Fix compilation on Intel OS X.

This commit is contained in:
Phil Bennett 2011-11-25 14:09:14 +00:00
parent b1c3a23ed4
commit 877fd3d601
2 changed files with 2 additions and 2 deletions

View File

@ -25,7 +25,7 @@
gaelco3d_renderer::gaelco3d_renderer(gaelco3d_state &state)
: poly_manager(state.machine()),
: poly_manager<float, gaelco3d_object_data, 0, 2000>(state.machine()),
m_state(state),
m_screenbits(machine().primary_screen->alloc_compatible_bitmap()),
m_zbuffer(auto_bitmap_alloc(state.machine(), state.machine().primary_screen->width(), state.machine().primary_screen->height(), BITMAP_FORMAT_INDEXED16)),

View File

@ -24,7 +24,7 @@
midvunit_renderer::midvunit_renderer(midvunit_state &state)
: poly_manager(state.machine()),
: poly_manager<float, midvunit_object_data, 2, 4000>(state.machine()),
m_state(state) { }