osd/windows: Send logerror to stderr if no debugger is attached and -oslog is on.

This commit is contained in:
Vas Crabb 2019-01-13 02:47:35 +11:00
parent 8b9c0940cf
commit 87822251d8
4 changed files with 38 additions and 30 deletions

View File

@ -6,20 +6,6 @@
//
//============================================================
// only for oslog callback
#include <functional>
// standard windows headers
#include <windows.h>
#include <commctrl.h>
#include <mmsystem.h>
#include <tchar.h>
#include <io.h>
// standard C headers
#include <ctype.h>
#include <stdarg.h>
// MAME headers
#include "emu.h"
#include "emuopts.h"
@ -34,6 +20,18 @@
#include "modules/diagnostics/diagnostics_module.h"
#include "modules/monitor/monitor_common.h"
// standard C headers
#include <ctype.h>
#include <stdarg.h>
#include <stdio.h>
// standard windows headers
#include <windows.h>
#include <commctrl.h>
#include <mmsystem.h>
#include <tchar.h>
#include <io.h>
#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
#include <wrl/client.h>
using namespace Windows::Storage;
@ -475,6 +473,8 @@ void windows_osd_interface::output_oslog(const char *buffer)
{
if (IsDebuggerPresent())
win_output_debug_string_utf8(buffer);
else
fputs(buffer, stderr);
}
@ -573,10 +573,7 @@ void windows_osd_interface::init(running_machine &machine)
// hook up the debugger log
if (options.oslog())
{
using namespace std::placeholders;
machine.add_logerror_callback(std::bind(&windows_osd_interface::output_oslog, this, _1));
}
machine.add_logerror_callback(&windows_osd_interface::output_oslog);
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
// crank up the multimedia timer resolution to its max

View File

@ -312,7 +312,7 @@ protected:
private:
virtual void osd_exit() override;
void output_oslog(const char *buffer);
static void output_oslog(const char *buffer);
windows_options & m_options;

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@ -6,15 +6,15 @@
//
//============================================================
// standard windows headers
#include <windows.h>
#include <shellapi.h>
#include <stdlib.h>
// MAMEOS headers
#include "winutf8.h"
#include "strconv.h"
#include <stdlib.h>
// standard windows headers
#include <shellapi.h>
//============================================================
// win_output_debug_string_utf8

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@ -6,11 +6,15 @@
//
//============================================================
#ifndef __WINUTF8__
#define __WINUTF8__
#ifndef MAME_OSD_WINDOWS_WINUTF8_H
#define MAME_OSD_WINDOWS_WINUTF8_H
#pragma once
#include "osdcore.h"
#include <windows.h>
// wrappers for kernel32.dll
void win_output_debug_string_utf8(const char *string);
@ -18,8 +22,15 @@ void win_output_debug_string_utf8(const char *string);
int win_message_box_utf8(HWND window, const char *text, const char *caption, UINT type);
BOOL win_set_window_text_utf8(HWND window, const char *text);
std::string win_get_window_text_utf8(HWND window);
HWND win_create_window_ex_utf8(DWORD exstyle, const char* classname, const char* windowname, DWORD style,
int x, int y, int width, int height, HWND wndparent, HMENU menu,
HINSTANCE instance, void* param);
HWND win_create_window_ex_utf8(
DWORD exstyle,
const char *classname,
const char *windowname,
DWORD style,
int x, int y, int width, int height,
HWND wndparent,
HMENU menu,
HINSTANCE instance,
void *param);
#endif // __WINUTF8__
#endif // MAME_OSD_WINDOWS_WINUTF8_H