phoenix.c:

* Modified I8085 clock
* Added dip locations
* consolidated inputs
* tagged inputs
* combined memory maps

pleiads: 
* video timing from schematics
* palette from schematics (resnet.h)
* no more colortable

survival:
* palette from schematics (resnet.h)
This commit is contained in:
Couriersud 2008-01-17 23:34:58 +00:00
parent 98e3e4053b
commit 89f75d74a9
3 changed files with 155 additions and 490 deletions

View File

@ -44,60 +44,43 @@ Pleiads:
#include "phoenix.h"
static ADDRESS_MAP_START( phoenix_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_READ(MRA8_BANK1) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x7000, 0x73ff) AM_READ(phoenix_input_port_0_r) /* IN0 or IN1 */
AM_RANGE(0x7800, 0x7bff) AM_READ(input_port_2_r) /* DSW */
ADDRESS_MAP_END
static ADDRESS_MAP_START( pleiads_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_READ(MRA8_BANK1) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x7000, 0x73ff) AM_READ(pleiads_input_port_0_r) /* IN0 or IN1 + protection */
AM_RANGE(0x7800, 0x7bff) AM_READ(input_port_2_r) /* DSW */
ADDRESS_MAP_END
static ADDRESS_MAP_START( survival_readmem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_READ(MRA8_BANK1) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x6900, 0x69ff) AM_READ(AY8910_read_port_0_r)
AM_RANGE(0x7000, 0x73ff) AM_READ(survival_input_port_0_r)/* IN0 or IN1 */
AM_RANGE(0x7800, 0x7bff) AM_READ(input_port_2_r) /* DSW */
ADDRESS_MAP_END
static ADDRESS_MAP_START( phoenix_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_WRITE(phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
static ADDRESS_MAP_START( phoenix_memory_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x4fff) AM_READWRITE(MRA8_BANK1, phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x5000, 0x53ff) AM_WRITE(phoenix_videoreg_w)
AM_RANGE(0x5800, 0x5bff) AM_WRITE(phoenix_scroll_w)
AM_RANGE(0x6000, 0x63ff) AM_WRITE(phoenix_sound_control_a_w)
AM_RANGE(0x6800, 0x6bff) AM_WRITE(phoenix_sound_control_b_w)
AM_RANGE(0x7000, 0x73ff) AM_READ(phoenix_input_port_0_r) /* IN0 or IN1 */
AM_RANGE(0x7800, 0x7bff) AM_READ_PORT("DSW0") /* DSW */
ADDRESS_MAP_END
static ADDRESS_MAP_START( pleiads_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_WRITE(phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
static ADDRESS_MAP_START( pleiads_memory_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x4fff) AM_READWRITE(MRA8_BANK1, phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x5000, 0x53ff) AM_WRITE(pleiads_videoreg_w)
AM_RANGE(0x5800, 0x5bff) AM_WRITE(phoenix_scroll_w)
AM_RANGE(0x6000, 0x63ff) AM_WRITE(pleiads_sound_control_a_w)
AM_RANGE(0x6800, 0x6bff) AM_WRITE(pleiads_sound_control_b_w)
AM_RANGE(0x7000, 0x73ff) AM_READ(pleiads_input_port_0_r) /* IN0 or IN1 + protection */
AM_RANGE(0x7800, 0x7bff) AM_READ_PORT("DSW0") /* DSW */
ADDRESS_MAP_END
static ADDRESS_MAP_START( survival_writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
AM_RANGE(0x4000, 0x4fff) AM_WRITE(phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
static ADDRESS_MAP_START( survival_memory_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x3fff) AM_ROM
AM_RANGE(0x4000, 0x4fff) AM_READWRITE(MRA8_BANK1, phoenix_videoram_w) /* 2 pages selected by bit 0 of the video register */
AM_RANGE(0x5000, 0x53ff) AM_WRITE(phoenix_videoreg_w)
AM_RANGE(0x5800, 0x5bff) AM_WRITE(phoenix_scroll_w)
AM_RANGE(0x6800, 0x68ff) AM_WRITE(AY8910_control_port_0_w)
AM_RANGE(0x6900, 0x69ff) AM_WRITE(AY8910_write_port_0_w)
AM_RANGE(0x6900, 0x69ff) AM_READWRITE(AY8910_read_port_0_r, AY8910_write_port_0_w)
AM_RANGE(0x7000, 0x73ff) AM_READ(survival_input_port_0_r) /* IN0 or IN1 */
AM_RANGE(0x7800, 0x7bff) AM_READ_PORT("DSW0") /* DSW */
ADDRESS_MAP_END
static INPUT_PORTS_START( phoenix )
PORT_START /* IN0 */
PORT_START_TAG("IN0") /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
@ -107,7 +90,7 @@ static INPUT_PORTS_START( phoenix )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_START /* IN1 */
PORT_START_TAG("IN1") /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
@ -115,207 +98,83 @@ static INPUT_PORTS_START( phoenix )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_START_TAG("DSW0") /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW1:1,2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW1:3,4" )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:6" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:7" )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_START_TAG("CAB") /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION( "SW1:!8" )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( phoenixa )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_MODIFY("DSW0")
/* Coinage is backwards from phoenix (Amstar) */
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( phoenixt )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( phoenix3 )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:6" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW1:7" )
PORT_DIPSETTING( 0x40, "A - 2C/1C B - 1C/3C" )
PORT_DIPSETTING( 0x00, "A - 1C/1C B - 1C/6C" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( condor )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW1:1,2" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x03, "5" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW1:3,4" )
PORT_DIPSETTING( 0x00, "Every 6000" )
PORT_DIPSETTING( 0x08, "Every 10000" )
PORT_DIPSETTING( 0x04, "Every 14000" )
PORT_DIPSETTING( 0x0c, "Every 18000" )
PORT_DIPNAME( 0x70, 0x30, "Fuel Consumption" )
PORT_DIPNAME( 0x70, 0x30, "Fuel Consumption" ) PORT_DIPLOCATION( "SW1:5,6,7" )
PORT_DIPSETTING( 0x00, "Slowest" )
PORT_DIPSETTING( 0x10, "Slower" )
PORT_DIPSETTING( 0x20, "Slow" )
@ -324,14 +183,8 @@ static INPUT_PORTS_START( condor )
PORT_DIPSETTING( 0x50, "Fast" )
PORT_DIPSETTING( 0x60, "Faster" )
PORT_DIPSETTING( 0x70, "Fastest" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
PORT_START
PORT_START_TAG("COINAGE")
PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_B ) )
PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x09, DEF_STR( 2C_2C ) )
@ -369,243 +222,90 @@ static INPUT_PORTS_START( condor )
INPUT_PORTS_END
static INPUT_PORTS_START( falcona )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW1:1,2" )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x02, "4" )
PORT_DIPSETTING( 0x03, "5" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW1:3,4" )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:6" )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW1:7" )
PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( nextfase )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW1:1,2" )
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x01, "2" )
PORT_DIPSETTING( 0x02, "3" )
PORT_DIPSETTING( 0x03, "4" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW1:3,4" )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION( "SW1:5" )
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x60, 0x00, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x60, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW1:6,7" )
PORT_DIPSETTING( 0x00, "1C/1C & 1C/2C" )
PORT_DIPSETTING( 0x20, "2C/3C & 1C/3C" )
PORT_DIPSETTING( 0x40, "1C/2C & 1C/4C" )
PORT_DIPSETTING( 0x60, "2C/5C & 1C/5C" )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( pleiads )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) /* Protection. See 0x0552 */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( phoenix )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_MODIFY("IN0")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) /* Protection. See 0x0552 */
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW1:7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( pleiadce )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL ) /* Protection. See 0x0552 */
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_INCLUDE( pleiads )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION( "SW1:3,4" )
PORT_DIPSETTING( 0x00, "7K 70K" )
PORT_DIPSETTING( 0x04, "8K 80K" )
PORT_DIPSETTING( 0x08, "9K 90K" )
/*PORT_DIPSETTING( 0x0c, "INVALID" ) Sets bonus to A000 */
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
INPUT_PORTS_END
static INPUT_PORTS_START( capitol )
PORT_START /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 )
PORT_START /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
PORT_START /* DSW0 */
PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPSETTING( 0x01, "4" )
PORT_DIPSETTING( 0x02, "5" )
PORT_DIPSETTING( 0x03, "6" )
PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "3K 30K" )
PORT_DIPSETTING( 0x04, "4K 40K" )
PORT_DIPSETTING( 0x08, "5K 50K" )
PORT_DIPSETTING( 0x0c, "6K 60K" )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
PORT_INCLUDE( phoenix )
PORT_MODIFY("DSW0")
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW1:7" )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( survival )
PORT_START /* IN0 */
PORT_START_TAG("IN0") /* IN0 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 )
@ -615,7 +315,7 @@ static INPUT_PORTS_START( survival )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
PORT_START /* IN1 */
PORT_START_TAG("IN1") /* IN1 */
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_SPECIAL ) /* comes from IN0 0-2 */
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
@ -623,7 +323,7 @@ static INPUT_PORTS_START( survival )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
PORT_START
PORT_START_TAG("DSW0")
PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "2" )
PORT_DIPSETTING( 0x02, "3" )
@ -644,7 +344,7 @@ static INPUT_PORTS_START( survival )
PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_VBLANK )
PORT_START /* fake port for non-memory mapped dip switch */
PORT_START_TAG("CAB") /* fake port for non-memory mapped dip switch */
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) )
@ -664,13 +364,13 @@ static const gfx_layout charlayout =
};
static GFXDECODE_START( phoenix )
GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 16 )
GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 32 )
GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 32 )
GFXDECODE_END
static GFXDECODE_START( pleiads )
GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 32 )
GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 32*4, 32 )
GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 )
GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 0, 64 )
GFXDECODE_END
@ -721,7 +421,7 @@ static MACHINE_DRIVER_START( phoenix )
/* basic machine hardware */
MDRV_CPU_ADD_TAG("main", 8085A, CPU_CLOCK) /* 2.75 MHz */
MDRV_CPU_PROGRAM_MAP(phoenix_readmem,phoenix_writemem)
MDRV_CPU_PROGRAM_MAP(phoenix_memory_map, 0)
MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART)
@ -761,14 +461,12 @@ static MACHINE_DRIVER_START( pleiads )
/* basic machine hardware */
MDRV_IMPORT_FROM(phoenix)
MDRV_CPU_MODIFY("main")
MDRV_CPU_PROGRAM_MAP(pleiads_readmem,pleiads_writemem)
MDRV_CPU_PROGRAM_MAP(pleiads_memory_map, 0)
/* video hardware */
MDRV_GFXDECODE(pleiads)
MDRV_COLORTABLE_LENGTH(32*4+32*4)
MDRV_PALETTE_INIT(pleiads)
MDRV_VIDEO_START(pleiads)
/* sound hardware */
MDRV_SOUND_REPLACE("tms", TMS36XX, 247)
@ -788,28 +486,30 @@ MACHINE_DRIVER_END
static MACHINE_DRIVER_START( survival )
/* basic machine hardware */
MDRV_CPU_ADD(8085A,11000000/4) /* 2.75 MHz */
MDRV_CPU_PROGRAM_MAP(survival_readmem,survival_writemem)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION)
MDRV_CPU_ADD_TAG("main", 8085A, CPU_CLOCK) /* 5.50 MHz */
MDRV_CPU_PROGRAM_MAP(survival_memory_map, 0)
/* schematics fairly identical to phoenix, however the interesting
* page is missing
*/
MDRV_SCREEN_RAW_PARAMS(PIXEL_CLOCK, HTOTAL, HBEND, HBSTART, VTOTAL, VBEND, VBSTART)
MDRV_MACHINE_RESET(phoenix)
/* video hardware */
MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 26*8-1)
MDRV_GFXDECODE(phoenix)
MDRV_PALETTE_LENGTH(256)
MDRV_COLORTABLE_LENGTH(16*4+16*4)
MDRV_PALETTE_INIT(phoenix)
MDRV_PALETTE_INIT(survival)
MDRV_VIDEO_START(phoenix)
MDRV_VIDEO_UPDATE(phoenix)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
/* FIXME: check clock */
MDRV_SOUND_ADD(AY8910, 11000000/4)
MDRV_SOUND_CONFIG(survival_ay8910_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
@ -821,6 +521,7 @@ static MACHINE_DRIVER_START( condor )
/* basic machine hardware */
MDRV_IMPORT_FROM(phoenix)
/* FIXME: Verify clock. This is most likely 11MHz/2 */
MDRV_CPU_REPLACE("main", Z80, 11000000/4) /* 2.75 MHz??? */
MACHINE_DRIVER_END
@ -1314,17 +1015,17 @@ GAME( 1980, phoenix3, phoenix, phoenix, phoenix3, 0, ROT90, "bootleg", "
GAME( 1981, phoenixc, phoenix, phoenix, phoenixt, 0, ROT90, "bootleg?", "Phoenix (IRECSA, G.G.I Corp)", GAME_SUPPORTS_SAVE )
GAME( 1981, condor, phoenix, condor, condor, condor, ROT90, "Sidam (bootleg)", "Condor (bootleg of Phoenix)", 0 )
GAME( 1981, condor, phoenix, condor, condor, condor, ROT90, "Sidam (bootleg)", "Condor (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
// the following 2 were common bootlegs in england & france respectively
GAME( 1980, falcon, phoenix, phoenix, phoenixt, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, vautour, phoenix, phoenix, phoenixt, 0, ROT90, "Jeutel (bootleg)", "Vautour (bootleg of Phoenix) (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1980, vautour2, phoenix, condor, condor, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (set 2)", 0 )
GAME( 1980, vautour2, phoenix, condor, condor, condor, ROT90, "bootleg", "Vautour (bootleg of Phoenix) (set 2)", GAME_SUPPORTS_SAVE )
// fenix is an italian bootleg based on vautour
GAME( 1980, fenix, phoenix, condor, condor, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING )
GAME( 1980, griffon, phoenix, condor, condor, condor, ROT90, "Videotron (bootleg)", "Griffon (bootleg of Phoenix)", 0 )
GAME( 1980, falcona, phoenix, condor, falcona, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (set 2)", 0 )
GAME( 1980, fenix, phoenix, condor, condor, condor, ROT90, "bootleg", "Fenix (bootleg of Phoenix)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1980, griffon, phoenix, condor, condor, condor, ROT90, "Videotron (bootleg)", "Griffon (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
GAME( 1980, falcona, phoenix, condor, falcona, 0, ROT90, "bootleg", "Falcon (bootleg of Phoenix) (set 2)", GAME_SUPPORTS_SAVE )
// nextfase is a spanish bootleg
GAME( 1981, nextfase, phoenix, phoenix, nextfase, 0, ROT90, "Petaco S.A. (bootleg)","Next Fase (bootleg of Phoenix)", 0 )
GAME( 1981, nextfase, phoenix, phoenix, nextfase, 0, ROT90, "Petaco S.A. (bootleg)","Next Fase (bootleg of Phoenix)", GAME_SUPPORTS_SAVE )
GAME( 1981, pleiads, 0, pleiads, pleiads, 0, ROT90, "Tehkan", "Pleiads (Tehkan)", GAME_IMPERFECT_COLORS )
GAME( 1981, pleiadbl, pleiads, pleiads, pleiads, 0, ROT90, "bootleg", "Pleiads (bootleg)", GAME_IMPERFECT_COLORS )

View File

@ -7,7 +7,7 @@
#define MASTER_CLOCK XTAL_11MHz
#define PIXEL_CLOCK (MASTER_CLOCK/2)
#define CPU_CLOCK (PIXEL_CLOCK/2)
#define CPU_CLOCK (PIXEL_CLOCK)
#define HTOTAL (512-160)
#define HBSTART (256)
#define HBEND (0)
@ -53,9 +53,9 @@ VIDEO_UPDATE( naughtyb );
/*----------- defined in video/phoenix.c -----------*/
PALETTE_INIT( phoenix );
PALETTE_INIT( survival );
PALETTE_INIT( pleiads );
VIDEO_START( phoenix );
VIDEO_START( pleiads );
VIDEO_UPDATE( phoenix );
WRITE8_HANDLER( phoenix_videoram_w );

View File

@ -62,65 +62,75 @@ static const res_net_info phoenix_net_info =
}
};
static const res_net_info pleiades_net_info =
{
RES_NET_VCC_5V | RES_NET_VBIAS_5V | RES_NET_VIN_OPEN_COL,
{
{ RES_NET_AMP_NONE, 150, 270, 2, { 270, 1 } },
{ RES_NET_AMP_NONE, 150, 270, 2, { 270, 1 } },
{ RES_NET_AMP_NONE, 150, 270, 2, { 270, 1 } }
}
};
static const res_net_info survival_net_info =
{
RES_NET_VCC_5V | RES_NET_VBIAS_5V | RES_NET_VIN_OPEN_COL,
{
{ RES_NET_AMP_NONE, 270, 270, 2, { 180, 1 } },
{ RES_NET_AMP_NONE, 270, 270, 2, { 180, 1 } },
{ RES_NET_AMP_NONE, 270, 270, 2, { 180, 1 } }
}
};
PALETTE_INIT( phoenix )
{
int i;
int t[4]= {0,1,2,3};
rgb_t *rgb;
#define COLOR(gfxn,offs) (colortable[machine->drv->gfxdecodeinfo[gfxn].color_codes_start + offs])
rgb = compute_res_net_all(color_prom, &phoenix_decode_info, &phoenix_net_info);
/* native order */
for (i=0;i<256;i++)
{
int col;
col = ((t[i & 0x03] << 3 ) & 0x18) | ((i>>2) & 0x07) | (i & 0x60);
col = ((i << 3 ) & 0x18) | ((i>>2) & 0x07) | (i & 0x60);
palette_set_color(machine,i,rgb[col]);
}
palette_normalize_range(machine->palette, 0, 255, 0, 255);
free(rgb);
}
/* first bank of characters use colors 0x00-0x1f and 0x40-0x5f */
/* second bank of characters use colors 0x20-0x3f and 0x60-0x7f */
PALETTE_INIT( survival )
{
int i;
rgb_t *rgb;
rgb = compute_res_net_all(color_prom, &phoenix_decode_info, &survival_net_info);
/* native order */
for (i=0;i<256;i++)
{
int col;
col = ((i << 3 ) & 0x18) | ((i>>2) & 0x07) | (i & 0x60);
palette_set_color(machine,i,rgb[col]);
}
palette_normalize_range(machine->palette, 0, 255, 0, 255);
free(rgb);
}
PALETTE_INIT( pleiads )
{
int i;
#define COLOR(gfxn,offs) (colortable[machine->drv->gfxdecodeinfo[gfxn].color_codes_start + offs])
rgb_t *rgb;
for (i = 0;i < machine->drv->total_colors;i++)
{
int bit0,bit1,r,g,b;
bit0 = (color_prom[0] >> 0) & 0x01;
bit1 = (color_prom[machine->drv->total_colors] >> 0) & 0x01;
r = 0x55 * bit0 + 0xaa * bit1;
bit0 = (color_prom[0] >> 2) & 0x01;
bit1 = (color_prom[machine->drv->total_colors] >> 2) & 0x01;
g = 0x55 * bit0 + 0xaa * bit1;
bit0 = (color_prom[0] >> 1) & 0x01;
bit1 = (color_prom[machine->drv->total_colors] >> 1) & 0x01;
b = 0x55 * bit0 + 0xaa * bit1;
palette_set_color(machine,i,MAKE_RGB(r,g,b));
color_prom++;
}
/* first bank of characters use colors 0x00-0x1f, 0x40-0x5f, 0x80-0x9f and 0xc0-0xdf */
/* second bank of characters use colors 0x20-0x3f, 0x60-0x7f, 0xa0-0xbf and 0xe0-0xff */
for (i = 0;i < 0x80;i++)
rgb = compute_res_net_all(color_prom, &phoenix_decode_info, &pleiades_net_info);
/* native order */
for (i=0;i<256;i++)
{
int col;
col = ((i & 0x1c) >> 2) | ((i & 0x03) << 3) | ((i & 0x60) << 1);
COLOR(0,i) = col;
COLOR(1,i) = col | 0x20;
}
col = ((i << 3 ) & 0x18) | ((i>>2) & 0x07) | (i & 0xE0);
palette_set_color(machine,i,rgb[col]);
}
palette_normalize_range(machine->palette, 0, 255, 0, 255);
free(rgb);
}
/***************************************************************************
@ -157,30 +167,6 @@ static TILE_GET_INFO( get_bg_tile_info )
0);
}
static TILE_GET_INFO( pleiads_get_fg_tile_info )
{
int code;
code = videoram_pg[videoram_pg_index][tile_index];
SET_TILE_INFO(
1,
code,
(code >> 5) | (palette_bank << 3),
(tile_index & 0x1f) ? 0 : TILE_FORCE_LAYER0); /* first row (column) is opaque */
}
static TILE_GET_INFO( pleiads_get_bg_tile_info )
{
int code;
code = videoram_pg[videoram_pg_index][tile_index + 0x800];
SET_TILE_INFO(
0,
code,
(code >> 5) | (palette_bank << 3),
0);
}
/***************************************************************************
Start the video hardware emulation.
@ -215,28 +201,6 @@ VIDEO_START( phoenix )
state_save_register_global(cocktail_mode);
}
VIDEO_START( pleiads )
{
videoram_pg[0] = auto_malloc(0x1000);
videoram_pg[1] = auto_malloc(0x1000);
memory_configure_bank(1, 0, 1, videoram_pg[0], 0);
memory_configure_bank(1, 1, 1, videoram_pg[1], 0);
memory_set_bank(1, 0);
videoram_pg_index = 0;
fg_tilemap = tilemap_create(pleiads_get_fg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,8,8,32,32);
bg_tilemap = tilemap_create(pleiads_get_bg_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8,8,32,32);
tilemap_set_transparent_pen(fg_tilemap,0);
tilemap_set_scrolldx(fg_tilemap, 0, (HTOTAL - HBSTART));
tilemap_set_scrolldx(bg_tilemap, 0, (HTOTAL - HBSTART));
tilemap_set_scrolldy(fg_tilemap, 0, (VTOTAL - VBSTART));
tilemap_set_scrolldy(bg_tilemap, 0, (VTOTAL - VBSTART));
}
/***************************************************************************
Memory handlers
@ -287,7 +251,7 @@ WRITE8_HANDLER( phoenix_videoreg_w )
WRITE8_HANDLER( pleiads_videoreg_w )
{
if (videoram_pg_index != (data & 1))
if (videoram_pg_index != (data & 1))
{
/* set memory bank */
videoram_pg_index = data & 1;
@ -306,7 +270,7 @@ WRITE8_HANDLER( pleiads_videoreg_w )
if (palette_bank != ((data >> 1) & 3))
{
palette_bank = ((data >> 1) & 3);
palette_bank = ((data >> 1) & 3);
tilemap_mark_all_tiles_dirty(ALL_TILEMAPS);
@ -329,14 +293,14 @@ WRITE8_HANDLER( phoenix_scroll_w )
READ8_HANDLER( phoenix_input_port_0_r )
{
if (cocktail_mode)
return (input_port_0_r(0) & 0x07) | (input_port_1_r(0) & 0xf8);
return (readinputportbytag("IN0") & 0x07) | (readinputportbytag("IN1") & 0xf8);
else
return input_port_0_r(0);
return readinputportbytag("IN0");
}
READ8_HANDLER( pleiads_input_port_0_r )
{
int ret = phoenix_input_port_0_r(0) & 0xf7;
int ret = readinputportbytag("IN0") & 0xf7;
/* handle Pleiads protection */
switch (pleiads_protection_question)
@ -359,7 +323,7 @@ READ8_HANDLER( pleiads_input_port_0_r )
READ8_HANDLER( survival_input_port_0_r )
{
int ret = phoenix_input_port_0_r(0);
int ret = readinputportbytag("IN0");
if (survival_protection_value)
{