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Fix various typos in comments
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@ -305,7 +305,7 @@ u8 z8038_device::byte_count_r(u8 const port)
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{
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{
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/*
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/*
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* Bit 6 is reset upon completion of the CPU read of the Byte Count
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* Bit 6 is reset upon completion of the CPU read of the Byte Count
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* register. The ongoing count appears in t he Byte Count register after
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* register. The ongoing count appears in the Byte Count register after
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* the read.
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* the read.
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*/
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*/
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if (m_port[port].control_1 & CR1_FBCR)
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if (m_port[port].control_1 & CR1_FBCR)
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@ -29626,7 +29626,7 @@ INPUT_PORTS_START( sc4mondx ) // this structure is generated
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// 0x0010 - "deflt" // standard input (expected here)
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// 0x0010 - "deflt" // standard input (expected here)
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INPUT_PORTS_END
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INPUT_PORTS_END
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// So which Top Box roms should thse use? Why do some play without one?
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// So which Top Box roms should these use? Why do some play without one?
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// Waits for Top Box
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// Waits for Top Box
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GAMEL( 200?, sc4mondxd, sc4mondx, sc4_3reel_200, sc4mondx, sc4_state, init_sc4mondx, ROT0, "Mazooma", "Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4mondxe )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MONOPOLY TRIPLE
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GAMEL( 200?, sc4mondxd, sc4mondx, sc4_3reel_200, sc4mondx, sc4_state, init_sc4mondx, ROT0, "Mazooma", "Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4mondxe )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MONOPOLY TRIPLE
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@ -322,7 +322,7 @@ void cyclemb_state::skydest_draw_tilemap(screen_device &screen, bitmap_ind16 &bi
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int cycle = (m_cram[0*64+0] & 0xf0)>>4;
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int cycle = (m_cram[0*64+0] & 0xf0)>>4;
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color ^= 0x3f;
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color ^= 0x3f;
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// hardcoded to thie palette bit?
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// hardcoded to this palette bit?
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if (attr & 0x40) color ^= cycle;
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if (attr & 0x40) color ^= cycle;
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scrollx -= 0xc0;
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scrollx -= 0xc0;
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@ -92,7 +92,7 @@ desired 300 Baud:
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6MHz / 15 / 32 / (0x100 - 0xfe) / 21 = 297.62 Baud
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6MHz / 15 / 32 / (0x100 - 0xfe) / 21 = 297.62 Baud
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This scheme allows only 64 machine cycles between interrupts, and more
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This scheme allows only 64 machine cycles between interrupts, and more
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than half of thse are consumed by the timer service routine itself.
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than half of these are consumed by the timer service routine itself.
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The program ROM checksum routine is supposed to compute the sum of all
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The program ROM checksum routine is supposed to compute the sum of all
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program ROM bytes modulo 256 and the XOR of all program ROM bytes, but
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program ROM bytes modulo 256 and the XOR of all program ROM bytes, but
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@ -709,7 +709,7 @@ void winwindow_update_cursor_state(running_machine &machine)
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// if we should hide the mouse cursor, then do it
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// if we should hide the mouse cursor, then do it
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// rules are:
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// rules are:
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// 1. we must have focus before hiding the cursor
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// 1. we must have focus before hiding the cursor
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// 2. we also hide the cursor in full screen mode and when tshe window doesn't have a menu
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// 2. we also hide the cursor in full screen mode and when the window doesn't have a menu
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// 3. we also hide the cursor in windowed mode if we're not paused and
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// 3. we also hide the cursor in windowed mode if we're not paused and
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// the input system requests it
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// the input system requests it
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if (winwindow_has_focus() && (
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if (winwindow_has_focus() && (
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