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@ -677,7 +677,7 @@ static MACHINE_CONFIG_DERIVED_CLASS( invrvnge, mw8080bw_root, _8080bw_state )
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MCFG_CPU_MODIFY("maincpu")
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MCFG_CPU_IO_MAP(invrvnge_io_map)
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// MCFG_CPU_ADD("audiocpu", M6808, 1000000)
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// MCFG_CPU_ADD("audiocpu", M6808, XTAL_4MHz/x)
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// MCFG_CPU_PROGRAM_MAP(invrvnge_sound_map)
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/* add shifter */
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@ -692,7 +692,7 @@ static MACHINE_CONFIG_DERIVED_CLASS( invrvnge, mw8080bw_root, _8080bw_state )
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/* sound hardware */
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// MCFG_SPEAKER_STANDARD_MONO("mono")
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// MCFG_SOUND_ADD("ay1", AY8910, 1000000)
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// MCFG_SOUND_ADD("ay1", AY8910, XTAL_4MHz/x)
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// MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
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MACHINE_CONFIG_END
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@ -3933,10 +3933,10 @@ GAMEL(19??, invasionrza,invaders, invaders, invasion, driver_device, 0, ROT270
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GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, driver_device, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Nichibutsu (Taito license?)", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display?
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GAME( 1979, moonbasea, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences
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GAME( 1980, invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980, invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980, invrvngeb, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 3)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980, invrvngedu, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980?,invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // copyright is either late-1980, or early-1981
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GAME( 1980?,invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980?,invrvngeb, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 3)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980?,invrvngedu, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1980, spclaser, 0, invadpt2, spclaser, driver_device, 0, ROT270, "Game Plan (Taito license)", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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GAME( 1980, intruder, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Game Plan (Taito license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, laser, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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