mirror of
https://github.com/holub/mame
synced 2025-04-26 02:07:14 +03:00
tentative fix (this time for real) for PSX video breakage between 0.141u2 and 0.141u3
test cases: Madden '96 proto: without this line the games dies right after the stat screen, with this line you can enter in-game and play Baldur's Gate proto: without this line no video, with this line video are played (even if the RGB switch is still present) and you can reach the title screen
This commit is contained in:
parent
ea6eacb640
commit
8789bfbd27
@ -292,6 +292,7 @@ static void dma_interrupt_update( psx_machine *p_psx )
|
||||
{
|
||||
verboselog( p_psx, 2, "dma_interrupt_update( %02x, %02x ) interrupt not enabled\n", n_int, n_mask );
|
||||
}
|
||||
p_psx->n_dicr &= 0x00ffffff | ( p_psx->n_dicr << 8 );
|
||||
}
|
||||
|
||||
static void dma_finished(psx_machine *p_psx, int n_channel)
|
||||
|
Loading…
Reference in New Issue
Block a user