ATTN: Ryan, please check. This is flag that causes BGFX looked worst then others (nw)

This commit is contained in:
Miodrag Milanovic 2016-04-03 10:48:11 +02:00
parent 2bd758d393
commit 88e84e7c52

View File

@ -31,7 +31,7 @@ bgfx_target::bgfx_target(std::string name, bgfx::TextureFormat::Enum format, uin
m_width *= m_scale;
m_height *= m_scale;
uint32_t wrap_mode = BGFX_TEXTURE_U_CLAMP | BGFX_TEXTURE_V_CLAMP;
uint32_t filter_mode = filter ? (BGFX_TEXTURE_MIN_ANISOTROPIC | BGFX_TEXTURE_MAG_ANISOTROPIC) : (BGFX_TEXTURE_MIN_POINT | BGFX_TEXTURE_MAG_POINT | BGFX_TEXTURE_MIP_POINT);
uint32_t filter_mode = filter ? (BGFX_TEXTURE_MIN_ANISOTROPIC | BGFX_TEXTURE_MAG_ANISOTROPIC) : (BGFX_TEXTURE_MIN_POINT | BGFX_TEXTURE_MAG_ANISOTROPIC | BGFX_TEXTURE_MIP_POINT);
m_textures = new bgfx::TextureHandle[m_page_count];
m_targets = new bgfx::FrameBufferHandle[m_page_count];