From 88d592679dd66b1b159d7949eecbc2e68adeafbe Mon Sep 17 00:00:00 2001 From: couriersud Date: Tue, 27 Jan 2015 20:25:28 +0100 Subject: [PATCH] Fix SDLMAME build on windows without QT debugger. --- src/osd/sdl/sdl.mak | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/src/osd/sdl/sdl.mak b/src/osd/sdl/sdl.mak index e47645205fa..2abe695be4e 100644 --- a/src/osd/sdl/sdl.mak +++ b/src/osd/sdl/sdl.mak @@ -743,18 +743,20 @@ else DEFS += -DUSE_QTDEBUG=0 endif -DEBUGOBJS += \ - $(OSDOBJ)/modules/debugger/none.o \ - $(OSDOBJ)/modules/debugger/debugint.o \ - $(OSDOBJ)/modules/debugger/debugwin.o \ - $(OSDOBJ)/modules/debugger/debugqt.o \ - ifeq ($(NO_DEBUGGER),1) DEFS += -DNO_DEBUGGER else OSDOBJS += $(DEBUGOBJS) endif # NO_DEBUGGER +# Always add these +OSDOBJS += \ + $(OSDOBJ)/modules/debugger/none.o \ + $(OSDOBJ)/modules/debugger/debugint.o \ + $(OSDOBJ)/modules/debugger/debugwin.o \ + $(OSDOBJ)/modules/debugger/debugqt.o \ + + #------------------------------------------------- # OPENGL #-------------------------------------------------