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https://github.com/holub/mame
synced 2025-05-12 00:58:53 +03:00
SC4, kill reported dupe
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e7f8653484
commit
8a4e9b51ef
@ -10275,13 +10275,6 @@ ROM_END
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ROM_START( sc4mondxh )
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ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
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ROM_LOAD16_BYTE( "95416018.lo", 0x00001, 0x080000, CRC(63401675) SHA1(1b30d39abbdfda0b159ffab9a45148ac5115f957) )
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ROM_LOAD16_BYTE( "95416019.hi", 0x00000, 0x080000, CRC(751deaca) SHA1(c9a0bccbc944b9f20975b2c9f487ad10c6b91239) )
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sc_mdlx_others
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ROM_END
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@ -20792,6 +20785,9 @@ ROM_START( sc4mondxe )
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sc_monop_others
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ROM_END
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ROM_START( sc4mondxb )
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ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
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ROM_LOAD16_BYTE( "95416020.lo", 0x00001, 0x080000, CRC(03cc1803) SHA1(f8930e37be21059de9ffc1f0265f12dbc3122e86) )
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@ -26062,7 +26058,6 @@ GAME( 200?, sc4mondxg ,sc4mondx, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma",
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// Plays without Top Box
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GAME( 200?, sc4mondxe ,sc4mondx, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 3)", GAME_NOT_WORKING )// PR2202 MONOPOLY MONOPOLY TRIPLE MAZ MONOPOLY DELUXE
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GAME( 200?, sc4mondxf ,sc4mondx, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 4)", GAME_NOT_WORKING )// ^^
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GAME( 200?, sc4mondxh ,sc4mondx, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.1) (Mazooma) (Scorpion 4) (set 5)", GAME_NOT_WORKING )// ^^
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// Waits for Top Box
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GAME( 200?, sc4mondx ,0, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 1)", GAME_NOT_WORKING )// PR2202 MONOPOLY DELUXE MONOPOLY DELUXE MAZ MPDX SOUNDS MONOPOLY
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GAME( 200?, sc4mondxa ,sc4mondx, sc4, sc4, sc4_state, sc4mondx, ROT0, "Mazooma","Monopoly Deluxe (PR2202, MPDX 1.0) (Mazooma) (Scorpion 4) (set 2)", GAME_NOT_WORKING )// ^^
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@ -27478,25 +27473,65 @@ GAME( 200?, sc4taekwd ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps"
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GAME( 200?, sc4taekwe ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 10)", GAME_NOT_WORKING )
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GAME( 200?, sc4taekwf ,sc4taekw, sc4, sc4, sc4_state, sc4taekw_mbus, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4) (set 11)", GAME_NOT_WORKING )
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const stepper_interface* sc4taknt_reel_configs[6] =
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{
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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0,
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&starpointrm20_interface_48step,
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0,
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};
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DRIVER_INIT_MEMBER(sc4_state,sc4taknt)
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{
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DRIVER_INIT_CALL(sc4);
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m_reel_setup = sc4taknt_reel_configs;
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}
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// PR1302 AWP TAKE NOTE PR1302 TAKE NOTE SOUNDS11
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GAME( 200?, sc4taknt ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4taknta ,sc4taknt, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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GAME( 200?, sc4taknt ,0, sc4, sc4, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4taknta ,sc4taknt, sc4, sc4, sc4_state, sc4taknt, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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const stepper_interface* sc4takcl_reel_configs[6] =
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{
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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&starpointrm20_interface_48step,
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0,
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};
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DRIVER_INIT_MEMBER(sc4_state,sc4takcl)
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{
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DRIVER_INIT_CALL(sc4);
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m_reel_setup = sc4takcl_reel_configs;
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}
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DRIVER_INIT_MEMBER(sc4_state,sc4takcl_mbus)
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{
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DRIVER_INIT_CALL(sc4mbus);
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m_reel_setup = sc4takcl_reel_configs;
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}
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// PR1323 CLUB TAKE NOTE PR1323 CNOT SOUNDS11
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GAME( 200?, sc4takcl ,0, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcld ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcli ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclj ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcl ,0, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcld ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcli ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclj ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
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// PR1323 CLUB TAKE NOTE CLUB TAKE NOTE CLUB PR1323 CNOT SOUNDS11
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GAME( 200?, sc4takclg ,sc4takcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclh ,sc4takcl, sc4, sc4, sc4_state, sc4mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclg ,sc4takcl, sc4, sc4, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclh ,sc4takcl, sc4, sc4, sc4_state, sc4takcl_mbus, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING )
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// PR1323 CLUB TAKE NOTE 500 PR1323 CNOT SOUNDS11
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GAME( 200?, sc4takcla ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcla ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club 500 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING )
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// PR1323 CLUB TAKE NOTE FERRY PR1323 CNOT SOUNDS11
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GAME( 200?, sc4takclb ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclc ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcle ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclf ,sc4takcl, sc4, sc4, sc4_state, sc4, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclb ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclc ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING )
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GAME( 200?, sc4takcle ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING )
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GAME( 200?, sc4takclf ,sc4takcl, sc4, sc4, sc4_state, sc4takcl, ROT0, "BFM","Take Note Club (Ferry) (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING )
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@ -367,6 +367,9 @@ public:
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DECLARE_DRIVER_INIT(sc4s6c);
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DECLARE_DRIVER_INIT(sc4taekw);
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DECLARE_DRIVER_INIT(sc4taekw_mbus);
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DECLARE_DRIVER_INIT(sc4taknt);
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DECLARE_DRIVER_INIT(sc4takcl);
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DECLARE_DRIVER_INIT(sc4takcl_mbus);
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@ -15795,7 +15795,6 @@ sc4mondxe //
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sc4mondxb //
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sc4mondxf //
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sc4mondxc //
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sc4mondxh // Monopoly Deluxe (Mazooma)
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sc4mondxg //
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sc4mcas // Monopoly Casino (Mazooma)
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sc4mcask //
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