Proposal for new system flags for 0.179 dev-cycle:

* MACHINE_NODEVICE_MICROPHONE
  For unemulated microphone;
* MACHINE_NODEVICE_CAMERA
  For unemulated camera;
* MACHINE_NODEVICE_PRINTER
  For unemulated printer
* MACHINE_NODEVICE_LAN
  For unemulated linking multi-cabinet capabilities;
* MACHINE_NODEVICE_WAN
  For unemulated networking capabilities;

Restructured MACHINE_FLAGS into FATAL / WARNING / BTANB main categories, in order to make them easier to expose.

List of ToDo:
* MACHINE_IS_SKELETON / MACHINE_IS_SKELETON_MECHANICAL needs to be sorted or nuked, your call;
* Verify outputted text for the new flags.
* Define if BTANB type flags should have yellow warning or not.
* Add examples (will do in next commit).
This commit is contained in:
angelosa 2016-09-26 13:27:16 +02:00
parent 084af3883b
commit 883cc63eb1
3 changed files with 30 additions and 19 deletions

View File

@ -45,12 +45,18 @@ const UINT32 MACHINE_TYPE_OTHER = 0x00200000; // any other emul
const UINT32 MACHINE_IMPERFECT_KEYBOARD = 0x00400000; // keyboard is known to be wrong
const UINT32 MACHINE_CLICKABLE_ARTWORK = 0x00800000; // marking that artwork is clickable and require mouse cursor
const UINT32 MACHINE_IS_INCOMPLETE = 0x01000000; // any official game/system with blantantly incomplete HW or SW should be marked with this
const UINT32 MACHINE_NODEVICE_MICROPHONE = 0x02000000; // any game/system that has unemulated recording voice device peripheral
const UINT32 MACHINE_NODEVICE_CAMERA = 0x04000000; // any game/system that has unemulated capturing image device peripheral
const UINT32 MACHINE_NODEVICE_PRINTER = 0x08000000; // any game/system that has unemulated grabbing of screen content device
const UINT32 MACHINE_NODEVICE_LAN = 0x10000000; // any game/system that has unemulated multi-linking capability
const UINT32 MACHINE_NODEVICE_WAN = 0x20000000; // any game/system that has unemulated networking capability
// useful combinations of flags
const UINT32 MACHINE_IS_SKELETON = MACHINE_NO_SOUND | MACHINE_NOT_WORKING; // mask for skelly games
const UINT32 MACHINE_IS_SKELETON_MECHANICAL = MACHINE_IS_SKELETON | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK; // mask for skelly mechanical games
const UINT32 MACHINE_FATAL_FLAGS = MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL; // red disclaimer
const UINT32 MACHINE_WARNING_FLAGS = MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_REQUIRES_ARTWORK | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_KEYBOARD | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL | MACHINE_NODEVICE_MICROPHONE | MACHINE_NODEVICE_CAMERA | MACHINE_NODEVICE_PRINTER | MACHINE_NODEVICE_LAN | MACHINE_NODEVICE_WAN; // yellow disclaimer
const UINT32 MACHINE_BTANB_FLAGS = MACHINE_IS_INCOMPLETE | MACHINE_NO_SOUND_HW; // default disclaimer
//**************************************************************************
// TYPE DEFINITIONS

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@ -59,19 +59,7 @@ machine_info::machine_info(running_machine &machine)
std::string machine_info::warnings_string()
{
constexpr UINT32 warning_flags = ( MACHINE_NOT_WORKING |
MACHINE_UNEMULATED_PROTECTION |
MACHINE_MECHANICAL |
MACHINE_WRONG_COLORS |
MACHINE_IMPERFECT_COLORS |
MACHINE_REQUIRES_ARTWORK |
MACHINE_NO_SOUND |
MACHINE_IMPERFECT_SOUND |
MACHINE_IMPERFECT_GRAPHICS |
MACHINE_IMPERFECT_KEYBOARD |
MACHINE_NO_COCKTAIL |
MACHINE_IS_INCOMPLETE |
MACHINE_NO_SOUND_HW );
constexpr UINT32 warning_flags = ( MACHINE_FATAL_FLAGS | MACHINE_WARNING_FLAGS | MACHINE_BTANB_FLAGS );
// if no warnings, nothing to return
if (m_machine.rom_load().warnings() == 0 && m_machine.rom_load().knownbad() == 0 && !(m_machine.system().flags & warning_flags) && m_machine.rom_load().software_load_warnings_message().length() == 0)
@ -120,7 +108,7 @@ std::string machine_info::warnings_string()
// check if external artwork is present before displaying this warning?
if (m_machine.system().flags & MACHINE_REQUIRES_ARTWORK) {
buf << _("The machine requires external artwork files\n");
buf << _("The machine requires external artwork files.\n");
}
if (m_machine.system().flags & MACHINE_IS_INCOMPLETE )
@ -128,13 +116,29 @@ std::string machine_info::warnings_string()
buf << _("This machine was never completed. It may exhibit strange behavior or missing elements that are not bugs in the emulation.\n");
}
if (m_machine.system().flags & MACHINE_NODEVICE_MICROPHONE )
buf << _("This machine has unemulated microphone device.\n");
if (m_machine.system().flags & MACHINE_NODEVICE_CAMERA )
buf << _("This machine has unemulated camera device.\n");
if (m_machine.system().flags & MACHINE_NODEVICE_PRINTER )
buf << _("This machine has unemulated printer device.\n");
if (m_machine.system().flags & MACHINE_NODEVICE_LAN )
buf << _("This machine has unemulated linking capabilities.\n");
if (m_machine.system().flags & MACHINE_NODEVICE_WAN )
buf << _("This machine has unemulated networking capabilities.\n");
if (m_machine.system().flags & MACHINE_NO_SOUND_HW )
{
buf << _("This machine has no sound hardware, MAME will produce no sounds, this is expected behaviour.\n");
}
// if there's a NOT WORKING, UNEMULATED PROTECTION or GAME MECHANICAL warning, make it stronger
if (m_machine.system().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL))
if (m_machine.system().flags & (MACHINE_FATAL_FLAGS))
{
// add the strings for these warnings
if (m_machine.system().flags & MACHINE_UNEMULATED_PROTECTION) {

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@ -312,9 +312,10 @@ void mame_ui_manager::display_startup_screens(bool first_time)
if (!messagebox_text.empty())
{
set_handler(ui_callback_type::MODAL, std::bind(&mame_ui_manager::handler_messagebox_anykey, this, _1));
if (machine().system().flags & (MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_REQUIRES_ARTWORK | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_KEYBOARD | MACHINE_NO_SOUND))
// TODO: don't think BTANB should be marked yellow? Also move this snippet to specific getter
if (machine().system().flags & (MACHINE_WARNING_FLAGS|MACHINE_BTANB_FLAGS))
messagebox_backcolor = UI_YELLOW_COLOR;
if (machine().system().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL))
if (machine().system().flags & (MACHINE_FATAL_FLAGS))
messagebox_backcolor = UI_RED_COLOR;
}
break;