Documentation table for 0x4c0000 port (whatever that is ...)

This commit is contained in:
Angelo Salese 2011-04-04 19:19:49 +00:00
parent 6699fb9b8f
commit 8993443d51

View File

@ -151,14 +151,45 @@ static WRITE32_HANDLER( f3_sound_bankswitch_w )
static WRITE16_HANDLER( f3_unk_w )
{
/*
ringrage: 0x0000
arabianm: 0x0000
Several games writes a value here at POST, dunno what kind of config this is ...
ringrage: 0x0000
arabianm: 0x0000
ridingf: (no init)
gseeker: (no init)
commandw: (no init)
cupfinal: 0x0100
commandw:(no init)
cupfinal: 0x0100
trstar: (no init)
gunlock: 0x0000
scfinals: 0x0100
lightbr: (no init)
intcup94: 0x0100
kaiserkn: 0x0100
dariusg: 0x278b
bublbob2:(no init)
pwrgoal: 0x0100
qtheater: 0x0090
elvactr: 0x278b
recalh: 0x0090
spcinv95: 0x0100
twinqix: (no init)
quizhuhu: 0x0000
pbobble2: 0x278b
gekiridn: 0x278b
tcobra2: 0x0000
bubblem: (no init)
cleopatr: 0x0100
pbobble3: 0x278b
arkretn: 0x0000
kirameki: 0x0100
puchicar: 0x0000
pbobble4: 0x278b
popnpop: 0x0000
landmakr: 0x278b
*/
printf("%02x %04x\n",offset,data);
if(offset == 0)
logerror("0x4c0000 write %04x\n",data);
else
popmessage("0x4c0002 write %04x, contact MAMEdev",data); //shouldn't happen
}
/******************************************************************************/