONS")
{ }
required_device<cpu_device> m_maincpu;
required_device<wswan_video_device> m_vdp;
required_device<wswan_sound_device> m_sound;
required_device<ws_cart_slot_device> m_cart;
DECLARE_READ8_MEMBER(bios_r);
DECLARE_READ8_MEMBER(port_r);
DECLARE_WRITE8_MEMBER(port_w);
VDP m_vdp;
UINT8 m_ws_portram[256];
UINT8 m_internal_eeprom[INTERNAL_EEPROM_SIZE];
UINT8 m_system_type;
SoundDMA m_sound_dma;
UINT8 *m_ws_ram;
UINT8 *m_ws_bios_bank;
UINT8 m_bios_disabled;
int m_pal[16][16];
bitmap_ind16 m_bitmap;
UINT8 m_rotate;
void wswan_clear_irq_line(int irq);
void set_irq_line(int irq);
void dma_sound_cb();
void common_start();
virtual void machine_start();
virtual void machine_reset();
DECLARE_PALETTE_INIT(wswan);
DECLARE_MACHINE_START(wscolor);
DECLARE_PALETTE_INIT(wscolor);
TIMER_CALLBACK_MEMBER(wswan_scanline_interrupt);
protected:
/* Interrupt flags */
static const UINT8 WSWAN_IFLAG_STX = 0x01;
@ -131,7 +78,7 @@ protected:
static const UINT8 WSWAN_IFLAG_VBLTMR = 0x20;
static const UINT8 WSWAN_IFLAG_VBL = 0x40;
static const UINT8 WSWAN_IFLAG_HBLTMR = 0x80;
/* Interrupts */
static const UINT8 WSWAN_INT_STX = 0;
static const UINT8 WSWAN_INT_KEY = 1;
@ -141,22 +88,14 @@ protected:
static const UINT8 WSWAN_INT_VBLTMR = 5;
static const UINT8 WSWAN_INT_VBL = 6;
static const UINT8 WSWAN_INT_HBLTMR = 7;
required_ioport m_cursx;
required_ioport m_cursy;
required_ioport m_buttons;
void wswan_register_save();
void wswan_postload();
void wswan_handle_irqs();
void wswan_set_irq_line(int irq);
void wswan_setup_palettes();
void wswan_draw_background();
void wswan_draw_foreground_0();
void wswan_draw_foreground_2();
void wswan_draw_foreground_3();
void wswan_handle_sprites( int mask );
void wswan_refresh_scanline( );
void register_save();
void handle_irqs();
void clear_irq_line(int irq);
};

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@ -154,7 +154,7 @@ void ti85_state::update_ti83p_memory ()
{
//address_space &space = m_maincpu->space(AS_PROGRAM);
m_membank1->set_bank(0); //Always flash page 0, well allmost
m_membank1->set_bank(m_booting ? 0x1f : 0); //Always flash page 0, well allmost
if (m_ti83p_port4 & 1)
{
@ -182,7 +182,7 @@ void ti85_state::update_ti83pse_memory ()
{
//address_space &space = m_maincpu->space(AS_PROGRAM);
m_membank1->set_bank(m_ti8x_memory_page_0);
m_membank1->set_bank(m_booting ? (m_model==TI84P ? 0x3f : 0x7f) : 0);
if (m_ti83p_port4 & 1)
{
@ -273,30 +273,32 @@ MACHINE_RESET_MEMBER(ti85_state,ti85)
m_PCR = 0xc0;
}
DIRECT_UPDATE_MEMBER(ti85_state::ti83p_direct_update_handler)
{
if (m_booting)
{
if (((m_ti83p_port4 & 1) && (address >= 0x4000 && address < 0xc000)) || (address >= 0x4000 && address < 0x8000))
{
m_booting = false;
update_ti83p_memory();
}
}
return address;
}
MACHINE_RESET_MEMBER(ti85_state,ti83p)
{
m_red_out = 0x00;
m_white_out = 0x00;
m_PCR = 0xc0;
m_ti8x_memory_page_0 = 0;//0x1f;
if (m_model == TI83P)
{
m_ti8x_memory_page_1 = 0x1f;
}
else if (m_model == TI84P)
{
m_ti8x_memory_page_1 = 0x3f;
}
else
{
m_ti8x_memory_page_1 = 0x7f;
}
m_ti8x_memory_page_1 = 0;
m_ti8x_memory_page_2 = 0;
m_ti8x_memory_page_3 = 0;
m_ti83p_port4 = 1;
m_booting = true;
if (m_model == TI83P)
{
update_ti83p_memory();
@ -305,8 +307,6 @@ MACHINE_RESET_MEMBER(ti85_state,ti83p)
{
update_ti83pse_memory();
}
m_maincpu->set_pc(0x8000);
}
MACHINE_START_MEMBER(ti85_state,ti83p)
@ -314,14 +314,14 @@ MACHINE_START_MEMBER(ti85_state,ti83p)
m_model = TI83P;
//address_space &space = m_maincpu->space(AS_PROGRAM);
//m_bios = memregion("flash")->base();
m_maincpu->space(AS_PROGRAM).set_direct_update_handler(direct_update_delegate(FUNC(ti85_state::ti83p_direct_update_handler), this));
m_timer_interrupt_mask = 0;
m_timer_interrupt_status = 0;
m_ON_interrupt_mask = 0;
m_ON_interrupt_status = 0;
m_ON_pressed = 0;
m_ti8x_memory_page_0 = 0;//0x1f;
m_ti8x_memory_page_1 = 0x1f;
m_ti8x_memory_page_1 = 0;
m_ti8x_memory_page_2 = 0;
m_ti8x_memory_page_3 = 0;
m_LCD_memory_base = 0;
@ -334,8 +334,9 @@ MACHINE_START_MEMBER(ti85_state,ti83p)
m_ti83p_port4 = 1;
m_flash_unlocked = 0;
m_booting = true;
ti85_state::update_ti83p_memory();
m_maincpu->set_pc(0x8000); //this is a hack due to incomplete memory mapping emulation
machine().scheduler().timer_pulse(attotime::from_hz(256), timer_expired_delegate(FUNC(ti85_state::ti83_timer1_callback),this));
@ -345,11 +346,11 @@ MACHINE_START_MEMBER(ti85_state,ti83p)
/* save states and debugging */
save_item(NAME(m_timer_interrupt_status));
save_item(NAME(m_timer_interrupt_mask));
save_item(NAME(m_ti8x_memory_page_0));
save_item(NAME(m_ti8x_memory_page_1));
save_item(NAME(m_ti8x_memory_page_2));
save_item(NAME(m_ti8x_memory_page_3));
save_item(NAME(m_ti83p_port4));
save_item(NAME(m_booting));
}
void ti85_state::ti8xpse_init_common()
@ -363,8 +364,7 @@ void ti85_state::ti8xpse_init_common()
m_ON_interrupt_mask = 0;
m_ON_interrupt_status = 0;
m_ON_pressed = 0;
m_ti8x_memory_page_0 = 00;//0x7f;
m_ti8x_memory_page_1 = (m_model != TI84P ) ? 0x7f : 0x3f ;
m_ti8x_memory_page_1 = 0;
m_ti8x_memory_page_2 = 0;
m_ti8x_memory_page_3 = 0;
m_LCD_memory_base = 0;
@ -378,7 +378,7 @@ void ti85_state::ti8xpse_init_common()
m_flash_unlocked = 0;
ti85_state::update_ti83pse_memory();
m_maincpu->set_pc(0x8000);//same as above, hack to work around incomplete memory mapping emulation
m_maincpu->space(AS_PROGRAM).set_direct_update_handler(direct_update_delegate(FUNC(ti85_state::ti83p_direct_update_handler), this));
machine().scheduler().timer_pulse(attotime::from_hz(256), timer_expired_delegate(FUNC(ti85_state::ti83_timer1_callback),this));
@ -391,7 +391,6 @@ void ti85_state::ti8xpse_init_common()
/* save states and debugging */
save_item(NAME(m_ctimer_interrupt_status));
save_item(NAME(m_timer_interrupt_status));
save_item(NAME(m_ti8x_memory_page_0));
save_item(NAME(m_ti8x_memory_page_1));
save_item(NAME(m_ti8x_memory_page_2));
save_item(NAME(m_ti8x_memory_page_3));

File diff suppressed because it is too large Load Diff

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@ -1029,7 +1029,7 @@ $(MESSOBJ)/bally.a: \
$(MESSOBJ)/bandai.a: \
$(MESS_DRIVERS)/sv8000.o \
$(MESS_DRIVERS)/rx78.o \
$(MESS_DRIVERS)/wswan.o $(MESS_AUDIO)/wswan_snd.o $(MESS_MACHINE)/wswan.o $(MESS_VIDEO)/wswan.o \
$(MESS_DRIVERS)/wswan.o $(MESS_AUDIO)/wswan_snd.o $(MESS_MACHINE)/wswan.o $(MESS_VIDEO)/wswan_video.o \
$(MESSOBJ)/be.a: \
$(MESS_DRIVERS)/bebox.o $(MESS_MACHINE)/bebox.o \

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@ -1,583 +0,0 @@
/***************************************************************************
wswan.c
File to handle video emulation of the Bandai WonderSwan.
Anthony Kruize
Wilbert Pol
***************************************************************************/
#include "includes/wswan.h"
void wswan_state::wswan_setup_palettes()
{
int i,j;
if ( m_vdp.color_mode ) {
for( i = 0; i < 16; i++ ) {
for( j = 0; j < 16; j++ ) {
m_pal[i][j] = ( ( m_vdp.palette_vram[ ( i << 5 ) + j*2 + 1 ] << 8 ) | m_vdp.palette_vram[ ( i << 5 ) + j*2 ] ) & 0x0FFF;
}
}
} else {
for( i = 0; i < 16; i++ ) {
m_pal[i][0] = m_ws_portram[ 0x20 + ( i << 1 ) ] & 0x07;
m_pal[i][1] = ( m_ws_portram[ 0x20 + ( i << 1 ) ] >> 4 ) & 0x07;
m_pal[i][2] = m_ws_portram[ 0x21 + ( i << 1 ) ] & 0x07;
m_pal[i][3] = ( m_ws_portram[ 0x21 + ( i << 1 ) ] >> 4 ) & 0x07;
}
}
}
void wswan_state::wswan_draw_background()
{
UINT16 map_addr;
UINT8 start_column;
int column;
map_addr = m_vdp.layer_bg_address + ( ( ( m_vdp.current_line + m_vdp.layer_bg_scroll_y ) & 0xF8 ) << 3 );
start_column = ( m_vdp.layer_bg_scroll_x >> 3 );
for( column = 0; column < 29; column++ ) {
int tile_data, tile_number, tile_palette, tile_line, tile_address;
UINT32 plane0=0, plane1=0, plane2=0, plane3=0;
int x, x_offset;
tile_data = ( m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) + 1 ] << 8 )
| m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) ];
tile_number = tile_data & 0x01FF;
tile_palette = ( tile_data >> 9 ) & 0x0F;
tile_line = ( m_vdp.current_line + m_vdp.layer_bg_scroll_y ) & 0x07;
if ( tile_data & 0x8000 ) {
tile_line = 7 - tile_line;
}
if ( m_vdp.colors_16 ) {
tile_address = ( ( tile_data & 0x2000 ) ? 0x8000 : 0x4000 ) + ( tile_number * 32 ) + ( tile_line << 2 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 24 ) | ( m_vdp.vram[ tile_address + 1 ] << 16 ) | ( m_vdp.vram[ tile_address + 2 ] << 8 ) | m_vdp.vram[ tile_address + 3 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = m_vdp.vram[ tile_address + 2 ] << 2;
plane3 = m_vdp.vram[ tile_address + 3 ] << 3;
}
} else {
tile_address = 0x2000 + ( tile_number * 16 ) + ( tile_line << 1 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 8 ) | m_vdp.vram[ tile_address + 1 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = 0;
plane3 = 0;
}
}
for( x = 0; x < 8; x++ ) {
int col;
if ( m_vdp.tile_packed ) {
if ( m_vdp.colors_16 ) {
col = plane0 & 0x0F;
plane0 = plane0 >> 4;
} else {
col = plane0 & 0x03;
plane0 = plane0 >> 2;
}
} else {
col = ( plane3 & 8 ) | ( plane2 & 4 ) | ( plane1 & 2 ) | ( plane0 & 1 );
plane3 = plane3 >> 1;
plane2 = plane2 >> 1;
plane1 = plane1 >> 1;
plane0 = plane0 >> 1;
}
if ( tile_data & 0x4000 ) {
x_offset = x + ( column << 3 ) - ( m_vdp.layer_bg_scroll_x & 0x07 );
} else {
x_offset = 7 - x + ( column << 3 ) - ( m_vdp.layer_bg_scroll_x & 0x07 );
}
if ( x_offset >= 0 && x_offset < WSWAN_X_PIXELS ) {
if ( m_vdp.colors_16 ) {
if ( col ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
/* Hmmmm, what should we do here... Is this correct?? */
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
}
}
} else {
if ( col || !(tile_palette & 4 ) ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_vdp.main_palette[m_pal[tile_palette][col]];
}
}
}
}
}
}
}
void wswan_state::wswan_draw_foreground_0()
{
UINT16 map_addr;
UINT8 start_column;
int column;
map_addr = m_vdp.layer_fg_address + ( ( ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0xF8 ) << 3 );
start_column = ( m_vdp.layer_fg_scroll_x >> 3 );
for( column = 0; column < 29; column++ ) {
UINT32 plane0 = 0, plane1 = 0, plane2 = 0, plane3 = 0;
int x, x_offset, tile_line, tile_address;
int tile_data = ( m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) + 1 ] << 8 )
| m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) ];
int tile_number = tile_data & 0x01FF;
int tile_palette = ( tile_data >> 9 ) & 0x0F;
tile_line = ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0x07;
if ( tile_data & 0x8000 ) {
tile_line = 7 - tile_line;
}
if ( m_vdp.colors_16 ) {
tile_address = ( ( tile_data & 0x2000 ) ? 0x8000 : 0x4000 ) + ( tile_number * 32 ) + ( tile_line << 2 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 24 ) | ( m_vdp.vram[ tile_address + 1 ] << 16 ) | ( m_vdp.vram[ tile_address + 2 ] << 8 ) | m_vdp.vram[ tile_address + 3 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = m_vdp.vram[ tile_address + 2 ] << 2;
plane3 = m_vdp.vram[ tile_address + 3 ] << 3;
}
} else {
tile_address = 0x2000 + ( tile_number * 16 ) + ( tile_line << 1 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 8 ) | m_vdp.vram[ tile_address + 1 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = 0;
plane3 = 0;
}
}
for( x = 0; x < 8; x++ ) {
int col;
if ( m_vdp.tile_packed ) {
if ( m_vdp.colors_16 ) {
col = plane0 & 0x0F;
plane0 = plane0 >> 4;
} else {
col = plane0 & 0x03;
plane0 = plane0 >> 2;
}
} else {
col = ( plane3 & 8 ) | ( plane2 & 4 ) | ( plane1 & 2 ) | ( plane0 & 1 );
plane3 = plane3 >> 1;
plane2 = plane2 >> 1;
plane1 = plane1 >> 1;
plane0 = plane0 >> 1;
}
if ( tile_data & 0x4000 ) {
x_offset = x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
} else {
x_offset = 7 - x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
}
if ( x_offset >= 0 && x_offset < WSWAN_X_PIXELS ) {
if ( m_vdp.colors_16 ) {
if ( col ) {
// if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
// } else {
// /* Hmmmm, what should we do here... Is this correct?? */
// m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
// }
}
} else {
if ( col || !(tile_palette & 4 ) ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_vdp.main_palette[m_pal[tile_palette][col]];
}
}
}
}
}
}
}
void wswan_state::wswan_draw_foreground_2()
{
UINT16 map_addr;
UINT8 start_column;
int column;
map_addr = m_vdp.layer_fg_address + ( ( ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0xF8 ) << 3 );
start_column = ( m_vdp.layer_fg_scroll_x >> 3 );
for( column = 0; column < 29; column++ ) {
UINT32 plane0 = 0, plane1 = 0, plane2 = 0, plane3 = 0;
int x, x_offset, tile_line, tile_address;
int tile_data = ( m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) + 1 ] << 8 )
| m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) ];
int tile_number = tile_data & 0x01FF;
int tile_palette = ( tile_data >> 9 ) & 0x0F;
tile_line = ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0x07;
if ( tile_data & 0x8000 ) {
tile_line = 7 - tile_line;
}
if ( m_vdp.colors_16 ) {
tile_address = ( ( tile_data & 0x2000 ) ? 0x8000 : 0x4000 ) + ( tile_number * 32 ) + ( tile_line << 2 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 24 ) | ( m_vdp.vram[ tile_address + 1 ] << 16 ) | ( m_vdp.vram[ tile_address + 2 ] << 8 ) | m_vdp.vram[ tile_address + 3 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = m_vdp.vram[ tile_address + 2 ] << 2;
plane3 = m_vdp.vram[ tile_address + 3 ] << 3;
}
} else {
tile_address = 0x2000 + ( tile_number * 16 ) + ( tile_line << 1 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 8 ) | m_vdp.vram[ tile_address + 1 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = 0;
plane3 = 0;
}
}
for( x = 0; x < 8; x++ ) {
int col;
if ( m_vdp.tile_packed ) {
if ( m_vdp.colors_16 ) {
col = plane0 & 0x0F;
plane0 = plane0 >> 4;
} else {
col = plane0 & 0x03;
plane0 = plane0 >> 2;
}
} else {
col = ( plane3 & 8 ) | ( plane2 & 4 ) | ( plane1 & 2 ) | ( plane0 & 1 );
plane3 = plane3 >> 1;
plane2 = plane2 >> 1;
plane1 = plane1 >> 1;
plane0 = plane0 >> 1;
}
if ( tile_data & 0x4000 ) {
x_offset = x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
} else {
x_offset = 7 - x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
}
if ( x_offset >= 0 && x_offset >= m_vdp.window_fg_left && x_offset < m_vdp.window_fg_right && x_offset < WSWAN_X_PIXELS ) {
if ( m_vdp.colors_16 ) {
if ( col ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
/* Hmmmm, what should we do here... Is this correct?? */
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
}
}
} else {
if ( col || !(tile_palette & 4 ) ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_vdp.main_palette[m_pal[tile_palette][col]];
}
}
}
}
}
}
}
void wswan_state::wswan_draw_foreground_3()
{
UINT16 map_addr;
UINT8 start_column;
int column;
map_addr = m_vdp.layer_fg_address + ( ( ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0xF8 ) << 3 );
start_column = ( m_vdp.layer_fg_scroll_x >> 3 );
for( column = 0; column < 29; column++ ) {
UINT32 plane0 = 0, plane1 = 0, plane2 = 0, plane3 = 0;
int x, x_offset, tile_line, tile_address;
int tile_data = ( m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) + 1 ] << 8 )
| m_vdp.vram[ map_addr + ( ( ( start_column + column ) & 0x1F ) << 1 ) ];
int tile_number = tile_data & 0x01FF;
int tile_palette = ( tile_data >> 9 ) & 0x0F;
tile_line = ( m_vdp.current_line + m_vdp.layer_fg_scroll_y ) & 0x07;
if ( tile_data & 0x8000 ) { // vflip
tile_line = 7 - tile_line;
}
if ( m_vdp.colors_16 ) {
tile_address = ( ( tile_data & 0x2000 ) ? 0x8000 : 0x4000 ) + ( tile_number * 32 ) + ( tile_line << 2 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 24 ) | ( m_vdp.vram[ tile_address + 1 ] << 16 ) | ( m_vdp.vram[ tile_address + 2 ] << 8 ) | m_vdp.vram[ tile_address + 3 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = m_vdp.vram[ tile_address + 2 ] << 2;
plane3 = m_vdp.vram[ tile_address + 3 ] << 3;
}
} else {
tile_address = 0x2000 + ( tile_number * 16 ) + ( tile_line << 1 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 8 ) | m_vdp.vram[ tile_address + 1 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = 0;
plane3 = 0;
}
}
for( x = 0; x < 8; x++ ) {
int col;
if ( m_vdp.tile_packed ) {
if ( m_vdp.colors_16 ) {
col = plane0 & 0x0F;
plane0 = plane0 >> 4;
} else {
col = plane0 & 0x03;
plane0 = plane0 >> 2;
}
} else {
col = ( plane3 & 8 ) | ( plane2 & 4 ) | ( plane1 & 2 ) | ( plane0 & 1 );
plane3 = plane3 >> 1;
plane2 = plane2 >> 1;
plane1 = plane1 >> 1;
plane0 = plane0 >> 1;
}
if ( tile_data & 0x4000 ) {
x_offset = x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
} else {
x_offset = 7 - x + ( column << 3 ) - ( m_vdp.layer_fg_scroll_x & 0x07 );
}
if ( ( x_offset >= 0 && x_offset < m_vdp.window_fg_left ) || ( x_offset >= m_vdp.window_fg_right && x_offset < WSWAN_X_PIXELS ) ) {
if ( m_vdp.colors_16 ) {
if ( col ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
/* Hmmmm, what should we do here... Is this correct?? */
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
}
}
} else {
if ( col || !(tile_palette & 4 ) ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_vdp.main_palette[m_pal[tile_palette][col]];
}
}
}
}
}
}
}
void wswan_state::wswan_handle_sprites(int mask )
{
int i;
if ( m_vdp.sprite_count == 0 )
return;
for( i = m_vdp.sprite_first + m_vdp.sprite_count - 1; i >= m_vdp.sprite_first; i-- ) {
UINT8 x, y;
UINT16 tile_data;
int tile_line;
tile_data = ( m_vdp.sprite_table_buffer[ i * 4 + 1 ] << 8 ) | m_vdp.sprite_table_buffer[ i * 4 ];
y = m_vdp.sprite_table_buffer[ i * 4 + 2 ];
x = m_vdp.sprite_table_buffer[ i * 4 + 3 ];
tile_line = m_vdp.current_line - y;
tile_line = tile_line & 0xFF;
if ( ( tile_line >= 0 ) && ( tile_line < 8 ) && ( ( tile_data & 0x2000 ) == mask ) ) {
UINT32 plane0 = 0, plane1 = 0, plane2 = 0, plane3 = 0;
int j, x_offset, tile_address;
int tile_number = tile_data & 0x01FF;
int tile_palette = 8 + ( ( tile_data >> 9 ) & 0x07 );
int check_clip = 0;
if ( tile_data & 0x8000 ) {
tile_line = 7 - tile_line;
}
if ( m_vdp.colors_16 ) {
tile_address = 0x4000 + ( tile_number * 32 ) + ( tile_line << 2 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 24 ) | ( m_vdp.vram[ tile_address + 1 ] << 16 ) | ( m_vdp.vram[ tile_address + 2 ] << 8 ) | m_vdp.vram[ tile_address + 3 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = m_vdp.vram[ tile_address + 2 ] << 2;
plane3 = m_vdp.vram[ tile_address + 3 ] << 3;
}
} else {
tile_address = 0x2000 + ( tile_number * 16 ) + ( tile_line << 1 );
if ( m_vdp.tile_packed ) {
plane0 = ( m_vdp.vram[ tile_address + 0 ] << 8 ) | m_vdp.vram[ tile_address + 1 ];
} else {
plane0 = m_vdp.vram[ tile_address + 0 ];
plane1 = m_vdp.vram[ tile_address + 1 ] << 1;
plane2 = 0;
plane3 = 0;
}
}
if ( m_vdp.window_sprites_enable ) {
if ( tile_data & 0x1000 ) {
if ( m_vdp.current_line >= m_vdp.window_sprites_top && m_vdp.current_line <= m_vdp.window_sprites_bottom ) {
check_clip = 1;
}
} else {
if ( m_vdp.current_line < m_vdp.window_sprites_top || m_vdp.current_line > m_vdp.window_sprites_bottom ) {
continue;
}
}
}
for ( j = 0; j < 8; j++ ) {
int col;
if ( m_vdp.tile_packed ) {
if ( m_vdp.colors_16 ) {
col = plane0 & 0x0F;
plane0 = plane0 >> 4;
} else {
col = plane0 & 0x03;
plane0 = plane0 >> 2;
}
} else {
col = ( plane3 & 8 ) | ( plane2 & 4 ) | ( plane1 & 2 ) | ( plane0 & 1 );
plane3 = plane3 >> 1;
plane2 = plane2 >> 1;
plane1 = plane1 >> 1;
plane0 = plane0 >> 1;
}
if ( tile_data & 0x4000 ) {
x_offset = x + j;
} else {
x_offset = x + 7 - j;
}
x_offset = x_offset & 0xFF;
if ( m_vdp.window_sprites_enable ) {
if ( tile_data & 0x1000 && check_clip ) {
if ( x_offset >= m_vdp.window_sprites_left && x_offset <= m_vdp.window_sprites_right ) {
continue;
}
} else {
if ( x_offset < m_vdp.window_sprites_left || x_offset > m_vdp.window_sprites_right ) {
// continue;
}
}
}
if ( x_offset >= 0 && x_offset < WSWAN_X_PIXELS ) {
if ( m_vdp.colors_16 ) {
if ( col ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
/* Hmmmm, what should we do here... Is this correct?? */
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
}
}
} else {
if ( col || !(tile_palette & 4 ) ) {
if ( m_vdp.color_mode ) {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_pal[tile_palette][col];
} else {
m_bitmap.pix16(m_vdp.current_line, x_offset) = m_vdp.main_palette[m_pal[tile_palette][col]];
}
}
}
}
}
}
}
}
void wswan_state::wswan_refresh_scanline()
{
wswan_setup_palettes();
rectangle rec(0, WSWAN_X_PIXELS, m_vdp.current_line, m_vdp.current_line);
if ( m_ws_portram[0x14] ) {
/* Not sure if these background color checks and settings are correct */
if ( m_vdp.color_mode && m_vdp.colors_16 ) {
m_bitmap.fill( m_pal[m_ws_portram[0x01]>>4][m_ws_portram[0x01]&0x0F], rec );
} else {
m_bitmap.fill( m_vdp.main_palette[m_ws_portram[0x01]&0x07], rec );
}
} else {
m_bitmap.fill( 0, rec );
return;
}
/*
* Draw background layer
*/
if ( m_vdp.layer_bg_enable ) {
wswan_draw_background();
}
/*
* Draw sprites between background and foreground layers
*/
if ( m_vdp.sprites_enable ) {
wswan_handle_sprites(0);
}
/*
* Draw foreground layer, taking window settings into account
*/
if ( m_vdp.layer_fg_enable ) {
switch( m_vdp.window_fg_mode ) {
case 0: /* FG inside & outside window area */
wswan_draw_foreground_0();
break;
case 1: /* ??? */
logerror( "Unknown foreground mode 1 set\n" );
break;
case 2: /* FG only inside window area */
if ( m_vdp.current_line >= m_vdp.window_fg_top && m_vdp.current_line <= m_vdp.window_fg_bottom ) {
wswan_draw_foreground_2();
}
break;
case 3: /* FG only outside window area */
if ( m_vdp.current_line < m_vdp.window_fg_top || m_vdp.current_line > m_vdp.window_fg_bottom ) {
wswan_draw_foreground_0();
} else {
wswan_draw_foreground_3();
}
break;
}
}
/*
* Draw sprites in front of foreground layer
*/
if ( m_vdp.sprites_enable ) {
wswan_handle_sprites(0x2000);
}
}
void wswan_state::video_start()
{
machine().first_screen()->register_screen_bitmap(m_bitmap);
save_item(NAME(m_bitmap));
}
UINT32 wswan_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
copybitmap(bitmap, m_bitmap, 0, 0, 0, 0, cliprect);
return 0;
}

1211
src/mess/video/wswan_video.c Normal file

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/**********************************************************************
wswan.h
File to handle video emulation of the Bandai WonderSwan.
Anthony Kruize
Wilbert Pol
**********************************************************************/
#ifndef __WSWAN_VIDEO__
#define __WSWAN_VIDEO__
#include "emu.h"
enum
{
VDP_TYPE_WSWAN = 0,
VDP_TYPE_WSC
};
#define WSWAN_X_PIXELS (28*8)
#define WSWAN_Y_PIXELS (18*8)
typedef device_delegate<void (int irq)> wswan_video_irq_cb_delegate;
#define WSWAN_VIDEO_IRQ_CB_MEMBER(_name) void _name(int irq)
typedef device_delegate<void (void)> wswan_video_dmasnd_cb_delegate;
#define WSWAN_VIDEO_DMASND_CB_MEMBER(_name) void _name(void)
#define MCFG_WSWAN_VIDEO_IRQ_CB(_class, _method) \
wswan_video_device::set_irq_callback(*device, wswan_video_irq_cb_delegate(&_class::_method, #_class "::" #_method, downcast<_class *>(owner)));
#define MCFG_WSWAN_VIDEO_DMASND_CB(_class, _method) \
wswan_video_device::set_dmasnd_callback(*device, wswan_video_dmasnd_cb_delegate(&_class::_method, #_class "::" #_method, downcast<_class *>(owner)));
#define MCFG_WSWAN_VIDEO_TYPE( _type) \
wswan_video_device::set_vdp_type(*device, _type);
class wswan_video_device : public device_t
{
public:
wswan_video_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);
~wswan_video_device() {}
// static configuration
static void set_irq_callback(device_t &device, wswan_video_irq_cb_delegate callback) { downcast<wswan_video_device &>(device).m_set_irq_cb = callback; }
static void set_dmasnd_callback(device_t &device, wswan_video_dmasnd_cb_delegate callback) { downcast<wswan_video_device &>(device).m_snd_dma_cb = callback; }
static void set_vdp_type(device_t &device, int type) { downcast<wswan_video_device &>(device).m_vdp_type = type; }
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
virtual DECLARE_READ8_MEMBER(vram_r);
virtual DECLARE_WRITE8_MEMBER(vram_w);
virtual DECLARE_READ8_MEMBER(reg_r);
virtual DECLARE_WRITE8_MEMBER(reg_w);
protected:
// device-level overrides
virtual void device_start();
virtual void device_reset();
virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr);
void setup_palettes();
void draw_background();
void draw_foreground_0();
void draw_foreground_2();
void draw_foreground_3();
void handle_sprites(int mask);
void refresh_scanline();
void scanline_interrupt();
void common_save();
bitmap_ind16 m_bitmap;
UINT8 m_layer_bg_enable; /* Background layer on/off */
UINT8 m_layer_fg_enable; /* Foreground layer on/off */
UINT8 m_sprites_enable; /* Sprites on/off */
UINT8 m_window_sprites_enable; /* Sprite window on/off */
UINT8 m_window_fg_mode; /* 0:inside/outside, 1:??, 2:inside, 3:outside */
UINT8 m_bg_control;
UINT8 m_current_line; /* Current scanline : 0-158 (159?) */
UINT8 m_line_compare; /* Line to trigger line interrupt on */
UINT32 m_sprite_table_address; /* Address of the sprite table */
UINT8 m_sprite_table_buffer[512];
UINT8 m_sprite_first; /* First sprite to draw */
UINT8 m_sprite_count; /* Number of sprites to draw */
UINT8 m_sprite_first_latch;
UINT8 m_sprite_count_latch;
UINT16 m_layer_bg_address; /* Address of the background screen map */
UINT16 m_layer_fg_address; /* Address of the foreground screen map */
UINT8 m_window_fg_left; /* Left coordinate of foreground window */
UINT8 m_window_fg_top; /* Top coordinate of foreground window */
UINT8 m_window_fg_right; /* Right coordinate of foreground window */
UINT8 m_window_fg_bottom; /* Bottom coordinate of foreground window */
UINT8 m_window_sprites_left; /* Left coordinate of sprites window */
UINT8 m_window_sprites_top; /* Top coordinate of sprites window */
UINT8 m_window_sprites_right; /* Right coordinate of sprites window */
UINT8 m_window_sprites_bottom; /* Bottom coordinate of sprites window */
UINT8 m_layer_bg_scroll_x; /* Background layer X scroll */
UINT8 m_layer_bg_scroll_y; /* Background layer Y scroll */
UINT8 m_layer_fg_scroll_x; /* Foreground layer X scroll */
UINT8 m_layer_fg_scroll_y; /* Foreground layer Y scroll */
UINT8 m_lcd_control; /* LCD on/off */
UINT8 m_icons; /* FIXME: What do we do with these? Maybe artwork? */
UINT8 m_color_mode; /* monochrome/color mode */
UINT8 m_colors_16; /* 4/16 colors mode */
UINT8 m_tile_packed; /* layered/packed tile mode switch */
UINT8 m_timer_hblank_enable; /* Horizontal blank interrupt on/off */
UINT8 m_timer_hblank_mode; /* Horizontal blank timer mode */
UINT16 m_timer_hblank_reload; /* Horizontal blank timer reload value */
UINT16 m_timer_hblank_count; /* Horizontal blank timer counter value */
UINT8 m_timer_vblank_enable; /* Vertical blank interrupt on/off */
UINT8 m_timer_vblank_mode; /* Vertical blank timer mode */
UINT16 m_timer_vblank_reload; /* Vertical blank timer reload value */
UINT16 m_timer_vblank_count; /* Vertical blank timer counter value */
int m_main_palette[8];
emu_timer *m_timer;
dynamic_buffer m_vram;
UINT8 *m_palette_vram;
UINT8 m_palette_port[0x20];
int m_pal[16][16];
UINT8 m_regs[256];
wswan_video_irq_cb_delegate m_set_irq_cb;
wswan_video_dmasnd_cb_delegate m_snd_dma_cb;
int m_vdp_type;
// timer IDs
static const device_timer_id TIMER_SCANLINE = 0;
// interrupt flags
// these are the same as the wswan.h ones
static const UINT8 WSWAN_VIDEO_IFLAG_LCMP = 0x10;
static const UINT8 WSWAN_VIDEO_IFLAG_VBLTMR = 0x20;
static const UINT8 WSWAN_VIDEO_IFLAG_VBL = 0x40;
static const UINT8 WSWAN_VIDEO_IFLAG_HBLTMR = 0x80;
};
extern const device_type WSWAN_VIDEO;
#endif