New working clones

------------------
Bubble Bobble (prototype on Tokio hardware) [Arzeno Fabrice, brizzo, Phil Bennett, rtw, Asure, The Dumping Union]
This commit is contained in:
Lord-Nightmare 2017-07-14 04:45:32 -04:00
parent 45fdeec9d5
commit 8a1c44f44a
2 changed files with 47 additions and 0 deletions

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@ -1142,6 +1142,51 @@ ROM_START( tokiob )
ROM_LOAD( "a71-25.ic41", 0x0000, 0x0100, CRC(2d0f8545) SHA1(089c31e2f614145ef2743164f7b52ae35bc06808) ) /* video timing, on gfx board */
ROM_END
/*
Bubble Bobble prototype on Tokio hardware
14.MAY,1986VER 0.0
*/
ROM_START( bublboblp )
ROM_REGION( 0x30000, "maincpu", 0 ) /* main CPU */
ROM_LOAD( "maincpu.ic4", 0x00000, 0x8000, CRC(874ddd6c) SHA1(30efef29558c7b2336ec8ab44686e32382d2045a) ) // blank label, under epoxy
/* ROMs banked at 8000-bfff */
ROM_LOAD( "maincpu.ic5", 0x10000, 0x8000, CRC(588cc602) SHA1(83c83ddace2fddbe16e4fbf8cbdbbb3140ac8192) ) // blank label, under epoxy
// ic6 socket is empty, under epoxy
// ic7 socket is empty, under epoxy
// ic8 socket is empty, under epoxy
ROM_REGION( 0x10000, "slave", 0 ) /* video CPU */
ROM_LOAD( "slave.ic1", 0x00000, 0x8000, CRC(e8187e8f) SHA1(74b0442c61fe7f745ce0014bd5b7948783a323bd) ) // blank label, under epoxy
ROM_REGION( 0x10000, "audiocpu", 0 ) /* audio CPU */
ROM_LOAD( "audiocpu.ic10", 0x0000, 0x08000, CRC(c516c26e) SHA1(8cdeff2b8bb21d8c118f48e43b567a4e5b5e7184) ) // blank label, under epoxy
// mcu socket is empty
ROM_REGION( 0x80000, "gfx1", ROMREGION_INVERT ) /* gfx roms, on gfx board */
ROM_LOAD( "c1.ic12", 0x00000, 0x8000, CRC(183d378b) SHA1(e07599212af5d822ed1cb9eba8ca3fc01f13cbe0) ) /* 1st plane */
ROM_LOAD( "c3.ic13", 0x08000, 0x8000, CRC(55408ff9) SHA1(1337eaa9f7189ac3192ef7c631a1460b5e02a820) )
ROM_LOAD( "c5.ic14", 0x10000, 0x8000, CRC(12cc5949) SHA1(840042304e32125448507b0396ebd8734ea78016) )
ROM_LOAD( "c7.ic15", 0x18000, 0x8000, CRC(10e24f35) SHA1(fce643c8aa1838309d82929717fea39d4d6fbd11) )
ROM_LOAD( "c9.ic16", 0x20000, 0x8000, CRC(dec95961) SHA1(9f8b84035a85fc3325926c87d7908dedfbe4e80d) )
ROM_LOAD( "c11.ic17", 0x28000, 0x8000, CRC(1c49d228) SHA1(3ea40bf82bc42d0ddb8b613e3012fa334a755272) )
// ic18 socket is empty
// ic19 socket is empty
ROM_LOAD( "c0.ic30", 0x40000, 0x8000, CRC(39d0ce8f) SHA1(05d77d2c8ea083851fc5652fe6e4da9645c533e6) ) /* 2nd plane */
ROM_LOAD( "c2.ic31", 0x48000, 0x8000, CRC(f705a512) SHA1(b598899b80ab28b1e487325f088fca0ba7994b19) )
ROM_LOAD( "c4.ic32", 0x50000, 0x8000, CRC(151df0eb) SHA1(51071fbca7af66cfabd0ab963c385682fd402213) )
ROM_LOAD( "c6.ic33", 0x58000, 0x8000, CRC(7b737c1e) SHA1(ae1bf563e1772d4ab50ee52aaacb1a7236f1e4e1) )
ROM_LOAD( "c8.ic34", 0x60000, 0x8000, CRC(1320e15d) SHA1(b5da80bc27c053353c701f523f89f704c11c24e9) )
ROM_LOAD( "c10.ic35", 0x68000, 0x8000, CRC(29c41387) SHA1(6f7b433a82e34b9daf5ce3f9a28061c64db061f6) )
// ic36 socket is empty
// ic37 socket is empty
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "a71-25.ic41", 0x0000, 0x0100, BAD_DUMP CRC(2d0f8545) SHA1(089c31e2f614145ef2743164f7b52ae35bc06808) ) /* video timing, on gfx board */ // NEEDS DUMPING, temporarily copied from tokio for now
ROM_REGION( 0x0200, "plds", 0 )
ROM_LOAD( "a71-26.ic19", 0x0000, 0x0117, BAD_DUMP CRC(4e1f119c) SHA1(0ac8eb2fdb202951e5f7145f92dfd10fe96b294b) ) // under epoxy; PAL16L8 dumped as truth table, but dump needs converting to .jed; temporarily copied from tokio for now
ROM_END
/*
@ -1891,6 +1936,7 @@ GAME( 1986, tokioo, tokio, tokio, tokio, bublbobl_state, tokio,
GAME( 1986, tokiou, tokio, tokio, tokio, bublbobl_state, tokio, ROT90, "Taito America Corporation (Romstar license)", "Tokio / Scramble Formation (US)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, tokiob, tokio, tokiob, tokio_base, bublbobl_state, tokio, ROT90, "bootleg", "Tokio / Scramble Formation (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, bublboblp, bublbobl, tokiob, tokio_base, bublbobl_state, tokio, ROT0, "Taito Corporation", "Bubble Bobble (prototype on Tokio hardware)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, bublbobl, 0, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble (Japan, Ver 0.1)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, bublbobl1, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito Corporation", "Bubble Bobble (Japan, Ver 0.0)", MACHINE_SUPPORTS_SAVE )
GAME( 1986, bublboblr, bublbobl, bublbobl, bublbobl, bublbobl_state, bublbobl, ROT0, "Taito America Corporation (Romstar license)", "Bubble Bobble (US, Ver 5.1)", MACHINE_SUPPORTS_SAVE ) // newest release, with mode select

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@ -8855,6 +8855,7 @@ bbredux // bootleg / hack
boblbobl // bootleg
boblcave // hack
bub68705 // bootleg
bublboblp // Prototype (c) 1986 Taito Corporation
bublbobl // A78 (c) 1986 Taito Corporation
bublbobl1 // A78 (c) 1986 Taito Corporation
bublboblb // bootleg